Star Citizen Leaves Some CPUs Behind

Roberts Space Industries announces they are no longer supporting processors without Advanced Vector Extension support in Star Citizen (thanks Tom's Hardware). Thus their space game announced a long time ago in a galaxy far, far away will not support CPUs released prior to 2011::
We wanted to give you a heads up that we'll be updating our minimum system requirements with the update coming to the RSI Launcher tomorrow. Specifically, AVX (Advanced Vector Extensions) CPU technology will be a requirement going forward. It's important to note that only older CPUs don't utilize this technology, and we expect very few of you to be impacted by this change.

AVX technology was introduced with Intel's Sandy Bridge processor and AMD's Bulldozer processor (both released in 2011). This means that processors that pre-date this will no longer be able to effectively launch Star Citizen from the updated launcher.
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Re: Star Citizen Leaves Some CPUs Behind
Oct 11, 2020, 19:26
13.
Re: Star Citizen Leaves Some CPUs Behind Oct 11, 2020, 19:26
Oct 11, 2020, 19:26
 
phinn wrote on Oct 11, 2020, 18:05:
Not sure how this is even news. Supporting a 10 year old CPU in a game that's supposed to be technologically cutting edge makes no sense. It should require Dx12 or better yet Vulkan too. Just support the latest and greatest and turn this into a 'game' already.
Be careful what you wish for. I can forsee that if in 2021, Microsoft announces DX13, RSI will shortly announce they will be scrapping all the work done on Star Citizen and moving to a new engine which supports DX13.

Remember the 'cutting edge' camera feature that will translate your facial motions into the game? Yeah, I didn't think so.
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