System Shock Demo

A playable Windows demo for System Shock is now available, providing the chance to sample the upcoming action/RPG/shooter remake in the works at Nightdive Studios. You can find the demo on GOG.com and Steam. So you've got to ask yourself one question: 'Do I feel lucky? ' Well do ya, cyberpunk? Here's word:
Today is a huge day for fans of the beloved sci-fi action-adventure title System Shock, as Nightdive Studios is making available a brand-new demo of their remake on GOG.com and Steam. Return to Medical Bay with all of System Shock’s unlockable weapons for the first time!

Grab the demo now and return to the cyberpunk world of 2072 and get a first-hand look at Nightdive’s reimagining of the classic, which adds a new look and feel to the game, but retains all the classic stylings, story, and gameplay of the original.
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29 Replies. 2 pages. Viewing page 1.
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29.
 
Re: System Shock Demo
Jun 1, 2020, 14:43
29.
Re: System Shock Demo Jun 1, 2020, 14:43
Jun 1, 2020, 14:43
 
Game ran and looked glorious on my 1070ti. With that said however, combat is not there yet. Shooting works but as basic as you could imagine. Melee combat is rough. Looking forward to those improvements.
Avatar 16605
28.
 
Re: System Shock Demo
May 31, 2020, 23:49
Ant
 
28.
Re: System Shock Demo May 31, 2020, 23:49
May 31, 2020, 23:49
 Ant
 
Genesys wrote on May 27, 2020, 20:47:
Orogogus wrote on May 27, 2020, 20:43:
MattyC wrote on May 27, 2020, 20:28:
You are making it sound like you enjoyed the inventory Tetris! Easily the worst part of that game.

No, I also thought it was the worst part. I didn't like most of the mechanics introduced in SS2. But there were a lot of them.
I solved the inventory issue by dropping everything that wouldn't fit in the elevator, so it was always within reach.
Hehe, hoarding.
Avatar 1957
27.
 
Re: System Shock Demo
May 31, 2020, 23:47
Ant
 
27.
Re: System Shock Demo May 31, 2020, 23:47
May 31, 2020, 23:47
 Ant
 
Caladell wrote on May 27, 2020, 23:45:
Wallshadows wrote on May 27, 2020, 22:13:
Same camp of never having played SS1 so this should be interesting. It certainly has a unique look about it. My question is if the enemies in SS1 are anything like those in SS2 who were absolutely terrifying when they talked or if they're the strong silent type.

First time I started playing SS2, I start roaming around the ship, super quiet, nothing going on. Just some machinery going, computers chirping, etc. Started listening to an audio log, then right behind me, " I'M SORRY!". Turned around to see this psycho attacking me.
Nearly fell out of my damn chair
In that level with crates all over or something in the dark, one of the droids scared the crap out of me and made threw my PS/2 mouse up in the air during the middle of the night. D:
Avatar 1957
26.
 
Re: System Shock Demo
May 31, 2020, 23:46
Ant
 
26.
Re: System Shock Demo May 31, 2020, 23:46
May 31, 2020, 23:46
 Ant
 
Wolfen wrote on May 27, 2020, 19:36:
ventry wrote on May 27, 2020, 19:33:
Never played SS1. Loved SS2.
Is SS1 worth it?

If you liked SS2 for it's world and story and open gameplay style then you would really like SS1 too. If I recall SS2 kind of narrowed down some of the mechanics in comparison to SS1.

Either way, I enjoyed both quite a lot.
I really hated SS1's controls when I tried it back in the days. SS2 was rad.
Avatar 1957
25.
 
Re: System Shock Demo
May 28, 2020, 15:31
25.
Re: System Shock Demo May 28, 2020, 15:31
May 28, 2020, 15:31
 
Definitely better than the previously released alpha/demo, but the slowdown issues are still there, whenever I'd open a door the game would slow to a crawl for a few seconds then spring back to normal speed. Still, definitely enjoying it overall, though yikes I died in the exact same spot I did the first time I played SS1... you'd think I would learn after all these years.
24.
 
