New Star Citizen Alpha

Cloud Imperium Games now offers a new version 3.10 "Flight & Fight" alpha for Star Citizen, the crowdfunded space exploration and combat game. Chris Roberts says this "marks a significant step towards our final vision for Star Citizen," though any sense that this means the game is close to release are tempered by his remark that follows saying "The enhancements to flight and combat systems are just the beginning of the continued overhaul we intend to iterate over time with the help of our community and represents our continued commitment to deliver meaningful updates that improve the Star Citizen experience." The highlight of the new version is said to be "sweeping improvements to Dynamic Flight Mechanics, which makes every single ship in Star Citizen (over 100 and counting) feel unique when within a planet’s atmosphere." They also highlight improvements to dogfighting and combat systems along with the introduction of manned turrets and the introduction of Electron weapons. Here are the full patch notes, here is a Flight & Fight Trailer, and here is more:
With the launch of the Star Citizen — Alpha 3.10: Flight & Fight update, players can look forward to more expanded experiences and deeper immersion. With new dynamic flight systems in place to enable thruster efficiency curves, aerodynamic ship surfaces, and jerk customized to every ship in the game, pilots should expect each ship in Star Citizen to behave differently and with much more individual character. Pilots will feel the difference and the g-force when flying through the atmosphere of a planet compared to battles in space. In short, flying in Star Citizen has never felt more realistic. These new dynamic flight systems are supplemented by major enhancements to fixed weapons and turret systems to make dogfighting and space combat more thrilling.
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1.
 
Re: New Star Citizen Alpha
Aug 6, 2020, 22:01
1.
Re: New Star Citizen Alpha Aug 6, 2020, 22:01
Aug 6, 2020, 22:01
 
This update includes (as demanded by the backers):

- Bonsai simulator: now grow your own procedurally generated bonsai tree! Be sure to trim and prune correctly to keep it from going out of control. 3000 dev hours were spent perfecting this.

- Toilet flushing physics: all items flushed down the toilet will now do so using realistic mini-whirlpool physics. Five developers spent three months tweaking the physics to get it just right for your flushing pleasure.

- Laundry: Washing machines are now found throughout Port Olisar and other locations. Failure to wash regularly will initially result in procedurally generated stains. Eventually, the smell will cause NPCs to remark on the unwashed state of your garments. Finally, you may find yourself surrounded by a cloud of flies attracted to the soiled state of your uniform.

These and many other wonderful features are being developed to make Star Citizen the most immersive game ever developed. Thank you for your support.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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Re: New Star Citizen Alpha
Aug 6, 2020, 22:19
2.
Re: New Star Citizen Alpha Aug 6, 2020, 22:19
Aug 6, 2020, 22:19
 
Posting a Star Citizen article on this site is like throwing a MAGA hat into the middle of one of those riots.
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
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3.
 
Re: New Star Citizen Alpha
Aug 6, 2020, 22:37
3.
Re: New Star Citizen Alpha Aug 6, 2020, 22:37
Aug 6, 2020, 22:37
 
The character animations on foot look kind of stiff but the ship stuff looks very nice.
I don't know what this will mean for gameplay but it sure makes for pretty Youtube videos.
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Re: New Star Citizen Alpha
Aug 6, 2020, 23:29
Kxmode
 
4.
Re: New Star Citizen Alpha Aug 6, 2020, 23:29
Aug 6, 2020, 23:29
 Kxmode
 
"a significant step towards our final vision"

I'll sell you a JPG of a road map for only $1,199.99.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
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5.
 
Re: New Star Citizen Alpha
Aug 6, 2020, 23:31
Kxmode
 
5.
Re: New Star Citizen Alpha Aug 6, 2020, 23:31
Aug 6, 2020, 23:31
 Kxmode
 
fakespyder wrote on Aug 6, 2020, 22:37:
The character animations on foot look kind of stiff but the ship stuff looks very nice.
I don't know what this will mean for gameplay but it sure makes for pretty Youtube videos.

That's pretty much how CIG operates. Bedazzle the crowd with smoke and mirrors.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
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6.
 
Re: New Star Citizen Alpha
Aug 6, 2020, 23:39
6.
Re: New Star Citizen Alpha Aug 6, 2020, 23:39
Aug 6, 2020, 23:39
 
This video shows the comparisons between the last patch and current. At this rate they might complete the game(s) by 2025. https://www.youtube.com/watch?v=aXXGnCbEas0&feature=emb_rel_end
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7.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 00:04
7.
Re: New Star Citizen Alpha Aug 7, 2020, 00:04
Aug 7, 2020, 00:04
 
It's kinda no use to comment anything negative. Star Citizen fan will literally have the conversation they want to have; mainly that it's an improvement over previous versions.
--
Tigger
Vic Fontaine for President
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Re: New Star Citizen Alpha
Aug 7, 2020, 02:35
8.
Re: New Star Citizen Alpha Aug 7, 2020, 02:35
Aug 7, 2020, 02:35
 
