“We are grateful to our new and existing investors who support our vision for Epic and the Metaverse. Their investment will help accelerate our work around building connected social experiences in Fortnite, Rocket League and Fall Guys, while empowering game developers and creators with Unreal Engine, Epic Online Services and the Epic Games Store,” said Tim Sweeney, CEO and Founder, Epic Games.
Beamer wrote on Apr 19, 2021, 11:39:Ahh, that would make some sense, maybe the other huge wallets are exchanges too? Hmm. If the 40% in five wallets are all exchanges, that is far less of a concern.
That 28% is almost definitely Robinhood, which holds all of its users' dogecoin in one wallet.
Mr. Tact wrote on Apr 19, 2021, 11:29:
Here is some more interesting stuff on DOGE:The more I learn the more it seems like a group of people have "taken over DOGE" and are attempting a coordinated scam... Hard to believe the bubble can last very long...
Over 65% of Dogecoins are distributed among just 98 wallets across the world, while the single largest wallet holds 28% of all Dogecoins.
In fact, just five wallets control 40% of the coin’s supply.
The more I learn the more it seems like a group of people have "taken over DOGE" and are attempting a coordinated scam... Hard to believe the bubble can last very long...
Over 65% of Dogecoins are distributed among just 98 wallets across the world, while the single largest wallet holds 28% of all Dogecoins.
In fact, just five wallets control 40% of the coin’s supply.
Dogecoin opened for trading on Jan. 1 at $0.00468. If you had invested $1,000 in Dogecoin at the highest price on Jan. 1 of $0.005685, you would have bought 175,901 Dogecoin.
Based on a price of $0.187 on Thursday, that same $1,000 investment would now be worth $32,983. Not a bad return for investing or buying a meme currency.
jacobvandy wrote on Apr 14, 2021, 16:17:Apparently DOGE is up 2,614% in 2021, so it isn't too late by long. But yeah, probably too late...
It's probably too late to become an accidental millionaire, maybe if you'd put in $500 a year or two ago, but people are definitely making money. Yesterday alone it shot up 85% and peaked at just under 15 cents. Sunday it was around 7 cents. The thing with DOGE is that there are way more coins in circulation than something like BTC, so the market cap would have to surpass that (currently $1.1 trillion) in order for it to reach a price of $10.
Mr. Tact wrote on Apr 14, 2021, 12:10:Beamer wrote on Apr 14, 2021, 12:03:I was tempted to throw $500 into it just for giggles and leave it until it either went to zero or $1m whichever happened first.
I had it at 0.055 a month ago, sold it for 0.054, or whatever. I may be missing 0s. Like a $10 loss. NBD. These things aren't real investments, like GME isn't. They're just fun to follow.
Mr. Tact wrote on Apr 14, 2021, 12:10:Beamer wrote on Apr 14, 2021, 12:03:I was tempted to throw $500 into it just for giggles and leave it until it either went to zero or $1m whichever happened first.
I had it at 0.055 a month ago, sold it for 0.054, or whatever. I may be missing 0s. Like a $10 loss. NBD. These things aren't real investments, like GME isn't. They're just fun to follow.
The Half Elf wrote on Apr 14, 2021, 01:58:cappy wrote on Apr 13, 2021, 19:32:
Maybe they could hire more people and better train them to handle basic customer service. But I doubt it.
I've been going back-and-forth for two months with (latest count) 30 email exchanges with a rotating group of pseudonymous Epic customer service representatives trying to get a refund for pre-purchasing Vampire Bloodlines 2 through them. The hilarious part is that Epic actually emailed me in February offering to do a refund due to the game now being in limbo. All I had to do was contact Epic's award-winning customer service team.
So far, I've had their reps tell me the refund was already processed, no actually it wasn't that was a different account sorry, apologies for the inconvenience and fresh promises to look into it that are repeated by the next rep like Groundhog Day (this has happened almost a dozen times with new reps each time). The latest was an email Friday claiming the refund had been processed followed by an email today from someone else saying it hadn't and they were looking into it and needed at least 14 more Business Days before they thought they could issue a refund.
My understanding is that people who pre-purchased on Steam or GOG had no issues getting refunds. I'd assumed that a multi-billion dollar company that's been around almost 30 years would kind of be able to process a refund. I mean, even small proprietors do that regularly in under a week rather than spending (based on the latest email) at least 3 months.
