C&C Remastered Will Include Source Code, But No LAN Support

In a post on Reddit, EA announces plans for the open source release of the source code for both Command & Conquer: Tiberian Dawn and Red Alert as part of the upcoming remaster of these RTS classics (thanks Kotaku via Phlegm). This will be in gamers hands soon, as the Command & Conquer Remastered Website currently has a timer ticking off the seconds until the release of the Command & Conquer Remastered Collection on June 15th. They are doing this to help support the modification community, and say they believe this is one of the first major real-time strategy franchises to make such an open source release. They also describe how they will support the distribution of modded content through both Steam and Origin and that the developers at Petroglyph have already created a nuke tank unit as their own first mod. The post also includes some bad news in the admission that LAN support will not be part of the initial release, as they say the COVID-19 situation has impaired their ability to develop and test this. They say it remains a priority going forward. Here's word:
Since the announcement of the Remastered Collection, one of the top questions from the community has been if the game would provide Mod Support. Given the incredible C&C community projects over the past two decades, we appreciated how important this was going to be for the Remastered Collection. It’s time to finally answer the question around Mod Support, but it first requires the reveal of a special surprise for the community.

Today we are proud to announce that alongside the launch of the Remastered Collection, Electronic Arts will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license. This is a key moment for Electronic Arts, the C&C community, and the gaming industry, as we believe this will be one of the first major RTS franchises to open source their source code under the GPL. It’s worth noting this initiative is the direct result of a collaboration between some of the community council members and our teams at EA. After discussing with the council members, we made the decision to go with the GPL license to ensure compatibility with projects like CnCNet and Open RA. Our goal was to deliver the source code in a way that would be truly beneficial for the community, and we hope this will enable amazing community projects for years to come.

So, what does it mean for Mod Support within the Remastered Collection? Along with the inclusion of a new Map Editor, these open-source DLLs should assist users to design maps, create custom units, replace art, alter gameplay logic, and edit data. The community council has already been playing with the source code and are posting some fun experiments in our Discord channel. But to showcase a tangible example of what you can do with the software, Petroglyph has actually created a new modded unit to play with. So we asked a fun question - “What would the Brotherhood of Nod do if they captured the Mammoth Tank?” Well, one guess is they’d replace the turret with a giant artillery cannon and have it fire tactical nukes! Thus the Nuke Tank was born. This is a unit which is fully playable in the game via a mod (seen in the screenshot above), and we hope to have it ready to play and serve as a learning example when the game launches.

Alongside Mod Support, I wanted to be transparent and address a feature which many of you have also been passionate about, which is LAN Play. Earlier this year, we had every intention of including LAN Play in the launch version of the game, but sadly this feature did not make it in time. Unfortunately LAN Play became the key impact of the Covid-19 situation as we realized the challenge of developing / testing a “local area network” feature in a workplace time of social distancing. We understand this feature is vital as both an avenue to play mods in multiplayer, and also to serve as a backup in case the online systems are ever down. We’re bummed this one got away, and will continue to keep this on our priority list going forward.

Now in terms of discovering user content, we wanted to take full advantage of the PC platforms to streamline this process. For Steam players, we’re utilizing the Steam Workshop for sharing both maps and mods. Players can subscribe to maps and mods directly in the game’s Community Hub within Steam, or utilize in-game menus to browse / download content as well. Origin players can use the same in-game process for downloading maps but will need to manually install mods into their respective folders outside the game. For both versions, once you’re in the game, you may navigate to the Options / Mods tab where you can then activate the mod. We’re aiming to put together further documentation on uploading content and the entire UGC process around the launch window.

Overall, we are incredibly excited to see what the community creates over the coming months. We anticipate some fantastic content for the Remastered Collection itself, some great updates in current community projects as they incorporate the source code, and perhaps we’ll even see some new RTS projects now made possible with the source code under the GPL. One final note we want to emphasize - we’ve done our best to bug fix and prepare these UGC systems for launch, but we have no doubt that once thousands of you begin creating and sharing content, some quirks will be discovered. Please continue to share your experience once the game launches, and let us know how we can continue to improve these tools for your benefit.

We look forward to seeing all of you on the battlefield in less than three weeks, and in the meantime please stay healthy, safe, and thanks for all your support and feedback.
View : : :
14 Replies. 1 pages. Viewing page 1.
Newer [  1  ] Older
14.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 22, 2020, 04:53
14.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 22, 2020, 04:53
May 22, 2020, 04:53
 
For a remaster, I assume the single player AI will get an upgrade. Why? Because I was able to wear out the AI. Enemy Nod tanks just kept get getting produced and bumping into each other near the end. AI was nothing compared to today. Tiberian single player just threw more arbitrary AI enemy occurrences outta nowhere. The AI was what it was. Primitive by today's standards.
13.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 19:51
Kxmode
 
13.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 19:51
May 21, 2020, 19:51
 Kxmode
 
The_Pink_Tiger wrote on May 21, 2020, 19:47:
Kxmode wrote:
I never thought I'd see the day where EA is the good guy and Bethesda is the bad guy.

