DOOM Eternal Earned $450M in Nine Months

The LinkedIn Profile of David S. has some sales information about DOOM Eternal, as the Product Manager at Gearbox Publishing lists a previous position as "monetization designer" at id Software (thanks PCGamesN). He cites SuperData as the source for saying the first-person shooter sequel generated $450 million in its first nine months:
Product Management Lead for id Software products. Responsibilities included product KPI development, game monetization, economy, analytics, feature specs, feature roadmaps, and more. One major focus was on Doom Eternal, which generated over $450m in revenue in the first 9 months of release (per Superdata public information).
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29.
 
Re: DOOM Eternal Earned $450M in Nine Months
Mar 1, 2021, 14:30
Tom
29.
Re: DOOM Eternal Earned $450M in Nine Months Mar 1, 2021, 14:30
Mar 1, 2021, 14:30
Tom
 
Effort would have been much better spent creating an entirely new open API much earlier on instead of trying to make OpenGL work. That was an expensive mistake that lasted for many years and generated a lot of collateral damage.
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  Re: DOOM Eternal Earned $450M in Nine Months
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