New Star Citizen Alpha

Cloud Imperium Games now offers a new version 3.10 "Flight & Fight" alpha for Star Citizen, the crowdfunded space exploration and combat game. Chris Roberts says this "marks a significant step towards our final vision for Star Citizen," though any sense that this means the game is close to release are tempered by his remark that follows saying "The enhancements to flight and combat systems are just the beginning of the continued overhaul we intend to iterate over time with the help of our community and represents our continued commitment to deliver meaningful updates that improve the Star Citizen experience." The highlight of the new version is said to be "sweeping improvements to Dynamic Flight Mechanics, which makes every single ship in Star Citizen (over 100 and counting) feel unique when within a planet’s atmosphere." They also highlight improvements to dogfighting and combat systems along with the introduction of manned turrets and the introduction of Electron weapons. Here are the full patch notes, here is a Flight & Fight Trailer, and here is more:
With the launch of the Star Citizen — Alpha 3.10: Flight & Fight update, players can look forward to more expanded experiences and deeper immersion. With new dynamic flight systems in place to enable thruster efficiency curves, aerodynamic ship surfaces, and jerk customized to every ship in the game, pilots should expect each ship in Star Citizen to behave differently and with much more individual character. Pilots will feel the difference and the g-force when flying through the atmosphere of a planet compared to battles in space. In short, flying in Star Citizen has never felt more realistic. These new dynamic flight systems are supplemented by major enhancements to fixed weapons and turret systems to make dogfighting and space combat more thrilling.
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Re: New Star Citizen Alpha
Aug 6, 2020, 22:01
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Re: New Star Citizen Alpha Aug 6, 2020, 22:01
Aug 6, 2020, 22:01
 
This update includes (as demanded by the backers):

- Bonsai simulator: now grow your own procedurally generated bonsai tree! Be sure to trim and prune correctly to keep it from going out of control. 3000 dev hours were spent perfecting this.

- Toilet flushing physics: all items flushed down the toilet will now do so using realistic mini-whirlpool physics. Five developers spent three months tweaking the physics to get it just right for your flushing pleasure.

- Laundry: Washing machines are now found throughout Port Olisar and other locations. Failure to wash regularly will initially result in procedurally generated stains. Eventually, the smell will cause NPCs to remark on the unwashed state of your garments. Finally, you may find yourself surrounded by a cloud of flies attracted to the soiled state of your uniform.

These and many other wonderful features are being developed to make Star Citizen the most immersive game ever developed. Thank you for your support.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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