Anthem Status Report

The BioWare Blog has an update on their progress in rescuing Anthem, offering detailed Javelin gameplay details and skill trees. This is all subject to change, and they do not provide any idea of when they will be relaunching the online multiplayer action/RPG. The post also introduces an Artifact system they're experimenting with to replace Components. Here's what they say about that:
We’ve heard from you that Components feel like nothing more than stat modifiers. With that in mind, we’re also experimenting with a new Artifacts system to replace them. Artifacts are pieces of super powered tech that set your Javelin and Freelancer apart. Each Javelin type would have a distinct Artifact catering towards its class fantasy. For instance, your Ranger’s rocket pod would be upgraded into the Skyfell Launcher Artifact, a pair of back-mounted pods that transform into powerful rocket launchers.

These Artifacts would change in appearance, depending on what parts you equip. There’s also an opportunity to allow for more interesting decision making. The parts you equip would contribute to a powerful passive ability generated by the Artifact.
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20.
 
Re: Anthem Status Report
Oct 30, 2020, 04:13
20.
Re: Anthem Status Report Oct 30, 2020, 04:13
Oct 30, 2020, 04:13
 
Verno wrote on Oct 29, 2020, 14:23:
Jivaro wrote on Oct 29, 2020, 13:17:
MoreLuckThanSkill wrote on Oct 28, 2020, 20:07:
Sheesh, good fucking luck, Bioware. I don't even know where they would begin, to try to get over the engine limitations, let alone the core designs of the game, like cool but limited flying, somewhat cool but EXTREMELY repetitive combat, etc.

I mean, I guess it's good they are still trying/working on it?

I will never understand the ridiculous limits on flight in that game. Or any other game that advertises flying combat or flying in general and then gimps it for whatever reason.

It's really hard to have challenging aerial combat design so they force you to the ground as much as possible. And they can't let you explore without the heat mechanic because then what would be the excuse for it existing in combat? The problem with Anthem is that its trying to be two entirely different games. Bioware clearly did not have the necessary experience to make a go of it. Building a decent looter shooter is hard enough these days, let alone trying to also marry RPG stories, world exploration and the kitchen sink. It has no seeming design direction, just a lot of "this is cool in other games" elements. It reinforces the need for a production/design lead with a narrow vision of what they want to accomplish instead of a design by committee misery.

Or in a nutshell: It was shit.
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19.
 
Re: Anthem Status Report
Oct 29, 2020, 14:23
Verno
 
19.
Re: Anthem Status Report Oct 29, 2020, 14:23
Oct 29, 2020, 14:23
 Verno
 
Jivaro wrote on Oct 29, 2020, 13:17:
MoreLuckThanSkill wrote on Oct 28, 2020, 20:07:
Sheesh, good fucking luck, Bioware. I don't even know where they would begin, to try to get over the engine limitations, let alone the core designs of the game, like cool but limited flying, somewhat cool but EXTREMELY repetitive combat, etc.

I mean, I guess it's good they are still trying/working on it?

I will never understand the ridiculous limits on flight in that game. Or any other game that advertises flying combat or flying in general and then gimps it for whatever reason.

It's really hard to have challenging aerial combat design so they force you to the ground as much as possible. And they can't let you explore without the heat mechanic because then what would be the excuse for it existing in combat? The problem with Anthem is that its trying to be two entirely different games. Bioware clearly did not have the necessary experience to make a go of it. Building a decent looter shooter is hard enough these days, let alone trying to also marry RPG stories, world exploration and the kitchen sink. It has no seeming design direction, just a lot of "this is cool in other games" elements. It reinforces the need for a production/design lead with a narrow vision of what they want to accomplish instead of a design by committee misery.
Playing: Ys VIII, Hades, Demons Souls
Watching: The Expanse, Tenet, Peninsula
Avatar 51617
18.
 
Re: Anthem Status Report
Oct 29, 2020, 13:17
Jivaro
 
18.
Re: Anthem Status Report Oct 29, 2020, 13:17
Oct 29, 2020, 13:17
 Jivaro
 
MoreLuckThanSkill wrote on Oct 28, 2020, 20:07:
Sheesh, good fucking luck, Bioware. I don't even know where they would begin, to try to get over the engine limitations, let alone the core designs of the game, like cool but limited flying, somewhat cool but EXTREMELY repetitive combat, etc.

I mean, I guess it's good they are still trying/working on it?

I will never understand the ridiculous limits on flight in that game. Or any other game that advertises flying combat or flying in general and then gimps it for whatever reason.
Avatar 55841
17.
 
Re: Anthem Status Report
Oct 29, 2020, 11:19
17.
Re: Anthem Status Report Oct 29, 2020, 11:19
Oct 29, 2020, 11:19
 
I guess, to be fair, now that CRYSTAL DYNAMICS and SQUARE ENIX have lowered the bar with their latest online multiplayer extravaganza -- Even if Anthem fixes nothing, they still look better by comparison.
16.
 
Re: Anthem Status Report
Oct 29, 2020, 09:41
Prez
 
16.
Re: Anthem Status Report Oct 29, 2020, 09:41
Oct 29, 2020, 09:41
 Prez
 
A LOT of people bought this game before or at release. The player count could literally be zero and they'd still be fine.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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15.
 
Re: Anthem Status Report
Oct 29, 2020, 08:12
15.
Re: Anthem Status Report Oct 29, 2020, 08:12
Oct 29, 2020, 08:12
 
Anthem still exists?
14.
 
Re: Anthem Status Report
Oct 29, 2020, 07:43
14.
Re: Anthem Status Report Oct 29, 2020, 07:43
Oct 29, 2020, 07:43
 
They successfully drug their feet long enough now to be able to announce a "RE-mastered" edition release for the next-gen consoles... ..and con some more suckers into paying full price for this game that is still in the design stages,


ANTHEM: Next Generation * voiceovers by Patrick Stewart as Jean-Luc Picard *
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13.
 
