Desalus wrote on May 7, 2020, 10:12:
I'd like to know how much time the average person actually spends customizing the appearance of their characters in video games. For the games that have highly intricate appearance customization, how many players actually use it?
Personally, in single player games if the default character isn't ugly I don't even bother with character appearance customization. The extent of my character appearance customization in Cyberpunk 2077 will be clicking through the preset characters to see which one looks the best and then clicking the 'next' button to just get into the game.
The amount of time developers put into building intricate character customization just seems like a huge waste of time. I can't imagine that many players make use of 100 different sliders to adjust ever aspect of a character.
Interesting question. I was going to say "most people" customize a character, but I have no real data to back that up aside from anecdotal evidence. Personally, if the options exist, I make at least one character look SOMETHING like myself, but since those options usually don't exist, usually I just settle for a character that isn't the default, looks different enough from the default that we aren't all clones if it's a multiplayer game, and remove all tattoos/scars. Ive noticed every multiplayer game, every character is covered in tattoos/scars/facepaint/whatever. Also all tacti-cool gear in Division 2, etc. Less is more, but the more serious the game, the more likely I am to make a sillier looking character just to not look like everyone else dressed in gray/black/white armor.
Also, hey new buttons on Bluesnews, nice.