eight years ago today as a new Wing Commander
game, with developer Cloud Imperium saying it would likely be two years before
its full release. A new
Star Citizen Birthday AMA with Chris Roberts, Todd Papy, and Tony Zurovec
celebrates the occasion with answers to questions about the project.
features Chris Roberts addressing release plans for Squadron 42
the single-player experience that's one of the two games this has become.
Falling back on the "when it's done" standby, he says there's still a ways to go
before they hit beta, so if you've been holding your breath, it's probably time
You're not really asking about what is being worked on Squadron
42, you really just want to know when it will be done. The best answer for your
question is Squadron 42 will be done when it is done, and will not be released
just to make a date but instead once all the tech and content is finished,
polished and it plays great. I am not willing to compromise making a game I
believe in with all my heart and soul, and even though everyone (including me)
wants Squadron 42 sooner than later, it would be doing a huge disservice to
everyone working really hard on the project and all of you that are looking
forward to it to deliver something that isn't great.
The new roadmap will show how we are doing towards that goal and as we get
closer to the end it will be more accurate but it will never be a perfect
crystal ball of the future as there is always a certain amount of
unpredictability in game development, especially when the game is hugely
ambitious and has a very high quality bar; Red Dead Redemption 2, Last of US 2
and now Cyberpunk have all taken a lot longer than originally communicated and
those projects didn't even announce a release date until very deep into their
production, when most of their tech had been resolved.
We still have a ways to go before we are in Beta, but everyone on Squadron 42 is
working very hard to deliver something great.