Forget that, I never thought I'd see the day where EA is the good guy and BLIZZARD was the bad guy. I mean, EA isn't even - at least as far as we know - claiming they'll automatically own all mods made for the remaster. What sort of insane reality are we living in?


I think Besthesda adding Denuvo in a recent patch to Doom Eternal a month after launch edges them above Blizzard's mod ownership shenanigans.
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
Avatar 18786
12.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 19:47
12.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 19:47
May 21, 2020, 19:47
 
Kxmode wrote:
I never thought I'd see the day where EA is the good guy and Bethesda is the bad guy.

Forget that, I never thought I'd see the day where EA is the good guy and BLIZZARD was the bad guy. I mean, EA isn't even - at least as far as we know - claiming they'll automatically own all mods made for the remaster. What sort of insane reality are we living in?

Avatar 54666
11.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 19:43
Kxmode
 
11.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 19:43
May 21, 2020, 19:43
 Kxmode
 
I never thought I'd see the day where EA is the good guy and Bethesda is the bad guy.
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
Avatar 18786
10.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 19:02
KS
10.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 19:02
May 21, 2020, 19:02
KS
 
"Release it, but without the LAN stuff. We don't want it cutting into our modern Internet gaming stuff, much less hurting the people we have deals with."

"Got it. Done. Released. Annnnnnd it's gone someone's added network to it already."
9.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 18:01
9.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 18:01
May 21, 2020, 18:01
 
Bravo to EA for doing this. The mods and growth of this game after this should be great.
8.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 17:01
8.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 17:01
May 21, 2020, 17:01
 
These games are terrible multiplayer, as there is no balance whatsoever, almost all of them have one build order/strategy that stomps all others.

That being said, the single player campaigns are a ton of fun.
7.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 16:43
El Pit
 
7.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 16:43
May 21, 2020, 16:43
 El Pit
 
phinn wrote on May 21, 2020, 13:55:
If this is coming to Steam that'll be awesome because there is no real RTS on that platform to compete with Battlenet. Sure Dota 2 is there but not the same thing.

It is available on Steam and Origin (and maybe other places, those are the only ones I know of).
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
6.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 14:40
6.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 14:40
May 21, 2020, 14:40
 

Here's to hoping someone mods in AI upscaled videos, I saw their upscaling, it's using non-AI outdated methods.
5.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 13:55
5.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 13:55
May 21, 2020, 13:55
 
If this is coming to Steam that'll be awesome because there is no real RTS on that platform to compete with Battlenet. Sure Dota 2 is there but not the same thing.
4.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 12:37
4.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 12:37
May 21, 2020, 12:37
 
Source code?! Whoa. I generally dislike the GPL license, but at least it's something.

And it's June 5th not 15th.
3.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 12:14
3.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 12:14
May 21, 2020, 12:14
 
I liked the Asian psionic girl who went on a rampage. They literally don't make 'em like that anymore.
2.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 11:39
2.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 11:39
May 21, 2020, 11:39
 
I'm hoping this is them seeing if people are still interested in a new C&C-universe game, cheesy FMV and all. I LOVED Red Alert 3, and I'd love another. Maybe I was in a vast minority, but RA3 took the surprising move to a 100% co-op campaign (with an AI teammate if you were playing solo). I thought it was brilliant, the absurdity of a schlocky B-movie is MEANT to be shared with others. I'll never forget when my friend and I were told by the game that we were going to parachute half an army into an enemy base, only to find the enemy knew we were coming, and shot down everyone. One conscripted solder survived, who rescues a circus bear (who is controlled by the second player) and you go off on a small rampage together. That sort of absurdity was the rule, not an exception.
Avatar 15603
1.
 
Re: C&C Remastered Will Include Source Code, But No LAN Support
May 21, 2020, 11:11
1.
Re: C&C Remastered Will Include Source Code, But No LAN Support May 21, 2020, 11:11
May 21, 2020, 11:11
 
It seems like they've made all the right moves with this re-release. It's even reasonably priced. I eagerly await the reviews.
"The price of freedom is eternal vigilance."
Avatar 22891
14 Replies. 1 pages. Viewing page 1.
Newer [  1  ] Older