No Man's Sky Origins Launches

The promised Origins Update is now live in No Man's Sky, "dramatically" expanding the universe in Hello Games' space exploration game. Here's a Launch Trailer for version 3.0. In celebration the Windows edition is on sale for half-off on GOG.com and Steam. There are details on this from Seam Murray on Xbox Wire:
Starting today, Xbox One travellers will be able to explore a stranger, richer and more diverse universe than ever before. New planetary biomes loomed over by mountainous and volatile terrain, new weather conditions to battle against, a wealth of new creatures large and small, huge new buildings filled with new lore and much, much more. And as with most things in our procedurally generated universe, you will be the first to clap eyes on whatever you discover.

Origins is our big annual update for 2020, in the tradition of Beyond last year. It is something a large part of our small team has been working on in the background to the smaller, more frequent updates so far this year. We’re very excited to see what you find.

Our journey continues.
View : : :
39 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
39.
 
Re: No Man's Sky Origins Launches
Sep 25, 2020, 15:09
39.
Re: No Man's Sky Origins Launches Sep 25, 2020, 15:09
Sep 25, 2020, 15:09
 
jdreyer wrote on Sep 25, 2020, 14:58:
IIRC you used to not have access to your ships if they were left in other systems. Is that still the case?
You can call any ship to you as long as it has launch fuel. It should be available as an option in the "Quick Menu" which I believe defaults to 'x'. This option is not available in space stations for some reason....
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
38.
 
Re: No Man's Sky Origins Launches
Sep 25, 2020, 14:58
38.
Re: No Man's Sky Origins Launches Sep 25, 2020, 14:58
Sep 25, 2020, 14:58
 
Mr. Tact wrote on Sep 24, 2020, 21:31:
jdreyer wrote on Sep 24, 2020, 21:19:
.. space station interiors completely redesigned...
Oh, you haven't played for a LONG time...

Probably two years?

I like all the changes so far. Found a derelict crashed ship in my starter system and spent a few hours tracking down all the elements to fix it up. Pretty cool that you can melt down the starter ship and get some cash. There are a lot more base construction options too. Also seems like there are more options to learn alien languages.
Ship and creature designs seem pretty much the same however.

I just installed my hyperdrive so I am about to jump to another system. Going to look for a nice lush planet to set up a nice big base. IIRC you used to not have access to your ships if they were left in other systems. Is that still the case?
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
37.
 
Re: No Man's Sky Origins Launches
Sep 25, 2020, 09:23
37.
Re: No Man's Sky Origins Launches Sep 25, 2020, 09:23
Sep 25, 2020, 09:23
 
Mr. Tact wrote on Sep 24, 2020, 19:47:
Went ahead and fired it up today. My "main base" was buried under 40 feet of rock, a couple of secondary bases were less impacted, and had to add additional power to my Activated Indium farm (not sure why, I assume there were changes in power usage). All in all, no big deal. I really like the ability to see storage in the Freighter inventory menu. First system I warped into was a three star system each of a different color. I thought I read some materials had been removed from the game, but it must have all be crafted things because I didn't find any of their standard item removed replacements. I might go looking for a giant worm....


Found a giant one on a paradise planet. Found another one that had creatures that looked like tailless manta rays that lived underground but surface skimmed then went back under. And multi star systems are amazing, sitting on a planet with green and purple stars in the sky as planets eclipse each other, it's so much more complete than the launch.

It's been so long that the anomaly space station is -massive- inside (and filled with other players as an online hub) compared to the dinky 4 room station I remember I just started from scratch.
Currently setting a record for most edited posts, 1 reply at a time.
36.
 
Re: No Man's Sky Origins Launches
Sep 24, 2020, 21:31
36.
Re: No Man's Sky Origins Launches Sep 24, 2020, 21:31
Sep 24, 2020, 21:31
 
jdreyer wrote on Sep 24, 2020, 21:19:
.. space station interiors completely redesigned...
Oh, you haven't played for a LONG time...
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
35.
 
Re: No Man's Sky Origins Launches
Sep 24, 2020, 21:19
35.
Re: No Man's Sky Origins Launches Sep 24, 2020, 21:19
Sep 24, 2020, 21:19
 
I ended up starting a new game. A lot has changed from when I first played, lots of new stuff to find, space station interiors completely redesigned, etc. About 6 hours in, just kind of taking my time.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
34.
 
