Star Citizen Roadmap Potholes

A Roadmap Roundup post for Star Citizen announces the delay of some features planned for Star Citizen/Squadron 42, Cloud Imperium Games' two-headed space game (thanks Wccftech). Some of these are now removed from the Star Citizen Roadmap as they explain: "As Alpha 4.2 is not yet visible on the roadmap, we will be removing these cards for the time being, but we expect to re-surface them for the 4th quarter in the near future." The comments on this reflect a growing unrest from their backers, as does this thread on Reddit which includes a graphic showing the dramatic scope of the removed features. Progress or lack thereof are not for lack of time, as this project was announced in 2012. Nor is it lack of money, as it famously has raised well over a quarter-billion dollars in crowdfunding. Indeed, the funding has contributed to the lengthy development cycle, having provoked feature creep, so maybe this sort of feature de-creep is what's needed to push the project towards completion?
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Re: Star Citizen Roadmap Potholes
Apr 20, 2020, 13:46
17.
Re: Star Citizen Roadmap Potholes Apr 20, 2020, 13:46
Apr 20, 2020, 13:46
 
I fully expect Christ Roberts to just announce one day soon that well sorry guys but we are pretty sick and tired of working on this game so we're kinda done with this project. We release the code for our community and modders to finish and patch up what we've started 10 years ago. We are moving onto bigger better things.
Stay tuned for our next kickstarter project announcement
Steam: SpectralMeat
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