I quit playing in February for several reasons, one being because the servers went to shit. I used to be able queue on both US-East and US-West, and would get a game in just a few seconds. Sometime last year they changed server hosts and my pings went from 15-20 on US-East and 30-40 on US-West to 50+ on US-East and 80+ on US-West, so I had to queue in US-East only, and queue times were several minutes even if I queued both East and West.
I don't know what changed earlier this year, but the majority of games I was getting, the server health warning was flashing on screen, every player had a high ping, which flashes red indicating packet loss. They even had to re-schedule a major RLCS event because of server issues. I never understood the point of the server reporting it's health status to players and requiring players to report the server problem in-game. If the servers are self-aware of a problem, it should restart itself, or take itself offline and report the problem to the admins. If they haven't fixed these problems and added more servers, and going F2P brings an expect an influx of new players when it goes F2P, have fun with that. Out of curiosity, I may fire it up and see how it is after it goes F2P.
"The only way anyone can live in peace is if they're prepared to forgive." - The Doctor