Re: Anthem Status Report
Oct 29, 2020, 03:34
13.
Re: Anthem Status Report Oct 29, 2020, 03:34
Oct 29, 2020, 03:34
 
you know I'm glad they're doing this...reviving a dead title..is better than creating new title 0.1

Also...I did get the feeling watching this like I was watching a start up please fund me from 2 years ago
12.
 
Re: Anthem Status Report
Oct 29, 2020, 03:19
12.
Re: Anthem Status Report Oct 29, 2020, 03:19
Oct 29, 2020, 03:19
 
Throw some more good money after the bad. Do it. DO IT!
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11.
 
Re: Anthem Status Report
Oct 29, 2020, 00:34
11.
Re: Anthem Status Report Oct 29, 2020, 00:34
Oct 29, 2020, 00:34
 
Nucas wrote on Oct 28, 2020, 23:27:
HorrorScope wrote on Oct 28, 2020, 21:24:
Sounds like a game in R&D.

that's the vibe i got reading the line "here's the work the team's been exploring".

drawing board stuff, probably skeleton crew since we're nearly 2 years out and they're posting skill trees.

And it's been exactly like this for at least 6 months now. Must be nice to be able to design games in concepts that may or may not work.
Avatar 17232
10.
 
Re: Anthem Status Report
Oct 28, 2020, 23:27
10.
Re: Anthem Status Report Oct 28, 2020, 23:27
Oct 28, 2020, 23:27
 
HorrorScope wrote on Oct 28, 2020, 21:24:
Sounds like a game in R&D.

that's the vibe i got reading the line "here's the work the team's been exploring".

drawing board stuff, probably skeleton crew since we're nearly 2 years out and they're posting skill trees.
Avatar 49584
9.
 
Re: Anthem Status Report
Oct 28, 2020, 23:02
9.
Re: Anthem Status Report Oct 28, 2020, 23:02
Oct 28, 2020, 23:02
 
I really feel like the whole FF IV re-development fiasco was a truly positive example for developers, showing you can return to the drawing board post-release and re-make a solid game.
I don't give a fuck how much money they waste on it if it comes out a good game in the end. EA needs to suck some cocks besides their own for once.
8.
 
Re: Anthem Status Report
Oct 28, 2020, 22:36
Verno
 
8.
Re: Anthem Status Report Oct 28, 2020, 22:36
Oct 28, 2020, 22:36
 Verno
 
There's just so much that needs to be fixed with this game, I am a bit in awe that they are trying though. Frankly I think it would be easier to start with a fresh slate and ditch the baggage.
Playing: Ys VIII, Hades, Demons Souls
Watching: The Expanse, Tenet, Peninsula
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7.
 
Re: Anthem Status Report
Oct 28, 2020, 22:01
7.
Re: Anthem Status Report Oct 28, 2020, 22:01
Oct 28, 2020, 22:01
 
I played the demo. I thank God I learned enough to not waste my money on the release.
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6.
 
Re: Anthem Status Report
Oct 28, 2020, 21:54
6.
Re: Anthem Status Report Oct 28, 2020, 21:54
Oct 28, 2020, 21:54
 
as long as these dev still getting pay from EA and I don't really mind. It is much better than EA spent the $$ on garbage EA sports games.
“I am not a Mac user unless under duress.” - John Carmack
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5.
 
Re: Anthem Status Report
Oct 28, 2020, 21:24
5.
Re: Anthem Status Report Oct 28, 2020, 21:24
Oct 28, 2020, 21:24
 
Sounds like a game in R&D.
Avatar 17232
4.
 
Re: Anthem Status Report
Oct 28, 2020, 20:38
4.
Re: Anthem Status Report Oct 28, 2020, 20:38
Oct 28, 2020, 20:38
 
I know now, everything is going to be ok, everything is going to be ok, everything is going to be ok.
All hail, ea desktop , that alone is all we need to know!! Kick Slap
The worst criminal in human history, undeniably. There has never been a figure in political history, so dedicated to destroying the prospects of organized human life on the planet, in the near future.

Beating and Gassing Americans for Jesus!
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3.
 
Re: Anthem Status Report
Oct 28, 2020, 20:24
Cutter
 
3.
Re: Anthem Status Report Oct 28, 2020, 20:24
Oct 28, 2020, 20:24
 Cutter
 
MoreLuckThanSkill wrote on Oct 28, 2020, 20:07:
Sheesh, good fucking luck, Bioware. I don't even know where they would begin, to try to get over the engine limitations, let alone the core designs of the game, like cool but limited flying, somewhat cool but EXTREMELY repetitive combat, etc.

I mean, I guess it's good they are still trying/working on it?

I'd say it's a perfect example of a sunk cost fallacy.
"Hot air hangs like a dead man, from a white oak tree. People sitting on porches, thinking how things used to be. It's a dark night...dark night."
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2.
 
Re: Anthem Status Report
Oct 28, 2020, 20:16
2.
Re: Anthem Status Report Oct 28, 2020, 20:16
Oct 28, 2020, 20:16
 
It should be free.
Flying felt good and...... well... that's it.
1.
 
Re: Anthem Status Report
Oct 28, 2020, 20:07
1.
Re: Anthem Status Report Oct 28, 2020, 20:07
Oct 28, 2020, 20:07
 
Sheesh, good fucking luck, Bioware. I don't even know where they would begin, to try to get over the engine limitations, let alone the core designs of the game, like cool but limited flying, somewhat cool but EXTREMELY repetitive combat, etc.

I mean, I guess it's good they are still trying/working on it?
Avatar 54863
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