Crysis Remastered Officially Announced

Following up on the accidental reveal mentioned earlier, Crytek now officially announces Crysis Remastered, saying the updated version of the 2007 first-person shooter is coming to PC and consoles this summer with "remastered graphics and optimizations for the latest modern hardware." Here's an Official Teaser Trailer, and here's the announcement, which mentions this is being co-developed with Saber Interactive:
Crytek has announced a remaster of the classic first-person shooter Crysis will be available this summer for PC, Xbox One, PlayStation®4, and Nintendo Switch. Co-developed on CRYENGINE with Saber Interactive, Crysis Remastered features the action-packed gameplay, sandbox world and epic battles of the original blockbuster title, with remastered graphics and optimizations for the latest modern hardware.

“We are excited to be working on the Crysis franchise again, and to bring all the Crysis fans a remaster worthy of their passion for the game,” said Crytek CEO Avni Yerli. “It’s an exciting opportunity to be able to bring Crysis back to PCs and current consoles – even Nintendo Switch – so that a whole new generation of players can experience the thrill of a battle in the Nanosuit!”

Crysis Remastered will feature the original game’s single-player campaign alongside high-quality textures, an HD texture pack, improved art assets, temporal anti-aliasing, SSDO, SVOGI, state-of-the-art depth fields, new light settings, motion blur, parallax occlusion mapping, and particle effects (where applicable). Further additions like volumetric fog and shafts of light, software-based ray tracing, and screen space reflections deliver a major visual upgrade to this classic FPS experience.

The original Crysis arms players with the powerful Nanosuit on the battleground of a new war against alien invaders. The Nanosuit’s speed, strength, armor and cloaking allow creative solutions for every fight, with a huge arsenal of modular weaponry to give you incredible control over your play style. Become invisible to stalk enemy patrols, boost your strength to lay waste to vehicles, and deflect damage to dominate your enemies in this enormous sandbox world.
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Re: Crysis Remastered Officially Announced
Apr 17, 2020, 06:13
Re: Crysis Remastered Officially Announced Apr 17, 2020, 06:13
Apr 17, 2020, 06:13
Drayth wrote on Apr 17, 2020, 03:27:
Crysis 1 (and it's expansion) were semi-open world. Crysis 2 and 3 were more console friendly, so far more linear levels, though 3 opened things up a bit more so than 2.

If you remember Crysis 1 as short you're probably thinking of Warhead, the C1 expansion. All the others were decent length shooters. In fact I think part 1 took the longest to complete if I remember right.

Oh wait, I am completely confused and I realize that now that you mention there are 3 Crysis games. I checked out some Let's Plays and I still don't have my memory in order regarding the games, but seeing the Crysis 2 ending I know I meant that Crysis 2 was short. Not 1.

What I do remember clearly:
1.) Crysis 1 was revolutionary, played like shit on my rig and the gameplay felt a bit convoluted;
2.) Crysis 3 was my favourite and is still a treat to the eyes.

VaranDragon wrote on Apr 17, 2020, 03:58:
Bloom was kind of cool in Oblivion. Made some of the armor, weapons and enviroment look very shiny and pretty. I dont usually like it, but it worked for that game.

Hehe, those marvelous new graphical features getting introduced back in the day huh? I remember that Drakan was the first game where different materials reacted differently to reflections. I remember showing my mom the way the sun reflected in Rynn's blade. O, nostalgia.

Speaking about Drakan, there's one that needs a goddamn reboot!
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