System Shock 2 Enhanced Edition VR Support Details

Last month Nightdive Studios teased virtual reality support for System Shock 2 Enhanced Edition. Now IGN has details on the fully playable VR mode that will be part of the remake of the action/RPG sequel. Here's what they learned from Nightdive Studios CEO Stephen Kick:
“During the process of reverse-engineering the missing libraries for System Shock 2, we had an opportunity to play around with the idea of creating a standalone VR version,” says Kick in an interview with IGN. “And so we brought on an [VR] expert to look about the cod and give us a brief idea of what kind of things we could do.”

With this blueprint, Nightdive found that there was a solid enough foundation in System Shock 2 to begin fleshing out a full VR version. Kick says System Shock 2 Enhanced Edition will be fully playable in VR along with the game’s multiplayer mode. So co-op can be played in VR in cross-platform, where one player can be in VR and another can play on a standard PC.

Kick was also clear that VR isn’t just a tacked-on extra, but a fully-fleshed out feature. Nightdive is working with an outline on how to create a “really remarkable, built from the ground up VR experience.”
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18.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 15, 2021, 03:51
18.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 15, 2021, 03:51
Feb 15, 2021, 03:51
 
Razumen wrote on Feb 14, 2021, 23:56:
theglaze wrote on Feb 14, 2021, 13:15:
Interesting... I hope they use the HL:A style of movement (teleport) because that adds to the panic and spook of both gameplay styles.

Smooth locomotion is much better for horror games than teleportation.

Concur, teleportation makes you a jumping rabbit / speedy Gonzalez untouchable god-like cheat. Give those enemies a chance I say.

Avatar 58799
17.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 14, 2021, 23:56
17.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 14, 2021, 23:56
Feb 14, 2021, 23:56
 
theglaze wrote on Feb 14, 2021, 13:15:
Interesting... I hope they use the HL:A style of movement (teleport) because that adds to the panic and spook of both gameplay styles.

Smooth locomotion is much better for horror games than teleportation.
16.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 14, 2021, 23:55
16.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 14, 2021, 23:55
Feb 14, 2021, 23:55
 
Acleacius wrote on Feb 13, 2021, 10:05:
I can't believe they are spending time on this, because it means the game could have already been released.

Yeah, how dare they add a whole new way to play the game, adding even more value to this remaster! Those cretins!
15.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 14, 2021, 23:54
15.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 14, 2021, 23:54
Feb 14, 2021, 23:54
 
The Magician wrote on Feb 13, 2021, 05:50:
Let's be real -- it's impossible, in the existing System Shock 2 configuration, to even configure it to have reasonable modern controller/keyboard support. How the *fk* are they going to VR it?


What the hell are you talking about? It plays perfectly fine with M/K. And they have the source, so obviously they can make it work in VR just fine.
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Re: System Shock 2 Enhanced Edition VR Support Details
Feb 14, 2021, 13:15
14.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 14, 2021, 13:15
Feb 14, 2021, 13:15
 
Interesting... I hope they use the HL:A style of movement (teleport) because that adds to the panic and spook of both gameplay styles.
13.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 14, 2021, 09:07
13.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 14, 2021, 09:07
Feb 14, 2021, 09:07
 
Quinn wrote on Feb 13, 2021, 16:46:
3 months ago I would've still hated this news.

Then I got myself an Oculus Rift S. I was blown away by the world of VR.

Then I refunded my Rift S for free 2 months later because it fucked with the stability of my system and got myself an Oculus Quest 2. I was blown away a second time, now being wireless. I set up an amazing network for perfect streaming, so my PC does all the hard work while streaming flawlessly to my wireless Oculus Quest 2. I consider myself quite the expert in it by now, so if anyone has/wants a Quest 2 but hasn't (managed to) set up his home network properly for it yet for flawless streaming, give me a shout. The online guides aren't complex but they do all seem to forget to mention some steps (probably because they all plagiate from eachother).

Getting SS2 VR for sure.
And congrats on your wise moves !
Also so kind of you to offer your knowhow.
So much to try, so many experiences to go for, it's a little bewildering = )
Happy gaming man !


This comment was edited on Feb 14, 2021, 09:19.
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12.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 14, 2021, 07:54
12.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 14, 2021, 07:54
Feb 14, 2021, 07:54
 
HoSpanky wrote on Feb 13, 2021, 12:15:
Acleacius wrote on Feb 13, 2021, 10:05:
I can't believe they are spending time on this, because it means the game could have already been released.

Do you believe this is being developed by one person?
You do understand that most of game development is content-based, which is absolutely done by a completely different group of people than the programming, yes? Which means they found themselves with extra time as content producers weren’t finished, so the programming side (and from the article, they brought in someone else entirely) are working on VR implementation. Yes, it will likely require a small amount of specialized content, but not enough to offset release.
Lol, one person? Extra time, huh? External team?
What I do know is, you seem to dismantle your own position.
That means VR could have been designed and added at any time, even as dlc.

Small amount of time?
So no testing? It was built from the ground up, according to NS.
Scorpio Slasher: ... What about you boy, what do hate?
Marcus: ... Bullies. Tiny d*ck egotists who hurt people for no reason, make people lock their doors at night. People who make general existence worse, people like you.
Avatar 1858
11.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 13, 2021, 16:46
11.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 13, 2021, 16:46
Feb 13, 2021, 16:46
 
3 months ago I would've still hated this news.

