Blizzard: World of Warcraft: Shadowlands "Fastest-Selling PC Game of All Time"

Blizzard announces that the new Shadowlands expansion for World of Warcraft has surpassed their own Diablo III to become the fastest-selling PC game of all time. Here's their justification for the claim:
Starting November 23, World of Warcraft® players around the globe began their journey into the unknown reaches of Azeroth’s afterlife in Shadowlands, the game’s highly anticipated eighth expansion. Today, Blizzard Entertainment announced that as of the first full day of Shadowlands’ launch, more than 3.7 million units had sold through globally, making it the fastest-selling PC game of all time industry-wide.*

The previously announced industry record-holder, Blizzard’s own Diablo® III, sold through more than 3.5 million copies as of its first day of release. Today’s announcement confirms that Shadowlands has surpassed that milestone as well as any other reported sell-through achievement for the same time frame among all PC games historically.

*Sales and/or downloads, based on internal company records and reports from key distributors.
View : : :
14 Replies. 1 pages. Viewing page 1.
Newer [  1  ] Older
14.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 9, 2020, 19:55
14.
Re: Blizzard: World of Warcraft: Shadowlands Dec 9, 2020, 19:55
Dec 9, 2020, 19:55
 
jdreyer wrote on Dec 9, 2020, 14:19:
sun55 wrote on Dec 8, 2020, 23:08:
Those aren't really analogous since they release entirely new games regularly.

I think the OP was making the point that those "entirely new games" reflect a comparable amount of gameplay iteration and content as the typical WoW expansion, and so it doesn't necessarily make sense to think of WoW as just one game. Certainly, the fact that WoW Classic exists alongside WoW itself is a big hint in that direction. Likewise with people fondly reminiscing about WotLK-era WoW but not so much with Cataclysm or Pandaria. Older CoD titles have dead servers? Previous expansion zones in WoW are just as dead. Etc. I think it's entirely fair to argue that each WoW expansion was its own game, at least as much CoD or Assassin's Creed, or other long running franchises with annual or biennial installments.
13.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 9, 2020, 14:19
13.
Re: Blizzard: World of Warcraft: Shadowlands Dec 9, 2020, 14:19
Dec 9, 2020, 14:19
 
sun55 wrote on Dec 8, 2020, 23:08:
jdreyer wrote on Dec 8, 2020, 14:15:
Wow, so people are still playing WoW?

Are people still playing call of duty? Battlefield? Wow is just the same as any other franchise, the only difference is MMO's call their sequels "expansions".

What final fantasy are we up to these days? So I don't see anything any different from any other big franchise, technically final fantasy, battlefield, etc, are 20+ years sold.

Those aren't really analogous since they release entirely new games regularly. And those games have their player bases drop off pretty rapidly. Servers are empty on older CoD and BF titles, in the 100s, not millions like WoW. Perhaps a better comparison is ArmA 3 which still has a strong player base 8 years on. Or Counterstrike. Or Skyrim.
"Even after you've had the COVID-19 vaccine, you still need to wash hands, watch distance and wear a mask because you can still transmit the virus even though you're not going to get sick." - NIH Director Dr. Francis Collins
Avatar 22024
12.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 9, 2020, 11:54
12.
Re: Blizzard: World of Warcraft: Shadowlands Dec 9, 2020, 11:54
Dec 9, 2020, 11:54
 
Mr. Tact wrote on Dec 8, 2020, 14:59:
Apparently at least 3.7 million of them. Which is quite a bit down from the previous heights, but still reasonably impressive. I was sorta tempted, but the level squish turned me away...

I went back to WoW years ago just to feel the nostalgia, and my first thought was "I can't believe I once loved this game". Then I quit and uninstalled
Avatar 12787
11.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 9, 2020, 09:28
11.
Re: Blizzard: World of Warcraft: Shadowlands Dec 9, 2020, 09:28
Dec 9, 2020, 09:28
 
phinn wrote on Dec 9, 2020, 09:10:
... everything looks as flat as it did 15 years ago...
Your memory is failing you, it does not look as flat as it did 15 years ago. That said, there is certainly still plenty of room for improvement.
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
10.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 9, 2020, 09:10
10.
Re: Blizzard: World of Warcraft: Shadowlands Dec 9, 2020, 09:10
Dec 9, 2020, 09:10
 
This is pretty incredible for such an old game, it would have been nice to see more engine upgrades like PBR textures to bring new life to it, everything looks as flat as it did 15 years ago. Congrats for Blizzard though WoW has again become their best game after what a easy mindless spamfest Diablo 3 was and buggy mess WC3 remastered was.
9.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 9, 2020, 06:43
9.
Re: Blizzard: World of Warcraft: Shadowlands Dec 9, 2020, 06:43
Dec 9, 2020, 06:43
 
jdreyer wrote on Dec 8, 2020, 14:15:
Wow, so people are still playing WoW?

