These last 6 weeks are our final sprint on a project we've all spent much of our lives on. Something we care for deeply. The majority of the team understands that push, especially in light of the fact that we've just sent the game to cert and every day brings us visibly closer to shipping a game we want to be proud of. This is one of the hardest decisions I've had to make, but everyone is well compensated for every extra hour they put in. And, like in recent years, 10% of the annual profit our company generates in 2020 will be split directly among the team.
GothicWizard wrote on Sep 30, 2020, 17:07:El Pit wrote on Sep 30, 2020, 11:58:
2019 - Crunch Can Never Be The Answer!
2020 - Crunch Is The Answer!
This is my shocked face.
Plus crunch for only a month AND get OT? Please, I've seen some studios, games end up in crunch that last 4+ months of development with no OT. Clearly the industry is much better then it was 5+ yrs ago. As long as they are getting paid for the OT this is a non-issue and story.
El Pit wrote on Sep 30, 2020, 11:58:
2019 - Crunch Can Never Be The Answer!
2020 - Crunch Is The Answer!
Primalchrome wrote on Sep 30, 2020, 14:50:
Christmas....new consoles....yeah yeah yeah.
The real reason is Cyberpunk 2020 the RPG. The oracle has spoken....it has been preordained.
Bumpy wrote on Sep 30, 2020, 13:13:This pretty much sums it up.
The workers can thank Sony for mandating an Xmas release.
El Pit wrote on Sep 30, 2020, 11:58:Captain Crunch is the answer. Mmmmm....
2019 - Crunch Can Never Be The Answer!
2020 - Crunch Is The Answer!