Diablo II: Resurrected Announced

Blizzard Entertainment announces Diablo II: Resurrected, confirming very long-running rumors that a remake of the classic action/RPG Diablo II is in the works. Word is: "Diablo II: Resurrected faithfully remasters Diablo II and its award-winning expansion with hauntingly detailed high-res 3D visuals and Dolby 7.1 surround sound, while preserving its timeless gameplay." This will include remade versions of all 27 minutes of the game's memorable cinematic cutscenes. There will also be an option to play this in throwback 2D sprite-based mode for an experience that's even closer to the original. This is coming to PC and consoles this year, and they are accepting signups for an upcoming technical test on diablo2.com (though the site isn't live as of this moment). Here's word:
Diablo® II, one of the most acclaimed titles in PC gaming history, returns . . . and Hell has never looked better. Blizzard Entertainment today revealed Diablo II: Resurrected™, the definitive remastering of Diablo II and its Lord of Destruction® expansion—two hallmark entries in the company’s genre-defining action role-playing series.

Diablo II was hailed by Time magazine as “arguably the best role-playing game of all time, the best dungeon-crawler of all time and the best PC game of all time.”* Diablo II: Resurrected welcomes back veteran heroes and invites a new generation of players to experience the game’s sinfully dark storyline, thrilling loot chase, and visceral hack-and-slash gameplay with modernized visuals that take advantage of the latest gaming hardware.

Diablo II: Resurrected takes the 2D sprite-based classic and brings it into the present with full 3D physically-based rendering, dynamic lighting, revamped animations and spell effects—all stunningly delivered in up to 4K resolution.† All 27 minutes of the game’s classic cinematics, chronicling the journey of the mysterious Dark Wanderer, are being remade—shot for shot—from the ground up. The nightmarish sounds of Sanctuary and its memorable soundtrack have also been reinvigorated to support Dolby 7.1 surround sound. By leveling up the game’s audio and visual capabilities, Diablo II: Resurrected will showcase the depth of gameplay and hallmark designs that continue to entertain players around the world to this day.
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Re: Diablo II: Resurrected Announced
Feb 20, 2021, 07:21
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Re: Diablo II: Resurrected Announced Feb 20, 2021, 07:21
Feb 20, 2021, 07:21
 
jacobvandy wrote on Feb 20, 2021, 04:19:
Xero wrote on Feb 20, 2021, 00:49:
Pepe wrote on Feb 19, 2021, 22:00:
Xero wrote on Feb 19, 2021, 21:31:
Damn. They got me with Warcraft 3 Reforged and it was pure trash.

Will they get me again? I LOVED D2. Was my prime gaming years of life. This looks really done well from what they've shown. To that effect, it compliments what they showed of the Rogue in D4. Like the graphics color palette are near identical. That's a great thing for someone who thought D3 was way too colorful and WoWish.

I'm glad D4 is going back more so towards it roots. I remember everyone saying, oh well during D1 and D2 days with the sprites, they had to look like that and it couldn't be full of colors that D3 could present with 3D. Well, no. As you can see, D4 is doing it correct with 3D, greyish/dark colors and looking medieval gothic as f**k, just how Diablo should be.

Where's the people that whine all the time with "This game is all grey and brown" when we need them?


Most of what they showed of 4 looks like it could come straight out of 3 if not for some more up to date graphics, pallete wise it's nearly identical

Brah, your nuts. D3 has the color BLUE AND PURPLE IN ITS WORLDS. I don't think you ever saw those colors in D2.

D3 and D2 are night and day when it comes to their color palette. I think D4 is in the right direction to go back to D1 and D2 era. That's not a bad thing at all. Diablo was always Blizzard's mature franchise and should go back to it. If D1 and D2 were rated R, Diablo 3 was easily PG-13. Diablo 4 looks to go back to R and I'm loving it for that.

So the manly-man flag hanging behind you is a half of a rainbow? Neat.
Literally every high level sorceress had a purple armor in D2.

Seriously, the "D2 was oh so gritty and cool" argument is lame AF. It was that way because the game ran in 256 colours, and they didn't have many spare colors for the scenery. Imho escenarios in D2 have been always fucking ugly, I agree they look somewhat cool for a 256 colour game, but they're almost monochromatic if you look closer to them. And most sprites seriously lacked definition, they where too ambitious for the tech they were working with, which was super outdated by 2001 (Baldur's Gate ran in 16bit color 3 years earlier, and ran at 30fps, not 25). We had to wait 20 years to see what the hell does Mephisto look like.

Where's the people whining all the time with "this game is all grey and brown" when we need them?

This comment was edited on Feb 20, 2021, 07:33.
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