“We are alarmed and saddened that a game reviewer had a seizure triggered by Cyberpunk 2077, before it was even launched,” said Louise Cousins, Epilepsy Action’s director of external affairs. “The game features rapidly blinking lights and other animations that could cause seizures in people with photosensitive epilepsy. These features are unsafe and should have been avoided to make the game more accessible. With huge demand and excitement building for its release, it may pose a serious risk to people with photosensitive epilepsy. The developers CD Projekt RED should consider how they can update the game to make it safer. A disclaimer warning at the beginning isn’t enough.”
HorrorScope wrote on Dec 8, 2020, 19:48:
Where I work we have a "seizure guy" and he makes well into the 6 figures. He tests everything and if he seizures, we fix it by dumbing things down. We also have a dude that lost a dear loved one to gun violence. If they see something in game that upsets them when it comes to gun violence he lets us know and we dumb that down. We have another 20 or so people like this who have their own knack and area of quality assurance. Some say our products are dry, we like to think they are safe!
jdreyer wrote on Dec 9, 2020, 14:38:
"Your game made me have sex with my wife's sister".
Steele Johnson wrote on Dec 9, 2020, 11:51:
"Your game made me have sex with my wife's sister".
HorrorScope wrote on Dec 8, 2020, 19:48:The Pyro wrote on Dec 8, 2020, 13:04:
Now I'm curious if other AAA developers check for things like this during the Quality Assurance process. I know I've seen warnings before, but I can't recall which games had them.
Where I work we have a "seizure guy" and he makes well into the 6 figures. He tests everything and if he seizures, we fix it by dumbing things down. We also have a dude that lost a dear loved one to gun violence. If they see something in game that upsets them when it comes to gun violence he lets us know and we dumb that down. We have another 20 or so people like this who have their own knack and area of quality assurance. Some say our products are dry, we like to think they are safe!
Steele Johnson wrote on Dec 9, 2020, 11:51:
Give an inch, take a mile. If they start doing things like that, then eventually there will be no game left to play. "Your game gave me heart disease", "Your game made me an alcoholic", "Your game made me have sex with my wife's sister".
Warnings are good enough. If they're good enough for cigarettes, then they're good enough for games. Besides, this isn't anything new. How do gamers (or more importantly, parents) not know this by now? Even movies have this warning.
JTW wrote on Dec 8, 2020, 19:59:
Some of the people in this discussion haven't actually read the articles. Here, I'll help:“When ‘suiting up’ for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it’s a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.”
The game apparently replicates a device specifically designed to cause seizures. That's a pretty big difference from just having flashing neon in the game.
And no, they should not remove flashing lights from the game (with the exception of redesigning the sieze-o-matic.) They should identify the risky bits and include an option to to turn them off.
JTW wrote on Dec 8, 2020, 19:59:
Some of the people in this discussion haven't actually read the articles. Here, I'll help:“When ‘suiting up’ for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it’s a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.”
The game apparently replicates a device specifically designed to cause seizures. That's a pretty big difference from just having flashing neon in the game.
And no, they should not remove flashing lights from the game (with the exception of redesigning the sieze-o-matic.) They should identify the risky bits and include an option to to turn them off.
Cutter wrote on Dec 8, 2020, 19:23:
There are certain sounds that make people's tinnitus spike/react and yet I don't see any warnings in films/TV/games for that. A lot more people on this planet have tinnitus than epilepsy. A hell of a lot more. Yet, you don't see T sufferers whinging with shite like..."These features are unsafe and should have been avoided to make the game more accessible."If you have to consider every person and their disability in order to do something nothing is EVER going to get done. Life's tough buy a helmet.
JTW wrote on Dec 8, 2020, 19:59:
Some of the people in this discussion haven't actually read the articles. Here, I'll help:“When ‘suiting up’ for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it’s a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.”
The game apparently replicates a device specifically designed to cause seizures. That's a pretty big difference from just having flashing neon in the game.
And no, they should not remove flashing lights from the game (with the exception of redesigning the sieze-o-matic.) They should identify the risky bits and include an option to to turn them off.
“When ‘suiting up’ for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it’s a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.”
MoreLuckThanSkill wrote on Dec 8, 2020, 15:48:jdreyer wrote on Dec 8, 2020, 14:14:
This has been a thing for 20 years or so. I thought everyone took this kind of thing into account.
Yeah, I'm a little surprised and saddened. CD Projekt RED isn't some random newcomer, I swear seizure warnings have been on tv/film/games for at least as long as jdreyer says above, it certainly feels like it was at least 20 years ago that the Simpsons was making jokes about Japanese Seizure Bot animes.
I'm honestly embarrassed for CDPR that they didn't either A) never have flashing light bullshit in their game, B) put warnings on splash screens at the start. People can die from seizures, and this is NOT a new thing that suddenly just became a problem. This is an extremely stupid and dangerous mistake in design and judgement.
*EDIT* Grammar.
The Pyro wrote on Dec 8, 2020, 13:04:
Now I'm curious if other AAA developers check for things like this during the Quality Assurance process. I know I've seen warnings before, but I can't recall which games had them.
"These features are unsafe and should have been avoided to make the game more accessible."If you have to consider every person and their disability in order to do something nothing is EVER going to get done. Life's tough buy a helmet.
eRe4s3r wrote on Dec 8, 2020, 18:14:
From what I am reading they literally took the effect pattern of an actual epilepsy testing device and put it as loading sequence for their brain-dive gameplay element.... that sounds to me like either 100% malicious intent, or just super overworked artists who took quick shortcuts without thinking. Either way, that ain't something your average Quality Assurance ever catches...
And by the way, this makes it quite a bit different, even with warning to use the actual pattern of an epilepsy tester is downright horrific. That will trigger epilepsy in nearly EVERYONE susceptible to it and only doctors ever use that, in a controlled test environment.
ColoradoHoudini wrote on Dec 8, 2020, 18:10:
There ya go, you align with professional victims/world-ignorant people, and now you see what us adults have seen for a decade.
Beamer wrote on Dec 8, 2020, 16:13:
I mean, things that contain Dairy legally need to tell you, so that you don't accidentally eat it and die.
Epilepsy is the same. Just warn people so they don't sit down to play a game and end up dying.
ColoradoHoudini wrote on Dec 8, 2020, 18:10:
"I am a proud bleeding heart liberal. BLM, feminism, democratic socialism, fighting against racism & bigotry I am fine with. But this here.. I draw the fucking line."
There ya go, you align with professional victims/world-ignorant people, and now you see what us adults have seen for a decade.
We told you people that your "ra ra reeee rally" stuff would eventually come back to bite you on the ass. "I am offended by everything" "I need everything my way" "if you dont cater to me you're a ___'phobe" "only a ___'ist wouldnt cater to the ."I am selfish and I want you to answer to my demands no matter what"..
.03% of people in the world are affected by some form of epilepsy.. then you have to figure out of that group, if they have the type/condition that would respond to the strobe effects in the video game. Then you have to pair that down to the number of people who fit this.. and then want to play the game... and then ignore the warning signs/have no clue to this point of their gaming life this outcome of a seizure can happen.. so then we're down way below .03
"I want everything my way" -- working well huh?