Microsoft Buying ZeniMax

Microsoft announces they are acquiring ZeniMax Media, parent company of Bethesda Softworks for $7.5 billion in cash. This will make Microsoft owner of Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. The deal is subject to regulatory approval, and is expected to be conclude by the end of fiscal 2021. As noted in a tweet by Bloomberg's Jason Schreier, this means Xbox owner Microsoft is now actually publishing two games as PlayStation 5 exclusives. There's more on the deal in a post on Xbox Wire by Xbox boss Phil Spencer. Here's the announcement:
As the gaming industry transforms from a device-centric era to a player-centric era powered by new technology that provides the freedom to play with friends anywhere on any device, Microsoft (Nasdaq: MSFT) on Monday announced plans to acquire ZeniMax Media, the parent company of Bethesda Softworks, one of the largest, privately held game developers and publishers in the world. Creators of critically acclaimed and best-selling gaming franchises including The Elder Scrolls and Fallout among many others, Bethesda brings an impressive portfolio of games, technology, talent, as well as a track record of blockbuster commercial success, to Xbox. Under the terms of the agreement, Microsoft will acquire ZeniMax Media for $7.5 billion in cash.

With unique investments in content, community, and the cloud, Microsoft's gaming strategy differs from others by empowering people to play the games they want, with the people they want, anywhere they want. Games are the primary growth engine in gaming, and games are fueling new cloud-gaming services like Xbox Game Pass, which has reached a new milestone of over 15 million subscribers. With the addition of Bethesda, Microsoft will grow from 15 to 23 creative studio teams and will be adding Bethesda's iconic franchises to Xbox Game Pass. This includes Microsoft's intent to bring Bethesda's future games into Xbox Game Pass the same day they launch on Xbox or PC, like Starfield, the highly anticipated, new space epic currently in development by Bethesda Game Studios.

"Gaming is the most expansive category in the entertainment industry, as people everywhere turn to gaming to connect, socialize and play with their friends," said Satya Nadella, CEO, Microsoft. "Quality differentiated content is the engine behind the growth and value of Xbox Game Pass—from Minecraft to Flight Simulator. As a proven game developer and publisher, Bethesda has seen success across every category of games, and together, we will further our ambition to empower the more than three billion gamers worldwide."

"This is an awesome time to be an Xbox fan. In the last 10 days alone, we've released details on our two new consoles which go on pre-order tomorrow, launched cloud gaming in Xbox Game Pass Ultimate, and now we're making another investment in the most critical part of our strategy: the games," said Phil Spencer, executive vice president, Gaming at Microsoft. "Generations of gamers have been captivated by the renowned franchises in the Bethesda portfolio and will continue to be so for years to come as part of Xbox."

The planned acquisition includes publishing offices and development studios spanning the globe with over 2,300 employees, including Bethesda Softworks, Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. Bethesda's critically acclaimed and best-selling franchises include The Elder Scrolls, Fallout, DOOM, Quake, Wolfenstein, and Dishonored, among others.

Bethesda parent company ZeniMax Media was founded in 1999 by Chairman and CEO Robert A. Altman; Bethesda's structure and leadership will remain in place.

"This is a thrilling day for this company, our employees, and our fans. We have enjoyed a close partnership with Microsoft for decades, and this deal is a natural progression of those years working together," said Altman. "The big winners today are our fans. We are continuing to develop our slate of AAA games, but now with Microsoft's scale and entire Game Stack, our games can only get better."

The transaction is subject to customary closing conditions and completion of regulatory review. Microsoft expects the acquisition to close in the second half of fiscal year 2021 and to have minimal impact to non-GAAP operating income in fiscal years 2021 and 2022. Non-GAAP excludes the expected impact of purchase accounting adjustments, as well as integration and transaction-related expenses.
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79.
 
Re: Microsoft Buying ZeniMax
Sep 21, 2020, 19:50
Cutter
 
79.
Re: Microsoft Buying ZeniMax Sep 21, 2020, 19:50
Sep 21, 2020, 19:50
 Cutter
 
EricFate wrote on Sep 21, 2020, 19:23:
I see no downside here. Microsoft now has ownership of the folks at Obsidian who know how to write Fallout games that don't suck, and the folks at Bethesda who hold the license, I'm good with that. I just hope they launch Todd Howard into the sun at the first available opportunity.

Well said, sir. Bethsoft should have dumped his ass years ago. He should have never had that position in the first place. I wouldn't go so far as to say I hate him, but my dislike of him is intense. He's the sort of clown that shows the worst of what happens when corporate bean counters and gaming come together.



"What I don't like about office Christmas parties is looking for a job the next day." - Phyllis Diller
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