DOOM Eternal Earned $450M in Nine Months

The LinkedIn Profile of David S. has some sales information about DOOM Eternal, as the Product Manager at Gearbox Publishing lists a previous position as "monetization designer" at id Software (thanks PCGamesN). He cites SuperData as the source for saying the first-person shooter sequel generated $450 million in its first nine months:
Product Management Lead for id Software products. Responsibilities included product KPI development, game monetization, economy, analytics, feature specs, feature roadmaps, and more. One major focus was on Doom Eternal, which generated over $450m in revenue in the first 9 months of release (per Superdata public information).
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Re: Doom Eternal Earned $450M in Nine Months
Feb 28, 2021, 22:25
10.
Re: Doom Eternal Earned $450M in Nine Months Feb 28, 2021, 22:25
Feb 28, 2021, 22:25
 
phinn wrote on Feb 28, 2021, 21:17:
Acleacius wrote on Feb 28, 2021, 21:05:
All they had to do was get rid of that idiot carmack, who thought jump scares were a thing for doom 3.
He forced out others trying to correct him, now hopefully that he's gone for good.

Can't tell if this comment is sarcasm or completely braindead, Carmack is one of the biggest contributors in gaming history and possibly a genius.
Carmack is a technical force with his work on 3d engines, but the guy isn't a game designer. The best games id made had very simple game mechanics. It worked well for a while, but whenever they branched out, it was miss after miss. Carmack leaving gaming was probably a good thing.
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