Game was boring as shit. It won a bunch of awards and apaprently made Hex from Good Game (Australian TV show) cry from emotion the game portrayed.
Maybe I missed something along my journey, but IIRC you just pushed forward and jumped a few times. It was about 5 minutes worth of gameplay stretched out to one or two hours.
If what I think they were going for story and emotion wise is correct, then SOMA does a much better job.
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard