Court: Apple Can Block Fortnite But Not the Unreal Engine

TechCrunch has the latest on the ongoing legal battle between Epic Games and Apple (thanks Verno). As part of their dispute over royalties Apple yoinked Fortnite from their App Store and threatened to revoke Epic's ability to support the Unreal Engine. Word is the court has decided Apple is entitled to not sell Fortnite. But they've issued a temporary restraining order against dropping Epic's ability to support the Unreal Engine because of the havoc this would wreak. Here's more on the ruling:
U.S. District Court Judge Yvonne Gonzalez Rogers said Apple can’t retaliate against Epic Games by blocking the gaming firm’s developer accounts or restrict developers on Apple platforms from accessing the widely-used Unreal Engine tools.

“The record shows potential significant damage to both the Unreal Engine platform itself, and to the gaming industry generally, including on both third-party developers and gamers,” she said, adding that even as Epic Games violated App Store’s guidelines, it did not breach any contracts related to Unreal Engine and developer tools.

“Apple has chosen to act severely, and by doing so, has impacted non-parties, and a third-party developer ecosystem,” said Rogers.

But the ruling was not a complete win for Epic Games, which had also requested the sleeper hit title Fortnite to be restored on the iOS App Store. Rogers said the game will remain off the App Store unless Epic Games attempted to bring it back in accordance with App Store guidelines.
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Re: Apple Can Block Fortnite But Not the Unreal Engine
Aug 25, 2020, 19:30
24.
Re: Apple Can Block Fortnite But Not the Unreal Engine Aug 25, 2020, 19:30
Aug 25, 2020, 19:30
 
jdreyer wrote on Aug 25, 2020, 18:28:
Sorry, but unregulated monopolies aren't legal. That's why we have anti-trust laws. The fact that the government hasn't finished it's investigation doesn't mean it's not true.

They are not a monopoly. You have a fscked up idea of what a monopoly is.

Oligopoly... yes. Monopoly no.

Now here's the rub... I absolutely agree that oligopolies need to be treated the same as monopolies. Especially Internet Service Providers.
Unfortunately, the US has no real regulatory laws for oligopolies.

Oligopolies in countries with competition laws
Oligopolies become "mature" when competing entities realize they can maximize profits through joint efforts designed to maximize price control by minimizing the influence of competition. As a result of operating in countries with enforced antitrust laws, oligopolists will operate under tacit collusion, which is collusion through an understanding among the competitors of a market that by collectively raising prices, each participating competitor can achieve economic profits comparable to those achieved by a monopolist while avoiding the explicit breach of market regulations. Hence, the kinked demand curve for a joint profit-maximizing oligopoly industry can model the behaviors of oligopolists' pricing decisions other than that of the price leader (the price leader being the entity that all other entities follow in terms of pricing decisions). This is because if an entity unilaterally raises the prices of their good/service and competing entities do not follow, the entity that raised their price will lose a significant market as they face the elastic upper segment of the demand curve. As the joint profit-maximizing efforts achieve greater economic profits for all participating entities, there becomes an incentive for an individual entity to "cheat" by expanding output to gain greater market share and profit. In the case of oligopolist cheating, when the incumbent entity discovers this breach in collusion, competitors in the market will retaliate by matching or dropping prices lower than the original drop. Hence, the market share originally gained by having dropped the price will be minimised or eliminated. This is why on the kinked demand curve model the lower segment of the demand curve is inelastic. As a result, in such markets price rigidity prevails.

Apple is a Mobile Platform (Hardware, OS, Infrastrcuture, and Store) - Closed Platform
Google Andriod is a Mobile Platform (Hardware, OS, Infrastrcuture, and Store) - Semi Open Platform (3rd party Hardware, sideloading, etc.)
Apple has 50% US market and 25% world wide.
Google Had 50% US and 75% world wide.

That very definition alone means there IS competition, and hence CANNOT be a monopoly.

Other Attempts at competition:
Microsoft tried a Mobile Platform (Hardware, OS, Infrastructure, and Store) - Failed
Palm (WebOS) tried a Mobile Platform (Hardware, OS, Infrastructure, and Store) - Failed
Rasberry actually had a Mobile Platform (Hardware, OS, Infrastructure, and Store) for a while - Failed
Amazon tried a Mobile Platform (Hardware, OS, Infrastructure, and Store) - Failed

The failure of these competitors were not thwarted by Apple in any way. In fact nobody wanted to develop for the other platforms (even with less of a cut as an incentive). Again... can't say Apple is a Monopoly.

This leaves Apple and Google as Oligopolies.

This comment was edited on Aug 25, 2020, 19:54.
Get your games from GOG DAMMIT!
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