A
post on
Twitter celebrates 25 years of the Tomb Raider franchise. This includes a
video where the team at Crystal Dynamics looks back at the series. They also
discuss work that's underway to unify the timeline of the various games over the
years. This means they will somehow manage to reconcile blocky un-textured Lara,
hyper-busty Lara, and modern tortured Lara. Word is:
We envision a future
of Tomb Raider unfolding after these established adventures, telling stories
that build upon the breadth of both Core Design and Crystal Dynamics' games,
working to unify these timelines. With Tomb Raider's extensive history, this is
not an easy task, and we ask for your patience as we go through the development
process. We don't have plans for a major game announcement in the near
future.