Fans and journalists were wowed by cyberpunk 2077 to ambition and scale. What they didn't know was that the demo was almost entirely fake.
It's hard for a trade show game demo two years before the game ships, but that doesn't mean it's fake. Compare the demo with the game. Look it that Dumdum scene or the car chase, or the many other things. What the people reading your article may not know is that games are not made in a linear fashion and start looking like the final product only a few months before launch. If you look at that demo now, it's different yes, but that's what the "work in progress" watermark is for. Our final game looks and plays way better than what that demo ever was.
As for missing features, that's part of the creation process. Features, and go as we see if they will work or not. Also, Karin bush's exist in the final game almost verbatim to what we showed in the demo.
And if we get a bit more granular about our release, the vision we presented in this demo evolved into something that got multiple 9/10s and 10/10s on PC from many renown gaming outlets in the world.
As for the old-gen consoles, yes that is another case, but we've owned up to that and are working super hard to eliminate bugs (on PC two we know that's not a perfect version either) and we're proud of Cyberpunk 2077 as a game and artistic vision. This all is not what I'd call disastrous.
Most of the staff knew and openly said it wouldn't be ready for release in 2020.
You've talked with 20 people, some being ex employees, only 1 of whom is not anonymous. I would not call that most of the over 500-people staff openly said what you claim.
A few non-Polish staffers shared stories about coworkers using Polish in front of them, which violated company rules. Made them feel ostracized, they said... were their coworkers talking shit about them?
Everyone here speaks English during meetings, every company-wide e-mail and announcement is in English - all that is mandatory. Rule of thumb is to switch to a English when there's a person not speaking a given language in a casual conversation.
It is, however, pretty normal for Germans speaking German, Poles speaking Polish, Spaniards speaking Spanish etc. (there are 44 nationalities at the studio you get the point) when there's no one else around.
If the question is if it's hard to move to another country, sometimes culture, and work and live there, then the answer is yes. But that's universal to every company all over the world and we're doing what we can to ease the transition.
WaltC wrote on Jan 17, 2021, 16:01:
Have they not refunded all who wished to be refunded? Have they not pledged to fix the problems and hammer the game into something people don't have to rationalize? I'd say they have, on both counts. The lawyers will second-guess this thing to death in order to try and weasel a settlement out of CDPR--for themselves only, of course. But the fact is that grown adults with expendable incomes should understand the risk and the folly of pre-ordering software by paying for it before they know if they will even like the game that finally ships. There is no reason, apart from a big discount, to pre-order any game at any time. Interesting to note just how few pre-orders provide any discounts at all--usually it's just junk stuff that's useless anywhere except in the game, and often not even useful in the game!
"Act in haste; repent at leisure," etc. Caveat Emptor--buyer beware. "Look before you leap," etc. Some lessons never go out of style, imo. One of my favorites: "Beware of lawyers bearing gifts"...;)
GothicWizard wrote on Jan 17, 2021, 16:17:
He is not wrong. That expose was a equal mix of valid criticism and ignorant hate mongering. Especially the "fake" demo allegations. EVERY game at EVERY trade show a year+ out is going to be a tech demo/slice polished up for the fans. If it's 'fake' then fine, where was the outrage for EVERY other demo given a year+ out from release? Exactly.
You've talked with 20 people, some being ex employees, only 1 of whom is not anonymous. I would not call that most of the over 500-people staff openly said what you claim.
Quinn wrote on Jan 17, 2021, 17:38:You've talked with 20 people, some being ex employees, only 1 of whom is not anonymous. I would not call that most of the over 500-people staff openly said what you claim.
Bam. This is what I was talking about in the other thread and stepped on some peoples' toes doing so, somehow.
This is just disgruntled (ex-)employees wanting to see the big boy burn.
ColoradoHoudini wrote on Jan 17, 2021, 13:02:
still no issues here and loving the game
SlimRam wrote on Jan 18, 2021, 00:22:ColoradoHoudini wrote on Jan 17, 2021, 13:02:
still no issues here and loving the game
Same. I'm playing it on an i7-10750h laptop w/ 16 gigs of ram and a RTX 2060 (6GB GDDR6) w/ 1 TB ssd an I've had enough glitches to count on maybe 2 hands. It hasn't crashed once and I've put almost 70 hours into it (trying to do all the quests in the game). I count myself lucky I suppose because I honestly haven't seen 99% of the problems people are reporting???
PHJF wrote on Jan 17, 2021, 16:40:GothicWizard wrote on Jan 17, 2021, 16:17:
He is not wrong. That expose was a equal mix of valid criticism and ignorant hate mongering. Especially the "fake" demo allegations. EVERY game at EVERY trade show a year+ out is going to be a tech demo/slice polished up for the fans. If it's 'fake' then fine, where was the outrage for EVERY other demo given a year+ out from release? Exactly.
Aliens: Colonial Marines?
GothicWizard wrote on Jan 17, 2021, 16:17:This fake demo allegation is so ridiculous. It ruins all the trust you could have in these anonymous witnesses, and the objectivity of the journalist.
That expose was a equal mix of valid criticism and ignorant hate mongering. Especially the "fake" demo allegations.
Jivaro wrote on Jan 18, 2021, 01:32:SlimRam wrote on Jan 18, 2021, 00:22:ColoradoHoudini wrote on Jan 17, 2021, 13:02:
still no issues here and loving the game
Same. I'm playing it on an i7-10750h laptop w/ 16 gigs of ram and a RTX 2060 (6GB GDDR6) w/ 1 TB ssd an I've had enough glitches to count on maybe 2 hands. It hasn't crashed once and I've put almost 70 hours into it (trying to do all the quests in the game). I count myself lucky I suppose because I honestly haven't seen 99% of the problems people are reporting???
I am playing on a desktop version of basically the same hardware. No probs either. Guess we are the lucky ones.
SlimRam wrote on Jan 18, 2021, 00:22:ColoradoHoudini wrote on Jan 17, 2021, 13:02:
still no issues here and loving the game
Same. I'm playing it on an i7-10750h laptop w/ 16 gigs of ram and a RTX 2060 (6GB GDDR6) w/ 1 TB ssd an I've had enough glitches to count on maybe 2 hands. It hasn't crashed once and I've put almost 70 hours into it (trying to do all the quests in the game). I count myself lucky I suppose because I honestly haven't seen 99% of the problems people are reporting???
TorTorden wrote on Jan 18, 2021, 03:53:
Honestly after finishing it with a non 100% playthrough.
The bugs i encountered albeit "immersion" breaking honestly have the game a hefty dose of a whimsy and comedy it lacked greatly.
I honestly think if they patched all the bugs out it would be left as an empty, dull, and morose to the point of angsty teen emo whining.
Seriously, everyone, even the 'old guard' characters dress like what I would describe as "neon goth" and with maturity of under 20 something
Yeah we get it, capitalism have turned evil and we have all just allowed it to happen.
(And I agree it has in reality)
But, yeah.
Honestly if they fix the game it will only be more boring, with a huge pile of features and mechanics nobody ends up needing.
The entire crafting mechanic for example is entirely superfluous.
Why would I spend expensive items to upgrade an old gun when the thug I just killed dropped something much better?