With the launch of the Star Citizen — Alpha 3.10: Flight & Fight update, players can look forward to more expanded experiences and deeper immersion. With new dynamic flight systems in place to enable thruster efficiency curves, aerodynamic ship surfaces, and jerk customized to every ship in the game, pilots should expect each ship in Star Citizen to behave differently and with much more individual character. Pilots will feel the difference and the g-force when flying through the atmosphere of a planet compared to battles in space. In short, flying in Star Citizen has never felt more realistic. These new dynamic flight systems are supplemented by major enhancements to fixed weapons and turret systems to make dogfighting and space combat more thrilling.
theyarecomingforyou wrote on Aug 8, 2020, 09:07:aka_STEVE wrote on Aug 7, 2020, 09:27:There is a lot of discontent in the community right now. Few features are being added yet performance is getting worse. I have a 8700K andd GTX 1080 Ti yet I'm getting regular drops to 3-9fps and in landing zones it averages around 30-40fps with awful frametimings. Even if all the gameplay was there it wouldn't be playable or enjoyable. And given that CIG has abandoned the roadmaps for S42 and SC there is no indication that things are going to improve any time soon.
WHAT EXACTLY ! do you actually do with all this awesome simulation crap if there is no game ??
just fly around & experience empty space..?... Using your imagination of how cool it would be to actually do something ..?![]()
I mean, seriously... how is any backer OK with what little has been made into a playable game state by now ??
WOW, just WOW !![]()
aka_STEVE wrote on Aug 7, 2020, 09:27:There is a lot of discontent in the community right now. Few features are being added yet performance is getting worse. I have a 8700K andd GTX 1080 Ti yet I'm getting regular drops to 3-9fps and in landing zones it averages around 30-40fps with awful frametimings. Even if all the gameplay was there it wouldn't be playable or enjoyable. And given that CIG has abandoned the roadmaps for S42 and SC there is no indication that things are going to improve any time soon.
WHAT EXACTLY ! do you actually do with all this awesome simulation crap if there is no game ??
just fly around & experience empty space..?... Using your imagination of how cool it would be to actually do something ..?![]()
I mean, seriously... how is any backer OK with what little has been made into a playable game state by now ??
WOW, just WOW !![]()
Tipsy McStagger wrote on Aug 7, 2020, 15:33:It means that ships are less responsive and more difficult to fly in atmosphere. Some large ships, like the Reclaimer, are now effectively unusable."With new dynamic flight systems in place to enable thruster efficiency curves, aerodynamic ship surfaces, and jerk customized to every ship in the game, pilots should expect each ship in Star Citizen to behave differently and with much more individual character. "
what the fuck does this even mean?
First and foremost.. a game must be FUN... are you going to have to calibrate your flight sensors too? Should this be my job after my regular job? fuck off.
theyarecomingforyou wrote on Aug 7, 2020, 04:04:
CIG can't even produce a video that makes a new release look compelling. All the major features were delayed from the patch and what was left in was still massively delayed and underwhelming. The framerate is worse than ever, which is impressive when it has never performed well.
"With new dynamic flight systems in place to enable thruster efficiency curves, aerodynamic ship surfaces, and jerk customized to every ship in the game, pilots should expect each ship in Star Citizen to behave differently and with much more individual character. "
VaranDragon wrote on Aug 7, 2020, 08:01:Pr()ZaC wrote on Aug 7, 2020, 07:47:
CIG... CIG never changes.
Feature Creep. Feature Creep never changes....
Pilots will feel the difference and the g-force when flying through the atmosphere of a planet compared to battles in space.Unacceptable. Flying ships in space would also feel different from each other based on mass and engine power. I refuse to purchase any more JPGs of ships until this is accurately represented in-game.
Mordhaus wrote on Aug 6, 2020, 23:39:
This video shows the comparisons between the last patch and current. At this rate they might complete the game(s) by 2025. https://www.youtube.com/watch?v=aXXGnCbEas0&feature=emb_rel_end
fakespyder wrote on Aug 6, 2020, 22:37:
The character animations on foot look kind of stiff but the ship stuff looks very nice.
I don't know what this will mean for gameplay but it sure makes for pretty Youtube videos.