Cyberpunk 2077, which came out Thursday, is one of the year’s biggest games and a monumental release for the Polish publisher, which only makes new titles every few years. The sci-fi role-playing game sold more than 8 million copies in pre-orders before launch and has been acclaimed for its mechanics and story, but slammed for the number of glitches and bugs. As of Friday, Cyberpunk 2077 had a 90 out of 100 on the review aggregation website Metacritic -- a strong score that has nonetheless disappointed shareholders. If that score dips below 90, it may no longer meet the threshold that CD Projekt had originally set for bonus payouts.
“We initially had a bonus system that was focused on the game’s ratings and the release date, but after consideration, we believe that measure is simply not fair under the circumstances,” wrote Adam Badowski, studio head and creative director for Cyberpunk 2077, in the email to staff. “We underestimated the lengths and complexity involved to make this a reality, and still you did everything you could to deliver an ambitious, special game.”
Earlyworm wrote on Dec 13, 2020, 07:10:huge steaming unfinished turd
You have not been playing the same game as I have, I am 23 hours in and loving it.
I have not hit any game breaking bugs, and hardly any bugs at all in fact (saw 2 npc's in T poses, that's about it I think).