Tim Sweeney on Digital Ownership

In discussing the news of the "official" integration of GOG GALAXY 2.0 with the Epic Games Store, Epic CEO Tim Sweeney tweets: "Connect ALL the stores" (thanks Tessier). This is interesting in light of all the Epic Games Store exclusivity deals and came right before the announcement that Rocket League will no longer be offered to new players through Steam when the game makes its free-to-play debut on the Epic Games Store. But he further discusses how such cross-store integration could work in light of concerns about what would happen to players' game libraries should one of these stores close. He offers this tweet on ownership of digital games:
Ultimately, ownership of digital items should be a universal notion, independent of stores and platforms. So much of the digital world today is frustrated by powerful intermediaries whose toll booths obstruct open commerce to keep customers and their purchases locked in.
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Re: Tim Sweeney on Digital Ownership
Jul 22, 2020, 17:24
28.
Re: Tim Sweeney on Digital Ownership Jul 22, 2020, 17:24
Jul 22, 2020, 17:24
 
theyarecomingforyou wrote on Jul 22, 2020, 16:47:
Epic Games is very much like Valve was, only Fortnite is a lot more successful than Half-Life has ever been.
Half Life didn't need to be nearly as successful. In 2003/2004, Steam's only significant competition was physical game sales so they had the luxury of being able to start off slow and build. I don't even think they allowed third party games until after HL2 was released.

The EGS is facing a huge and entrenched competitor with a very loyal customer base. And as we know very well, many of those customers have no interest in switching or trying another store.
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