wtf_man wrote on Sep 30, 2020, 18:27:
GothicWizard wrote on Sep 30, 2020, 17:07:
Please, I've seen some studios, games end up in crunch that last 4+ months of development with no OT. Clearly the industry is much better then it was 5+ yrs ago. As long as they are getting paid for the OT this is a non-issue and story.
Most game developers are on Salary... not Hourly... which is why there is not OT pay available. However, they are usually promised some "bonus"... but we've seen how that goes, like with Gearbox.
Honestly, taking any IT Professional job for Salary instead of Hourly is kind of a dumb move ...unless the salary is way above the industry average. There's almost always "Off Hours" work to be done at some point... might as well get paid for it. Now, where I work, we mainly flex "off hours" work to avoid OT as much as possible... but if it's over 40 hours for the week, we go into OT.
It specifically says they will be paid overtime.
Badowski wrote, elaborating that this meant “your typical amount of work and one day of the weekend.” The extra work would be paid, as required by Polish labor laws. Many other video game studios don’t pay for overtime.
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