As you know Crysis Remastered will be coming to the world this year - and at the same time Crisis IP will debut on Nintendo Switch!
Your passion for the Crysis franchise deserves an undeniably high-quality game, and we are committed to delivering just that. To ensure that we meet that commitment, we need to delay the launch date (all platforms) and trailer premiere by a few weeks. Because they already started, pre-orders for Switch will stay open, but pre-orders for all other platforms will be delayed as well.
The features you're looking forward to are already set, but we want to take the time on polishing the game. You might be aware of the leak yesterday, and we want you to know: we've seen all the reactions - the good and the bad - and we're listening! We're still working on a number of things in the game, as well as the storefront. Please keep the love coming, and rest assure, you'll have the game you love shortly!
This extra time until release will allow us to get Crysis Remastered up to the PC- and console-breaking standard you've come to expect from Crysis games. We hope you understand what we're up too - and that you stay with us while we take the time to make a few more improvements. Stay tuned, and we'll have that game, in your hands as soon as we possibly can.
We'll keep you updated on our progress, so please hang in there, and check back here for updates!
jdreyer wrote on Jul 1, 2020, 16:24:wtf_man wrote on Jul 1, 2020, 15:50:Drayth wrote on Jul 1, 2020, 14:45:
wtf
Guess the trailer needs a remaster
Yeah... like so many other game trailers... done with 3D Studio Max, Maya, Blender, or some other professional rendering tool... but the actual game looks nothing like it.
The trailer was in-engine, and that was the problem: the original was so ahead of its time, and whatever changes they made to the remaster had so little impact graphically, that most people couldn't even tell that it wasn't from the original game.
jdreyer wrote on Jul 1, 2020, 16:22:Caslon wrote on Jul 1, 2020, 14:56:
Many like me bought a new PC around the game's hype before the release only to find our rigs couldn't run it at the highest settings. To tell you the truth, I was underwhelmed by the game and have few if any fond memories of it. I do however remember how annoying it was at times. Like the part along side a river bank with trees. It seems every tree had an unseen enemy solider taking a leak behind it only to suddenly step out from behind and start firing at you. This continued all the way down the river's banks. Annoyed the hell outta me.
Huh, I recently replayed it since I picked up a 1080Ti. On max settings, it was awesome and totally holds up. A remake of this game seems silly to me, as the graphics are still amazing and the gameplay very enjoyable. As for the riverbank, there were a few times soldiers appeared behind you, but it was straightforward for the most part. The variety of set pieces in the jungle were really the game's strength, IMO. Where it falls down (and many people complain about this) is when you start fighting the aliens in their ship.
wtf_man wrote on Jul 1, 2020, 15:50:Drayth wrote on Jul 1, 2020, 14:45:
wtf
Guess the trailer needs a remaster
Yeah... like so many other game trailers... done with 3D Studio Max, Maya, Blender, or some other professional rendering tool... but the actual game looks nothing like it.
Caslon wrote on Jul 1, 2020, 14:56:
Many like me bought a new PC around the game's hype before the release only to find our rigs couldn't run it at the highest settings. To tell you the truth, I was underwhelmed by the game and have few if any fond memories of it. I do however remember how annoying it was at times. Like the part along side a river bank with trees. It seems every tree had an unseen enemy solider taking a leak behind it only to suddenly step out from behind and start firing at you. This continued all the way down the river's banks. Annoyed the hell outta me.
Drayth wrote on Jul 1, 2020, 14:45:
wtf
Guess the trailer needs a remaster