no, WoW is dead. /s

after blizzard moved the launch i was able to secure three days off and played about 6h from launch. age is getting to me.

had beta access but didn't play it much to enjoy the fresh setting. and boy, is it fresh. really enjoying it so far.
8.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 8, 2020, 23:22
8.
Re: Blizzard: World of Warcraft: Shadowlands Dec 8, 2020, 23:22
Dec 8, 2020, 23:22
 
Well, the other big difference is a monthly fee. But that is neither here nor there.
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
7.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 8, 2020, 23:08
7.
Re: Blizzard: World of Warcraft: Shadowlands Dec 8, 2020, 23:08
Dec 8, 2020, 23:08
 
jdreyer wrote on Dec 8, 2020, 14:15:
Wow, so people are still playing WoW?

Are people still playing call of duty? Battlefield? Wow is just the same as any other franchise, the only difference is MMO's call their sequels "expansions".

What final fantasy are we up to these days? So I don't see anything any different from any other big franchise, technically final fantasy, battlefield, etc, are 20+ years sold.
6.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 8, 2020, 19:37
6.
Re: Blizzard: World of Warcraft: Shadowlands Dec 8, 2020, 19:37
Dec 8, 2020, 19:37
 
HoSpanky wrote on Dec 8, 2020, 15:05:
jdreyer wrote on Dec 8, 2020, 14:15:
Wow, so people are still playing WoW?

Yep. The wife wanted to see the new content, so we're both back in.

Blizzard: "HA! Got 'em!"




3.7mil x $15.99 or whatever it is now: $59 million a month. Must be nice.
Avatar 54863
5.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 8, 2020, 16:20
5.
Re: Blizzard: World of Warcraft: Shadowlands Dec 8, 2020, 16:20
Dec 8, 2020, 16:20
 
That cant me true, I didn't buy a copy.
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
Avatar 20498
4.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 8, 2020, 15:14
MattyC
 
4.
Re: Blizzard: World of Warcraft: Shadowlands Dec 8, 2020, 15:14
Dec 8, 2020, 15:14
 MattyC
 
Mr. Tact wrote on Dec 8, 2020, 14:59:
Apparently at least 3.7 million of them. Which is quite a bit down from the previous heights, but still reasonably impressive. I was sorta tempted, but the level squish turned me away...

Wrath was the peak player base I think, so down from over 12 million, but still a lot more than I would have guessed. A lot for a 16 year old game no matter how you look at it really.
"Dear Mr. President, There are too many states nowadays. Please eliminate three. I am not a crackpot."
Avatar 39012
3.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 8, 2020, 15:05
3.
Re: Blizzard: World of Warcraft: Shadowlands Dec 8, 2020, 15:05
Dec 8, 2020, 15:05
 
jdreyer wrote on Dec 8, 2020, 14:15:
Wow, so people are still playing WoW?

Yep. The wife wanted to see the new content, so we're both back in.

Currently, it feels like there's not much to do once you finish the main storyline. In THAT regard, the story is the most cohesive they've ever done. The downside is that there's no variation to it as you replay it for each character. Yes, you can skip it if you want, but then you have to level your character through extremely repetitive daily quests, which are limited in number and far slower than blowing through the campaign again.

The artwork is top notch, although they went a ways overboard in the third zone, Ardenweald. It's absolutely gorgeous, but it'll bring most machines to their knees from any high vantage point, when no other zone is even HALF the work to render. It may also just be the 16-year-old game engine hitting some intrinsic limits.

I'm finding I'm spending as much time in the previous expansion's content, which we only saw the first part of and then we quit playing for a couple years.

I'm glad for it; I'll be waiting until I can get a 3080 before getting into Cyberpunk, so it'll keep me distracted until then.
Avatar 15603
2.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 8, 2020, 14:59
2.
Re: Blizzard: World of Warcraft: Shadowlands Dec 8, 2020, 14:59
Dec 8, 2020, 14:59
 
Apparently at least 3.7 million of them. Which is quite a bit down from the previous heights, but still reasonably impressive. I was sorta tempted, but the level squish turned me away...
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
1.
 
Re: Blizzard: World of Warcraft: Shadowlands
Dec 8, 2020, 14:15
1.
Re: Blizzard: World of Warcraft: Shadowlands Dec 8, 2020, 14:15
Dec 8, 2020, 14:15
 
Wow, so people are still playing WoW?
"Even after you've had the COVID-19 vaccine, you still need to wash hands, watch distance and wear a mask because you can still transmit the virus even though you're not going to get sick." - NIH Director Dr. Francis Collins
Avatar 22024
14 Replies. 1 pages. Viewing page 1.
Newer [  1  ] Older