Re: No Man's Sky Origins Launches
Sep 24, 2020, 19:47
34.
Re: No Man's Sky Origins Launches Sep 24, 2020, 19:47
Sep 24, 2020, 19:47
 
Went ahead and fired it up today. My "main base" was buried under 40 feet of rock, a couple of secondary bases were less impacted, and had to add additional power to my Activated Indium farm (not sure why, I assume there were changes in power usage). All in all, no big deal. I really like the ability to see storage in the Freighter inventory menu. First system I warped into was a three star system each of a different color. I thought I read some materials had been removed from the game, but it must have all be crafted things because I didn't find any of their standard item removed replacements. I might go looking for a giant worm....

This comment was edited on Sep 24, 2020, 21:30.
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
33.
 
Re: No Man's Sky Origins Launches
Sep 24, 2020, 12:35
33.
Re: No Man's Sky Origins Launches Sep 24, 2020, 12:35
Sep 24, 2020, 12:35
 
Haven't played in a while but the game feels complete now. New(?) research mechanics, more variation, a proper time line. It's a great game.

Ran into my first sand worm too, was HUGE.
Currently setting a record for most edited posts, 1 reply at a time.
32.
 
Re: No Man's Sky Origins Launches
Sep 24, 2020, 10:43
Dev
32.
Re: No Man's Sky Origins Launches Sep 24, 2020, 10:43
Sep 24, 2020, 10:43
Dev
 
yuastnav wrote on Sep 24, 2020, 03:00:
I picked it up a couple of weeks ago on a sale and I'm glad I did. While I was peeved at Hello Games' when this game was first released because of the blatant lying it turned out to be pretty fun in the end.
They buckled down and delivered, didn't just drop it. That's a respectable thing to do. Of course they had the cash to do it too, so it was lucky as well.

Steam reviews accurately reflect this, recent reviews are "very positive" 88% in last month whereas the original reviews were "mixed" at 41% (just barely over the hump of mostly negative which is at 39% heh)

This is the kinda thing that I wish star citizen could have turned out to be. Initial release meh, but then worked on bringing in everything they promised. Instead it's basically feature creep vaporware right now. And it's entirely due to Robert's management.
31.
 
Re: No Man's Sky Origins Launches
Sep 24, 2020, 03:52
31.
Re: No Man's Sky Origins Launches Sep 24, 2020, 03:52
Sep 24, 2020, 03:52
 
I keep getting bored with it. Then again I'm really not that into crafting so this game was never really for me.
Avatar 58327
30.
 
Re: No Man's Sky Origins Launches
Sep 24, 2020, 03:00
30.
Re: No Man's Sky Origins Launches Sep 24, 2020, 03:00
Sep 24, 2020, 03:00
 
I picked it up a couple of weeks ago on a sale and I'm glad I did. While I was peeved at Hello Games' when this game was first released because of the blatant lying it turned out to be pretty fun in the end.
Now we donce.
29.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 22:05
29.
Re: No Man's Sky Origins Launches Sep 23, 2020, 22:05
Sep 23, 2020, 22:05
 
You've come a long way baby Hippy
4 years ago
Avatar 58853
28.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 20:09
28.
Re: No Man's Sky Origins Launches Sep 23, 2020, 20:09
Sep 23, 2020, 20:09
 
Reinstalling for the sand worm, staying for the new exploration.
Currently setting a record for most edited posts, 1 reply at a time.
27.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 19:51
27.
Re: No Man's Sky Origins Launches Sep 23, 2020, 19:51
Sep 23, 2020, 19:51
 
Dev wrote on Sep 23, 2020, 19:08:
roguebanshee wrote on Sep 23, 2020, 18:33:
Rhett wrote on Sep 23, 2020, 17:58:
Damn, that's a lot of gorgeous update material. Not too much content, necessarily, but for explorers.. That's gonna be killer.

As always, this game is worth the $20 on sale, if you like flying around or exploring, in any capacity.
Of course, if you live in the EU it's 27.5€ at 50% off.

They went hard on the regional price differences: https://steamdb.info/app/275850/
Ehhhh, google tells me $30 is almost 26 euros, so that's not too far off.
And Australian dollars is only 3 cents off a conversion, which tells me they are paying attention and trying to be fair. Because Australia usually gets seriously shafted in regional stuff for computers from what I've seen

They are listed as the dev and the pub in steam, so that tells me they are setting their prices and trying to be fair (at least when comparing EU and 1st world countries). Unlike some other publishers that really heavily screw people on regional pricing.
Is CDKeys a gray market reseller? I see NMS over there pretty cheap.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
26.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 19:50
26.
Re: No Man's Sky Origins Launches Sep 23, 2020, 19:50
Sep 23, 2020, 19:50
 
Mr. Tact wrote on Sep 23, 2020, 17:28:
jdreyer wrote on Sep 23, 2020, 14:17:
Okay, here's a NMS question: my save is two years old at this point. I had several ships, a base, 100K or so in coin. I logged in 6 months ago or so, and couldn't find anything and the teleporter for the station I was on wouldn't return me to my base.