Then I got myself an Oculus Rift S. I was blown away by the world of VR.

Then I refunded my Rift S for free 2 months later because it fucked with the stability of my system and got myself an Oculus Quest 2. I was blown away a second time, now being wireless. I set up an amazing network for perfect streaming, so my PC does all the hard work while streaming flawlessly to my wireless Oculus Quest 2. I consider myself quite the expert in it by now, so if anyone has/wants a Quest 2 but hasn't (managed to) set up his home network properly for it yet for flawless streaming, give me a shout. The online guides aren't complex but they do all seem to forget to mention some steps (probably because they all plagiate from eachother).
10.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 13, 2021, 12:15
10.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 13, 2021, 12:15
Feb 13, 2021, 12:15
 
Acleacius wrote on Feb 13, 2021, 10:05:
I can't believe they are spending time on this, because it means the game could have already been released.

Do you believe this is being developed by one person?
You do understand that most of game development is content-based, which is absolutely done by a completely different group of people than the programming, yes? Which means they found themselves with extra time as content producers weren’t finished, so the programming side (and from the article, they brought in someone else entirely) are working on VR implementation. Yes, it will likely require a small amount of specialized content, but not enough to offset release.
Avatar 15603
9.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 13, 2021, 10:05
9.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 13, 2021, 10:05
Feb 13, 2021, 10:05
 
I can't believe they are spending time on this, because it means the game could have already been released.
Scorpio Slasher: ... What about you boy, what do hate?
Marcus: ... Bullies. Tiny d*ck egotists who hurt people for no reason, make people lock their doors at night. People who make general existence worse, people like you.
Avatar 1858
8.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 13, 2021, 05:50
8.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 13, 2021, 05:50
Feb 13, 2021, 05:50
 
Let's be real -- it's impossible, in the existing System Shock 2 configuration, to even configure it to have reasonable modern controller/keyboard support. How the *fk* are they going to VR it?

7.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 13, 2021, 02:21
7.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 13, 2021, 02:21
Feb 13, 2021, 02:21
 
Loved the original. VR might make it worth a buy.
RIP RedEye9. We miss you.
Avatar 22024
6.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 12, 2021, 22:34
6.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 12, 2021, 22:34
Feb 12, 2021, 22:34
 
WannaLogAlready wrote on Feb 12, 2021, 20:04:
VorpX...
Yeah I have Vorpx. It's not that good imo. The game I got closest to looking like a native vr game is Left 4 Dead 2 but that still has weird graphically glitches around your peripheral vision.
I haven't tried Deus Ex with it yet but one day I will. It's just annoying to install a game, set up vorpx to work with it, try out different profiles only to be disappointed when none of them look good enough to play the game with.
Avatar 55819
5.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 12, 2021, 20:19
5.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 12, 2021, 20:19
Feb 12, 2021, 20:19
 
W00T
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4.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 12, 2021, 20:04
4.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 12, 2021, 20:04
Feb 12, 2021, 20:04
 
Vazz wrote on Feb 12, 2021, 18:48:
This is fantastic news. I was just happy to be able to play it single player in vr but adding in the option for cross platform coop with non vr players is the cherry on top. Wish other companies would follow suit with their classic titles. I've always felt like Deus Ex would be cool in vr.

VorpX brings an almost native like VR to some games.

Didn't try them myself, just beginning in VR, but all these games are reported working with full VR immersion (G3D) :

Deus Ex (2000) (G3D) Unreal 1 OpenGL (Fixed by RJK)
Deus Ex Human Revolution (G3D) [Official DirectVR Support] OpenGL Gex/Crystal (VorpX)
Deus Ex Mankind Divided (G3D) [Official DirectVR Support] OpenGL (VorpX)
Deus Ex The Fall (G3D) Unity DGVoodoo2 (Fixed by RJK)

In some games, load a ready profile from your VorpX installation, or downloaded from the cloud via VorpX, and voila.
But in others, YMMV, and knowing how to tweak certain parameters helps your results.
Avatar 58799
3.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 12, 2021, 18:48
3.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 12, 2021, 18:48
Feb 12, 2021, 18:48
 
This is fantastic news. I was just happy to be able to play it single player in vr but adding in the option for cross platform coop with non vr players is the cherry on top. Wish other companies would follow suit with their classic titles. I've always felt like Deus Ex would be cool in vr.
Avatar 55819
2.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 12, 2021, 18:47
2.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 12, 2021, 18:47
Feb 12, 2021, 18:47
 
This will all boil down to how 'dumbed down' they make this game.

The HUD and menus were excellent on PC, hope they don't mess it up cause consoles.
1.
 
Re: System Shock 2 Enhanced Edition VR Support Details
Feb 12, 2021, 18:40
1.
Re: System Shock 2 Enhanced Edition VR Support Details Feb 12, 2021, 18:40
Feb 12, 2021, 18:40
 
I still have this on my hard drive, seriously. Bought the special-box edition on day of release back in 1999(?) and was utterly hooked. I hope this release gets released and that the models are an upgrade over the ones the community worked on for the original game (which were a huge upgrade over the originals.
Kittens!
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