Re: System Shock Demo
May 28, 2020, 11:34
24.
Re: System Shock Demo May 28, 2020, 11:34
May 28, 2020, 11:34
 
This is surprisingly good. Can't wait for the finished product.
23.
 
Re: System Shock Demo
May 28, 2020, 10:15
23.
Re: System Shock Demo May 28, 2020, 10:15
May 28, 2020, 10:15
 
Genesys wrote on May 27, 2020, 20:47:
I solved the inventory issue by dropping everything that wouldn't fit in the elevator, so it was always within reach.

Yeah, because you spend more time in the elevator than anywhere else in the game with all the stupid backtracking!
22.
 
Re: System Shock Demo
May 28, 2020, 09:19
22.
Re: System Shock Demo May 28, 2020, 09:19
May 28, 2020, 09:19
 
SS2 who were absolutely terrifying when they talked


I'll tear out your spine
delivered in sweet falsetto. Great line.
21.
 
Re: System Shock Demo
May 28, 2020, 00:29
21.
Re: System Shock Demo May 28, 2020, 00:29
May 28, 2020, 00:29
 
Reactor wrote on May 27, 2020, 23:43:
Loving the system requirements, as listed on GOG...

LOL, they totally borked it.

System:
- Min: Windows 7
- Rec: Windows 10
Processor:
- Min: NVIDIA GTX 1060 or AMD Radeon RX 480
- Rec: NVIDIA GTX 1080 or Radeon Vega 56
Memory:
- Min: Core i7 3770k
- Rec: Core i7 6700k
Graphics:
- Min: 64-bit Operating System
- Rec: 64-bit Operating System
Storage:
- Min: 4 GB
- Rec: 4 GB
Sound:
- Min: DirectX 100% compatible sound card or onboard sound
- Rec: DirectX 100% compatible sound card or onboard sound

This comment was edited on May 28, 2020, 01:21.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
20.
 
Re: System Shock Demo
May 28, 2020, 00:25
20.
Re: System Shock Demo May 28, 2020, 00:25
May 28, 2020, 00:25
 
Wallshadows wrote on May 27, 2020, 22:13:
Same camp of never having played SS1 so this should be interesting. It certainly has a unique look about it. My question is if the enemies in SS1 are anything like those in SS2 who were absolutely terrifying when they talked or if they're the strong silent type.
Ditto. Loved SS2, never played the original. Looking fwd to this.

Also, who still makes SP games???
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
19.
 
Re: System Shock Demo
May 27, 2020, 23:45
19.
Re: System Shock Demo May 27, 2020, 23:45
May 27, 2020, 23:45
 
Wallshadows wrote on May 27, 2020, 22:13:
Same camp of never having played SS1 so this should be interesting. It certainly has a unique look about it. My question is if the enemies in SS1 are anything like those in SS2 who were absolutely terrifying when they talked or if they're the strong silent type.

First time I started playing SS2, I start roaming around the ship, super quiet, nothing going on. Just some machinery going, computers chirping, etc. Started listening to an audio log, then right behind me, " I'M SORRY!". Turned around to see this psycho attacking me.
Nearly fell out of my damn chair
18.
 
Re: System Shock Demo
May 27, 2020, 23:43
18.
Re: System Shock Demo May 27, 2020, 23:43
May 27, 2020, 23:43
 
Loving the system requirements, as listed on GOG...
17.
 
Re: System Shock Demo
May 27, 2020, 23:09
17.
Re: System Shock Demo May 27, 2020, 23:09
May 27, 2020, 23:09
 
ventry wrote on May 27, 2020, 22:19:
Orogogus wrote on May 27, 2020, 20:18:
it was nostalgic, but I don't see playing through the full game more than once.

Thanks to you and Wolfen for the feedback.
I loved SS2 and played it through 4 times over the years. Just loved the err.... atmosphere so, I am curious as to why you consider SS1 worthy of just 1 play through? Or are you just referring to the remake?

Also does the remake have mouse look?

Yes, the remake has mouse look. It's not that tied to the original design.

For replay, I was just referring to the remake. I already replayed the original several times over back in the day. But now I have a ton of games waiting to be played, and it seems wasteful to go through this over and over again if nostalgia's the only thing going for it. SS2 does have different builds going for it, this not so much.

