A good player experience depends on the loot system being extensible and robust, and a lot can go wrong. A lot did go wrong. We fell short here and we realized that building something new from the ground up was going to be required – starting with taking a long look and understanding the best in class of the many great games that inspire us.
Quinn wrote on Aug 2, 2020, 11:15:
Would it ever be possible for Bioware to release their bond with EA like what happened with Bungie and Activision? Not a rhetorical question. It would be one of the better days in the history of mankind.
aka_STEVE wrote on Jul 31, 2020, 20:14:
..And just earlier I mentioned not hearing about ANTHEM in the EA financials/ goals meeting....![]()
It took them until just now to realize that the loot fell short..?.... & now they are going to take a good look at games that inspired them ??
Shouldn't that have been about 5 years ago ,,-- you know- back in the planning stages ...?![]()
WOW ! Chris Roberts might want to give these guys a call and get them onboard his merry, little wagon too.