Rhialto wrote on Dec 30, 2020, 23:49:
How come there is so much compression? Nobody noticed this? Video quality is low...
If I had to guess, DLSS is to blame. Lot's of nice raytracing effects in that engine, and they are probably using DLSS for it to not run like ass while "recording". After that it's anybody's guess as to what the fuck they used in post-production.
The original stalker was a cool, (albeit flawed) game. Hopefully this one is more of the same, and not just generic shooter 101 with press X in cutscene console garbage.