Court: Apple Can Block Fortnite But Not the Unreal Engine

TechCrunch has the latest on the ongoing legal battle between Epic Games and Apple (thanks Verno). As part of their dispute over royalties Apple yoinked Fortnite from their App Store and threatened to revoke Epic's ability to support the Unreal Engine. Word is the court has decided Apple is entitled to not sell Fortnite. But they've issued a temporary restraining order against dropping Epic's ability to support the Unreal Engine because of the havoc this would wreak. Here's more on the ruling:
U.S. District Court Judge Yvonne Gonzalez Rogers said Apple can’t retaliate against Epic Games by blocking the gaming firm’s developer accounts or restrict developers on Apple platforms from accessing the widely-used Unreal Engine tools.

“The record shows potential significant damage to both the Unreal Engine platform itself, and to the gaming industry generally, including on both third-party developers and gamers,” she said, adding that even as Epic Games violated App Store’s guidelines, it did not breach any contracts related to Unreal Engine and developer tools.

“Apple has chosen to act severely, and by doing so, has impacted non-parties, and a third-party developer ecosystem,” said Rogers.

But the ruling was not a complete win for Epic Games, which had also requested the sleeper hit title Fortnite to be restored on the iOS App Store. Rogers said the game will remain off the App Store unless Epic Games attempted to bring it back in accordance with App Store guidelines.
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Re: Apple Can Block Fortnite But Not the Unreal Engine
Aug 25, 2020, 19:32
Kxmode
 
25.
Re: Apple Can Block Fortnite But Not the Unreal Engine Aug 25, 2020, 19:32
Aug 25, 2020, 19:32
 Kxmode
 
The Half Elf wrote on Aug 25, 2020, 18:16:
jdreyer wrote on Aug 25, 2020, 15:22:
Kxmode wrote on Aug 25, 2020, 13:25:
Sluggabed wrote on Aug 25, 2020, 13:13:
How much cash is enough for these F$%*rs, seriously Apple piss off

When a developer lives under Apple's house, they play by Apple's rules. If Epic doesn't like it, they can start a competing AppStore platform. Oh, and while they're at it, Epic should make third-party apps exclusive to anger Apple and Android gamers.
The question isn't "Should Apple have the ability to charge for it's services." Sweeney knows he's in the wrong, but he's making a larger point: "Should Apple be allowed to so dominate the market that they can charge 30%." We have anti-trust laws for a reason. Sweeney is trying to shame the government into action, or the threat of action.

Why does Apple dominate the market? Because 1) they created it, 2) Applie and IOS has a great thing in 1 OS, and 1 store. It doesn't have all the horrible splintering of it's own brand like Google and Android. If you want a comparison Apple is like the console's of cell phones. Things just WORK, where Google and Android is like PC's. You have everything from a 386 to a I-9 running Android. Apple is pretty good about being level headed in it's policy's but when you have Epic using it's own game as propaganda there is something seriously wrong. Kids these days won't care cause they want more Fortnight but when was the last time you've ever seen RL dev drama being put in a game? I personally can't remember any instance.

As someone mentioned Tim has some sorta bi-polar/split personality disorder going on. Not to mention the Hipocracy. Tim is in it for the money plain and simple. You gotta spend money (IE all the free game giveaways, that are being bought with the shit ton of free money coming in from Fortnight) to make money, but yet bitches that first Steam, then Google, now Apple are being unfair.

That was me. Your comment is spot-on. He doesn't want to put in the legit work. I believe Fortnite's success was a fluke. They were trying to compete with popular MOBAs like PUBG and LOL and failed with Paragon. I think the reason Fortnite succeeded was the marriage between World of Warcraft's style presentation with Minecraft crafting. According to several cited sources, "Epic was looking to get into the games as a service (GAAS) model. They brought in Chinese publisher Tencent to help; Tencent took a large stake in Epic as part of this, leading to the departure of several executives, including Cliff Bleszinski, who had been a key part of Fortnite's development. (Source one, two, three, quote from Wikipedia Fortnite article)
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
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