A new installment of
This Week At
Bungie discusses Trials of Osiris and plans to revisit the rewards it offers
Destiny 2 players. It also has details on their latest efforts at
combating cheaters in Destiny 2, saying that cheating is up roughly 50 percent
since January (thanks
Eurogamer). They say they are reevaluating some of their decisions, saying
it may be a mistake not to paywall Trials of Osiris to create "more friction
against free-account-recycling cheaters." They also go into detail about some of
the ways players are gaming the game, and offer the following outline of their
plans for fighting back:
But you didn’t come here just to hear us describe
the types of cheating in Destiny. The more pressing question is: What do we
plan to do about it?
- We’re shifting more people to help work on this space. More eyes
analyzing cheater reports, more developments in our anti-cheat systems, more
people developing and testing new ban rules, and more fuel for the hammer.
There are many details about new detections and preventions, but sharing
those would give the bad actors a head start. The one thing I can say is
that a big focus is rapid response – we want to get cheaters out of the pool
more quickly. This is key to reducing the value of cheating, especially in
selling access to cheats.
- We’re changing a key policy – fireteammates of cheaters are no longer
innocent. We now reserve the right to restrict or ban any player who has
benefitted from cheating, even if they didn’t cheat themselves. This
includes scenarios where players group up with or provide account
information to a guide or carry service, which then cheats on their behalf.
We want you to find new friends out there, but be sure they have your trust
before you go. If you LFG your way into a fireteam with a cheater, get out
and report them. If you ride them to a flawless, the Banhammer will come for
you as well.
- We’re considering requiring a much higher player time investment to
play Trials. We’re interested in your thoughts on this. What if you had
to have ~100 hours of play on an account to participate in any Trials match
where a ticket with more than four wins was at stake on either side?
Increasing the time it takes for a new account to become Trials-ready
increases the power of our Banhammer (since cheaters can always create new
dummy accounts), but it also adds barriers to honest, law-abiding PvPers
that want to check out Trials. Would the reduction in cheaters be worth the
increased barrier to getting your T-1000-aimskill buddy who’s running behind
on Light to join your fireteam?
- [REDACTED]. Because this is a cheating discussion, know that we
have additional initiatives we do not intend to share publicly, in order to
stay one step ahead of attackers.