SpellForce 3 - Fallen God Announced

THQ Nordic announces SpellForce 3 - Fallen God, an upcoming standalone expansion for SpellForce 3 planned for release this year on Steam. This will add a new 15-hour single-player campaign, a new continent, ranked multiplayer play, modding tools with Steam Workshop support, and more to the RTS/RPG sequel. The more includes Trolls as a playable race, because who doesn't like trolls? Wait, what? Here's the Announcement Trailer and here is what to expect:
When the gods have abandoned you, there is only one hope for salvation: Find a new god! This is the conclusion Akrog, chieftain of the Moonkin trolls, comes to. He leads his clan through the continent of Urgath, struggling to survive. The player's mission is to guide the new playable faction, the trolls, through an all-new 15-hour long singleplayer campaign. SpellForce 3: Fallen God is a standalone expansion and can be played without having played any SpellForce game before (but we would encourage everyone to do so!) New features for the singleplayer campaign include:

  • Salvaging of weapons to craft superior equipment for your tribe and your heroes
  • The new character-shaping mechanic, adding true replayability value (see below)
  • Multiple endings for the campaign, based on your decisions
  • Character shaping throughout the single-player campaign:
    The choices you make in the campaign affect your companion’s skills and abilities. Plus they can contribute to the story through their own decisions, based on how you previously shaped their character.
  • New playable faction: The Trolls. With their nomadic behavior, Trolls have a different playstyle than all other factions in SpellForce 3
  • A new continent to explore: Urgath is full of mysteries and adventures for you and your heroes to discover.
  • All-new soundtrack to underline the beauty and mystery of the new continent
  • Full Steam Workshop integration and advanced modding tools

Multiplayer Features:

  • Introducing Ranked Play: Compete with other SpellForce players in a 1:1 ELO-based ranked system, and become the champion of SpellForce
  • Six different playable RTS factions: Humans, Elves, Orcs, Dwarves, Dark Elves and Trolls - each with their unique troops and heroes
  • Create your own maps with the powerful modding tools and share them with the community

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Re: SpellForce 3 - Fallen God Announced
Jun 7, 2020, 18:03
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Re: SpellForce 3 - Fallen God Announced Jun 7, 2020, 18:03
Jun 7, 2020, 18:03
 
Spellforce 1 was awesome... this was just boring AF.

15 hours more gameplay, 14 of which is spend running between quest givers clicking through walls of text.

Hell, in co-op you can't even have a character to yourself - you spend all that time leveling them up, gearing them out and then boom, they leave the group or die somewhere in the poor voice acting / walls of text.

The RPG and RTS side of things also lack any real depth.
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Re: SpellForce 3 - Fallen God Announced
Jun 6, 2020, 23:57
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Re: SpellForce 3 - Fallen God Announced Jun 6, 2020, 23:57
Jun 6, 2020, 23:57
 
This game would funnily enough be better suited if it fully focused on rpg, wide world areas, dungeons and underground exploration instead of RTS.. because whenever it switches to that mode I sigh. It's competent and pretty, but to me the RTS part is not fun, it's .. just going through the motions. The RPG mode on the other hand is quite challenging
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Re: SpellForce 3 - Fallen God Announced
Jun 6, 2020, 19:08
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Re: SpellForce 3 - Fallen God Announced Jun 6, 2020, 19:08
Jun 6, 2020, 19:08
 
Sweet, I liked SF3 and the first expansion, I'll probably pick this up, assuming they also release it on GOG, where I bought the base game.
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