TL;DR Yes we run a driver at system startup, it doesn't scan anything (unless the game is running), it's designed to take up as few system resources as possible and it doesn't communicate to our servers. You can remove it at anytime.
Vanguard contains a driver component called vgk.sys (similar to other anti-cheat systems), it's the reason why a reboot is required after installing. Vanguard doesn't consider the computer trusted unless the Vanguard driver is loaded at system startup (this part is less common for anti-cheat systems).
This is good for stopping cheaters because a common way to bypass anti-cheat systems is to load cheats before the anti-cheat system starts and either modify system components to contain the cheat or to have the cheat tamper with the anti-cheat system as it loads. Running the driver at system startup time makes this significantly more difficult.
We've tried to be very careful with the security of the driver. We've had multiple external security research teams review it for flaws (we don't want to accidentally decrease the security of the computer like other anti-cheat drivers have done in the past). We're also following a least-privilege approach to the driver where the driver component does as little as possible preferring to let the non-driver component do the majority of work (also the non-driver component doesn't run unless the game is running).
The Vanguard driver does not collect or send any information about your computer back to us. Any cheat detection scans will be run by the non-driver component only when the game is running.
The Vanguard driver can be uninstalled at any time (it'll be "Riot Vanguard" in Add/Remove programs) and the driver component does not collect any information from your computer or communicate over the network at all.
We think this is an important tool in our fight against cheaters but the important part is that we're here so that players can have a good experience with Valorant and if our security tools do more harm than good we will remove them (and try something else). For now we think a run-at-boot time driver is the right choice.
Drayth wrote on Apr 14, 2020, 02:01:Muscular Beaver wrote on Apr 14, 2020, 00:30:jdreyer wrote on Apr 13, 2020, 18:24:Ever played on European servers that are paired with Russians?Rhett wrote on Apr 13, 2020, 16:42:How would region locking help with cheating? Are there nationalities out there that don't cheat at all?phinn wrote on Apr 13, 2020, 16:26:
TL;DR Yes we run a driver at system startup, it doesn't scan anything (unless the game is running), it's designed to take up as few system resources as possible and it doesn't communicate to our servers. You can remove it at anytime.
This doesn't sound at all obtrusive enough to combat all the cheating going on in PC. Windows 10 needs a completely locked down Gaming Mode added by Microsoft and coordinated with gaming companies across the world.
Coming soon! Xbox Live Gold for PC Gaming Plus Beta! Don't like cheaters? Pay us money and only play with other suckers!
I do agree cheaters are getting out of hand in games over the last several years though. Really annoying. Bad enough to warrant region locking in pretty much anything competitive, but I'm not sure what games actually do that.
Obviously not.
Yeah, there are certain populations that have a very dense cheat-to-player ratio. It's a very round about way of calling something an anti-cheat technique, but the results are certainly measurable.