Sepharo wrote on Feb 25, 2021, 20:02:
Kxmode wrote on Feb 25, 2021, 16:59:
Sepharo wrote on Feb 25, 2021, 04:35:
Kxmode wrote on Feb 25, 2021, 00:34:
I called this a Games as a Service (GAAS).
You called an MMO a GAAS and want some kind of investigatory credit or something?
That's what MMOs or online only games are basically by definition.
I never called MMOs a GAAS product.
"What is NOT a GAAS:
- World of Warcraft isn't a GAAS because vanilla WOW launched as a complete feature product where a player could experience the entire game from start to finish (up to level 60)."
Posted Oct 7, 2019
Well you are 100% wrong on that one...
MMOs are the quintessential example of games as a service. Perhaps you should look it up.
You keep saying this repeatedly, and I keep reminding you that I work for an eCommerce company that builds "AAS" software. So I know what I'm talking about when applied to "AAS" software (and it equally applies to Games-as-a-Service). As I repeatedly stated ad nauseam, anything "AAS" represents something continuously integrated upon (that is to say, the product is incomplete). MMOs aren't "AAS" products because the products release as completed products. Any additional content they release doesn't finish the existing product. Instead, it expands it. We call those expansions and DLCs. Again, those are not "AAS" products.
If the publisher is honest with their consumers, they will go early access to make it explicitly clear they are playing a CI/CD product. What EA did was release Anthem under the pretense that it was a feature-complete product. In reality, it was a Games-as-a-Service that would have had continuously integrated development over the long term had it survived.
Fallout 76 is one game where GaaS appeared to turn out okay. The game is doing well, from what I heard. However, it doesn't justify the dishonesty Bethesda put forth in marketing it as a feature-complete product for launch.
"What is the most resilient parasite? Bacteria? A virus? An intestinal worm? An idea. Resilient... highly contagious. Once an idea has taken hold of the brain it is almost impossible to eradicate."