I'd like to end this video by assuring you that we treat this entire situation very seriously and are working hard to make it right. The guiding principles of our company are still core to what we do. We still want to make amazing games and have an open communication with you our players. For now our immediate focus is to work hard on making sure you enjoy Cyberpunk 2077 regardless of platform. Beyond Cyberpunk we have many plans for the future, which we'll share more about when we're ready.
Satoru wrote on Jan 14, 2021, 14:01:PHJF wrote on Jan 14, 2021, 13:04:But the potential for greatness is there, the underlying gameplay systems are all solid, I would argue even better than those in the W3.
That's funny because everybody I've listened to has said the gunplay is terrible. Seems like a pretty big oversight.
There's really a bunch of other core problems. Like the 'skill' tree is basically just "you get a slight bonus in X".almost none of the skill tree has any like 'new' thing or ability. Compare that to Assassins Creed. The branches of the tree will give you new abilities such as bashing shields or mutli-stealth kills. These are all ways in which combat and stealth are enhanced and allow you to do NEW things you couldnt do before.
A lot of stuff in CP2077 exists but exists in a way that's not very well thought out or satisfying. The skill tree is a glaring example of "we ran out of time to actually implement actual stuff so just make everything a tiny stat boost which is easier". The dialog system is "lets give you potential different dialog options, but then not have them mean anything impactful or change the outcome". Literally every system in the game is a very thin and not very deep implementation of that system.
There is only the foundations of the basics of what a shooter RPG is. That's pretty much it. None of those systems are 'good'. none of them are fleshed out in any meaningful way. You'd have to overhaul every single thing in the game to make it compelling because everything in the game is literally the 'plain unflavoured vanilla' version of that system.
PHJF wrote on Jan 14, 2021, 13:04:But the potential for greatness is there, the underlying gameplay systems are all solid, I would argue even better than those in the W3.
That's funny because everybody I've listened to has said the gunplay is terrible. Seems like a pretty big oversight.
Armengar wrote on Jan 14, 2021, 07:17:
fixing bugs and adding MORE to the game will not repair the underlying issues. I got RDR2 at christmas but played CP77 first. The scope and density of CP77 is substantially larger but it isnt better. Going for a walk in St Denis is a better experience than walking down the street in CP77, sure the density is higher but the AI is brutally inadequate. Commit crime in RDR2 and cops do spawn rather quickly and in infinite number but at least they arent as bad as the CP77 spawn in front of your face, they also behave better in RDR2 and can use horses effectively. Pathing is non existent in CP77, the AI for pathing is really bad. Combat is not much better, no real attempts to flank you, move up, retreat. RDR2 combat is a little better, hell half life 1 combat is better.
As for console ports, "last gen" consoles have a 7870 equivalent, im not familiar with older AMD GFX but have access to a few similar nvidia GFX cards. I have a 750 TI (i5 2500k) and a 1650 ti laptop (4600H) on hand, my grandkids have a 1050 (6600k) and a 1060 (9600k) . I havent tried on the 1050 or 1060 but can say that CP77 does run on the 1650ti laptop gloriously. Most settings are medium/high but it looks good and is smooth. The 750ti is low setting and doesnt look too great but that is below a ps4 spec. It should have been ok, im guessing optimisation is not great. If need be just run the damn game on ultra/high spec without any AA in 720p it would have looked better.
Overall, CP77 looks good, has promise, has massive scope and is a giant world full of people. But the AI is dumb as rocks, the lack of "stuff to do" dynamically (outside of a set mission) is non existent, lets not mention the cops. It needs tweaking to be a really pretty game but a lot of work to be a good game.
jdreyer wrote on Jan 13, 2021, 20:08:
CDPR is throwing some serious shade at CIG.
jdreyer wrote on Jan 13, 2021, 20:08:
CDPR is throwing some serious shade at CIG.
He says they "never, ever intended for anything like this to happen"
jdreyer wrote on Jan 13, 2021, 20:08:
CDPR is throwing some serious shade at CIG.