Have things changed so much that my stuff is gone or not accessible/findable or should I be able to locate it?
Have things changed so much that I should just start a new game?
Good questions. I've had two or three long sets of playing the game and I "lost" my base in one of the updates after being away for a while. However, in my case I was able to "restore" my base -- this was when you could only have one base... So, yeah -- your stuff might be gone, but if it is be sure to check the reddit -- there might be some way to retrieve it. As for starting a new game, depends on how long you have been away. The longer it has been, the better this option is. The game changes a fair amount every year...
Looking through the reddit it looks like some bases were impacted by this update, others weren't. Not clear what the deciding factors were...
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
25.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 19:41
25.
Re: No Man's Sky Origins Launches Sep 23, 2020, 19:41
Sep 23, 2020, 19:41
 
Still looks like the same ol' scheisse to me.
"The horse I bet on was so slow, the jockey kept a diary of the trip." - Henny Youngman
24.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 19:14
24.
Re: No Man's Sky Origins Launches Sep 23, 2020, 19:14
Sep 23, 2020, 19:14
 
Thanks for the responses to all my questions.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
23.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 19:08
Dev
23.
Re: No Man's Sky Origins Launches Sep 23, 2020, 19:08
Sep 23, 2020, 19:08
Dev
 
roguebanshee wrote on Sep 23, 2020, 18:33:
Rhett wrote on Sep 23, 2020, 17:58:
Damn, that's a lot of gorgeous update material. Not too much content, necessarily, but for explorers.. That's gonna be killer.

As always, this game is worth the $20 on sale, if you like flying around or exploring, in any capacity.
Of course, if you live in the EU it's 27.5€ at 50% off.

They went hard on the regional price differences: https://steamdb.info/app/275850/
Ehhhh, google tells me $30 is almost 26 euros, so that's not too far off.
And Australian dollars is only 3 cents off a conversion, which tells me they are paying attention and trying to be fair. Because Australia usually gets seriously shafted in regional stuff for computers from what I've seen

They are listed as the dev and the pub in steam, so that tells me they are setting their prices and trying to be fair (at least when comparing EU and 1st world countries). Unlike some other publishers that really heavily screw people on regional pricing.
22.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 18:33
22.
Re: No Man's Sky Origins Launches Sep 23, 2020, 18:33
Sep 23, 2020, 18:33
 
Rhett wrote on Sep 23, 2020, 17:58:
Damn, that's a lot of gorgeous update material. Not too much content, necessarily, but for explorers.. That's gonna be killer.

As always, this game is worth the $20 on sale, if you like flying around or exploring, in any capacity.
Of course, if you live in the EU it's 27.5€ at 50% off.

They went hard on the regional price differences: https://steamdb.info/app/275850/
21.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 17:58
21.
Re: No Man's Sky Origins Launches Sep 23, 2020, 17:58
Sep 23, 2020, 17:58
 
Damn, that's a lot of gorgeous update material. Not too much content, necessarily, but for explorers.. That's gonna be killer.

As always, this game is worth the $20 on sale, if you like flying around or exploring, in any capacity.
Avatar 55108
20.
 
Re: No Man's Sky Origins Launches
Sep 23, 2020, 17:43
20.
Re: No Man's Sky Origins Launches Sep 23, 2020, 17:43
Sep 23, 2020, 17:43
 
jdreyer wrote on Sep 23, 2020, 14:29:
How do these guys continue to fund such awesome development? Do sales continue to be that strong?
Great question! I have wondered this myself. From the wiki page:

"Valve reported that No Man's Sky was one of the top twelve highest-grossing revenue games available on the platform during 2016, while Steam Spy estimated that more than 823,000 copies were sold in 2016 for a total gross revenue of more than $43 million. With the release of "Next" and the Xbox One version of the title in July 2018, SuperData reported No Man's Sky was the sixth top-selling console game globally for the month, bringing in around US$24 million across all platforms."
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
39 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older