I've filed a BBB complaint, an FCC complaint, and another fraud complaint with the state attorney general since Epic figures I have plenty of time to wait and I may as well keep myself occupied with something Epic-related. Epic's Refund Policy claims "You can cancel your pre-purchase and get a refund at any time before release." I suppose I could go into the page's code or maximize the fonts to see if it also says "But good luck actually receiving a refund. We usually take months and make it so hard that we hope you will just go away so we can keep your money."
Contact whoever that was the company that you used to pay for it (Bank or Paypal, etc) and ask for payment to be stopped or reversed. Send them all the emails. Granted you MAY have your Epic Account Suspended (had this problem with Sony years back for bogus charges for Planetside 2 subscription), so keep that in mind.
Beamer wrote on Apr 14, 2021, 12:03:I was tempted to throw $500 into it just for giggles and leave it until it either went to zero or $1m whichever happened first.
I had it at 0.055 a month ago, sold it for 0.054, or whatever. I may be missing 0s. Like a $10 loss. NBD. These things aren't real investments, like GME isn't. They're just fun to follow.
Beamer wrote on Apr 14, 2021, 12:03:It certainly doesn't matter. But it is slightly disappointing it isn't "doggy".
The creator says dohj, I say dohg. So all different than what you'd suggested.
Hardly matters.
Mr. Tact wrote on Apr 14, 2021, 11:50:jacobvandy wrote on Apr 14, 2021, 05:00:Okay, I have been meaning to ask this... Everyone on CNBC pronounces DOGE as "dodge", but I think it should be "doggy" -- anyone know if there is a definitive answer for what it is "supposed" to be? (haven't bothered to Google it -- my interest doesn't rise to that level)
They should dump it all into DOGE before it goes any higher, jeebus.
jacobvandy wrote on Apr 14, 2021, 05:00:Okay, I have been meaning to ask this... Everyone on CNBC pronounces DOGE as "dodge", but I think it should be "doggy" -- anyone know if there is a definitive answer for what it is "supposed" to be? (haven't bothered to Google it -- my interest doesn't rise to that level)
They should dump it all into DOGE before it goes any higher, jeebus.
cappy wrote on Apr 13, 2021, 19:32:
Maybe they could hire more people and better train them to handle basic customer service. But I doubt it.
I've been going back-and-forth for two months with (latest count) 30 email exchanges with a rotating group of pseudonymous Epic customer service representatives trying to get a refund for pre-purchasing Vampire Bloodlines 2 through them. The hilarious part is that Epic actually emailed me in February offering to do a refund due to the game now being in limbo. All I had to do was contact Epic's award-winning customer service team.
So far, I've had their reps tell me the refund was already processed, no actually it wasn't that was a different account sorry, apologies for the inconvenience and fresh promises to look into it that are repeated by the next rep like Groundhog Day (this has happened almost a dozen times with new reps each time). The latest was an email Friday claiming the refund had been processed followed by an email today from someone else saying it hadn't and they were looking into it and needed at least 14 more Business Days before they thought they could issue a refund.
My understanding is that people who pre-purchased on Steam or GOG had no issues getting refunds. I'd assumed that a multi-billion dollar company that's been around almost 30 years would kind of be able to process a refund. I mean, even small proprietors do that regularly in under a week rather than spending (based on the latest email) at least 3 months.
I've filed a BBB complaint, an FCC complaint, and another fraud complaint with the state attorney general since Epic figures I have plenty of time to wait and I may as well keep myself occupied with something Epic-related. Epic's Refund Policy claims "You can cancel your pre-purchase and get a refund at any time before release." I suppose I could go into the page's code or maximize the fonts to see if it also says "But good luck actually receiving a refund. We usually take months and make it so hard that we hope you will just go away so we can keep your money."
Tipsy McStagger wrote on Apr 13, 2021, 15:15:The Miracle of BirthMr. Tact wrote on Apr 13, 2021, 13:53:Nullity wrote on Apr 13, 2021, 12:55:Basically, because they can. It just gives them more capital to invest in whatever they want to generate more profits. I remember seeing once that GE was taking out a loan so they could use it to make payroll. At the time the rates were so low they could make more money by taking out the loan for payroll and use the payroll money they had for something with a good return on investment. Corporation finances are completely nonsensical compared to personal finances.
Admittedly, this kind of thing isn't really in my wheelhouse, so I'm confused... Why does a company that pulls in a much profit as Epic need such a large amount of outside funding, or any funding at all, for that matter?
Hilarious.
Basically:
"Payroll will cost us 360 million this year. But if we buy bonds for 1 year at 1% interest we can get a loan for 0.8% interest and make 0.2% on the loan!"
Whoever thought of that was fucking awesome.