Only 8 comments?? Don't make me summon DS.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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9.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 02:40
El Pit
 
9.
Re: New Star Citizen Alpha Aug 7, 2020, 02:40
Aug 7, 2020, 02:40
 El Pit
 
Mordhaus wrote on Aug 6, 2020, 23:39:
This video shows the comparisons between the last patch and current. At this rate they might complete the game(s) by 2025. https://www.youtube.com/watch?v=aXXGnCbEas0&feature=emb_rel_end

I doubt it. The contents they promised (star systems with planets you can land and walk on) won't write themselves. I would say 2052 instead of 2025 - or in other words: never. At least not in a state that could be called "close to what they promised and raised money for".
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
Founder, president, and only member of the official "Grumpy Old Gamers Club". Please do not apply.
10.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 04:03
10.
Re: New Star Citizen Alpha Aug 7, 2020, 04:03
Aug 7, 2020, 04:03
 
Dynamic Flight Mechanics? Hahahahhaahahahahahahahhhahahahahahahahahahahahahahhahaahahhahahaahahahahh...

Who buys this SHIT?
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11.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 04:04
11.
Re: New Star Citizen Alpha Aug 7, 2020, 04:04
Aug 7, 2020, 04:04
 
CIG can't even produce a video that makes a new release look compelling. All the major features were delayed from the patch and what was left in was still massively delayed and underwhelming. The framerate is worse than ever, which is impressive when it has never performed well.
"The price of freedom is eternal vigilance."
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12.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 05:45
12.
Re: New Star Citizen Alpha Aug 7, 2020, 05:45
Aug 7, 2020, 05:45
 
7 and a half years later, Alpha 3 doesn't even have a single canyon or dynamically created cave. Because their terrain engine can't do it. Sigh

Meanwhile, at least NMS has caves and canyons (even if they are completely broken and have zero gameplay relevance)
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Re: New Star Citizen Alpha
Aug 7, 2020, 07:47
13.
Re: New Star Citizen Alpha Aug 7, 2020, 07:47
Aug 7, 2020, 07:47
 
CIG... CIG never changes.
14.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 08:01
14.
Re: New Star Citizen Alpha Aug 7, 2020, 08:01
Aug 7, 2020, 08:01
 
Pr()ZaC wrote on Aug 7, 2020, 07:47:
CIG... CIG never changes.

Feature Creep. Feature Creep never changes....
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15.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 09:27
15.
Re: New Star Citizen Alpha Aug 7, 2020, 09:27
Aug 7, 2020, 09:27
 
WHAT EXACTLY ! do you actually do with all this awesome simulation crap if there is no game ??
just fly around & experience empty space..?... Using your imagination of how cool it would be to actually do something ..?
I mean, seriously... how is any backer OK with what little has been made into a playable game state by now ??
WOW, just WOW !
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16.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 10:12
16.
Re: New Star Citizen Alpha Aug 7, 2020, 10:12
Aug 7, 2020, 10:12
 
Pilots will feel the difference and the g-force when flying through the atmosphere of a planet compared to battles in space.
Unacceptable. Flying ships in space would also feel different from each other based on mass and engine power. I refuse to purchase any more JPGs of ships until this is accurately represented in-game.

(Kidding, I haven't given them a dime, nor do I intend to.)
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Re: New Star Citizen Alpha
Aug 7, 2020, 13:20
17.
Re: New Star Citizen Alpha Aug 7, 2020, 13:20
Aug 7, 2020, 13:20
 
Complete overhaul... over and over on everything.
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18.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 13:22
18.
Re: New Star Citizen Alpha Aug 7, 2020, 13:22
Aug 7, 2020, 13:22
 
fakespyder wrote on Aug 6, 2020, 22:37:
The character animations on foot look kind of stiff but the ship stuff looks very nice.

There will be a complete overhaul to character animations. - Mens Warehouse Dude
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19.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 14:21
Kxmode
 
19.
Re: New Star Citizen Alpha Aug 7, 2020, 14:21
Aug 7, 2020, 14:21
 Kxmode
 
VaranDragon wrote on Aug 7, 2020, 08:01:
Pr()ZaC wrote on Aug 7, 2020, 07:47:
CIG... CIG never changes.

Feature Creep. Feature Creep never changes....

________. ________ never changes.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
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20.
 
Re: New Star Citizen Alpha
Aug 7, 2020, 15:33
20.
Re: New Star Citizen Alpha Aug 7, 2020, 15:33
Aug 7, 2020, 15:33
 
"With new dynamic flight systems in place to enable thruster efficiency curves, aerodynamic ship surfaces, and jerk customized to every ship in the game, pilots should expect each ship in Star Citizen to behave differently and with much more individual character. "

what the fuck does this even mean?

First and foremost.. a game must be FUN... are you going to have to calibrate your flight sensors too? Should this be my job after my regular job? fuck off.
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