An
Anthem Update on
the BioWare Blog announces that the efforts to save
Anthem
revealed a year ago will cease, and they
are no longer working on the
Anthem NEXT update to resurrect the
multiplayer action/RPG. They do say the current version of Anthem will remain
available. This means the
report Bloomberg from
a
couple of weeks ago turned out to be accurate in predicting the company was
in the process of deciding the game's fate. BioWare's Christian Dailey explains
that the stress of working remotely during COVID-19 factored into the decision
to give up on the game. He says BioWare's focus going forward will be the next
Dragon Age and
Mass Effect games while continuing support
Star
Wars: The Old Republic:
In the spirit of transparency and closure we
wanted to share that we’ve made the difficult decision to stop our new
development work on Anthem (aka Anthem NEXT). We will, however, continue to keep
the Anthem live service running as it exists today.
Since Anthem’s launch, the team has been working hard to continually improve the
game, releasing multiple updates that brought with them a variety of
improvements and introduced new content to play. Towards the end of 2019 we
expanded on that effort and started working on a more fundamental restructure of
the game.
During the development we’ve provided updates revealing some of the team’s work
through blog posts and conversations with you on social media and it’s been
inspiring for us to see the positive reactions and feedback. I’ve been
incredibly proud of the work the team has been doing, and excited to see and
play each new build of the experience.
2020 was a year unlike any other however and while we continue to make progress
against all our game projects at BioWare, working from home during the pandemic
has had an impact on our productivity and not everything we had planned as a
studio before COVID-19 can be accomplished without putting undue stress on our
teams.
I know this will be disappointing to the community of Anthem players who have
been excited to see the improvements we’ve been working on. It’s also
disappointing for the team who were doing brilliant work. And for me personally,
Anthem is what brought me to BioWare, and the last two years have been some of
the most challenging and rewarding experiences of my career.
Game development is hard. Decisions like these are not easy. Moving forward, we
need to laser focus our efforts as a studio and strengthen the next Dragon Age,
and Mass Effect titles while continuing to provide quality updates to Star Wars:
The Old Republic.
To the Anthem community, thank you for your passion and creativity. Your
feedback and suggestions most certainly help shape the team’s direction, and on
a personal note, your kindness and encouragement were much needed last year.
Please stay safe and be kind to each other. Strong alone, stronger
together.