Sound design wasn't as much of a thing in 1994, and there was a lot more atmospheric noise in the demo than the original game, but even so SS1 was much less a horror game than SS2, and more in the direction of shootiness. It's not DOOM by any means, but there's way less survival horror going on. It's very exploration-heavy, though, which I liked.

If you've played Bioshock, I think it's much more similar to this than to SS2, although the maps in SS2 are much, much bigger (again, a lot of exploration).
16.
 
Re: System Shock Demo
May 27, 2020, 23:08
16.
Re: System Shock Demo May 27, 2020, 23:08
May 27, 2020, 23:08
 
ventry wrote on May 27, 2020, 22:19:
Orogogus wrote on May 27, 2020, 20:18:
it was nostalgic, but I don't see playing through the full game more than once.

Thanks to you and Wolfen for the feedback.
I loved SS2 and played it through 4 times over the years. Just loved the err.... atmosphere so, I am curious as to why you consider SS1 worthy of just 1 play through? Or are you just referring to the remake?

Also does the remake have mouse look?
Mouse look? You mean the ability to look all the way around in a 360 sphre around you with the mouse, then yes.
15.
 
Re: System Shock Demo
May 27, 2020, 22:19
15.
Re: System Shock Demo May 27, 2020, 22:19
May 27, 2020, 22:19
 
Orogogus wrote on May 27, 2020, 20:18:
it was nostalgic, but I don't see playing through the full game more than once.

Thanks to you and Wolfen for the feedback.
I loved SS2 and played it through 4 times over the years. Just loved the err.... atmosphere so, I am curious as to why you consider SS1 worthy of just 1 play through? Or are you just referring to the remake?

Also does the remake have mouse look?
The Lame Stream Media in the USA these days is nothing more than a Democrat Party protection racket.
14.
 
Re: System Shock Demo
May 27, 2020, 22:13
14.
Re: System Shock Demo May 27, 2020, 22:13
May 27, 2020, 22:13
 
Same camp of never having played SS1 so this should be interesting. It certainly has a unique look about it. My question is if the enemies in SS1 are anything like those in SS2 who were absolutely terrifying when they talked or if they're the strong silent type.
Avatar 50040
13.
 
Re: System Shock Demo
May 27, 2020, 22:10
13.
Re: System Shock Demo May 27, 2020, 22:10
May 27, 2020, 22:10
 
Hmm... I'm concerned that I see a post saying the same slow down that occurs after playing for a certain length of time still occurs in this, just as it did back in the 2017 demo.

EDIT: Download finished... says it's Unreal... that's extremely odd that it would have the same slowdown issues as when it was on Unity. Guess I'll have to play with it this weekend to see for myself.
Avatar 19484
12.
 
Re: System Shock Demo
May 27, 2020, 20:47
12.
Re: System Shock Demo May 27, 2020, 20:47
May 27, 2020, 20:47
 
Orogogus wrote on May 27, 2020, 20:43:
MattyC wrote on May 27, 2020, 20:28:
You are making it sound like you enjoyed the inventory Tetris! Easily the worst part of that game.

No, I also thought it was the worst part. I didn't like most of the mechanics introduced in SS2. But there were a lot of them.
I solved the inventory issue by dropping everything that wouldn't fit in the elevator, so it was always within reach.
Avatar 55658
11.
 
Re: System Shock Demo
May 27, 2020, 20:43
11.
Re: System Shock Demo May 27, 2020, 20:43
May 27, 2020, 20:43
 
MattyC wrote on May 27, 2020, 20:28:
You are making it sound like you enjoyed the inventory Tetris! Easily the worst part of that game.

No, I also thought it was the worst part. I didn't like most of the mechanics introduced in SS2. But there were a lot of them.
10.
 
Re: System Shock Demo
May 27, 2020, 20:28
10.
Re: System Shock Demo May 27, 2020, 20:28
May 27, 2020, 20:28
 
You are making it sound like you enjoyed the inventory Tetris! Easily the worst part of that game.
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