TheBigVlad wrote on Nov 23, 2020, 19:49:
LordSteev wrote on Nov 23, 2020, 19:38:
TheBigVlad wrote on Nov 23, 2020, 19:09:
LordSteev wrote on Nov 23, 2020, 15:13:
HZD=Skyrim for children ages 7-12.
Have you even played either game? Not that Skyrim wasn't fun but there was no depth to that game at all. The story was... well the less said about the main story, the better. HZD had a much more interesting story and lore.
Yep, played 'em both. HZD only once, Skyrim still to this day. I'll agree that the main plot of Skyrim had no depth, but to say the game itself has no depth is just not true. I think most open world games really miss the mark that Skyrim hits. As big as the world is, it pales in comparison to the combined space of all the caves, forts, ruins, etc. Not to mention the entire snow elf underworld.
I love how complex the combination of smithing/enchanting is. I love how your weapon swings are slow and cumbersome if you aren't yet at a high level with it. I love all the books you can read, even. The lore is just fantastic. The sound effects in dwemmer ruins. The plethora of factions you can join.
All of this was done more than 10 years ago, and hasn't really been surpassed by anybody since, imo. Skyrim had plenty of depth, but you had to go look for it.
Ok fair enough. Skyrim does do some things well, and I wouldn't even call HZD a better game, but it does seem weird to compare HZD and Skyrim in that way when they are very different games that focus on different things. Skyrim is more of an exploration sandbox game while HZD is much more narrative driven. I didn't enjoy the lore in Skyrim much (and yes I forced myself to read through the lore books as I went through) while I found HZD to be much more interesting and original. But yes, the Dwemer ruins in Skyrim (and before that, in Morrowind) were indeed something special.
Heh, I remember the first time I went in to a dwemer ruin in Morrowind. One of my best gaming memories of all time. That sense of wonder was amazing, and I don't know if anything has been as awe inspiring for me in gaming since.
I guess my issue with HZD was that at first, I thought it was amazing. The first time I climbed up a tallneck was great. It just seemed that over the course of the entire game, things just got stale. In Skyrim, I was fighting bears, mudcrabs, trolls, sabertooth tigers, frost spiders, bandits, dwemer, falmor, nord undead, dragons, ghosts, pirates, mages, atronochs, etc...but in HZD, just robot dinosaurs and the occasional human. Also, when I went into a cave with knowledge from the past, the caves seemed small without much interactivity. And I thought Alloy was a downer, always complaining about her wet boots and whatnot. Maybe it's not fair to compare the two game types. They are both open world though. To me, it felt like HZD wanted to be skyrimlike. I don't know, I just got bored.