DOOM Eternal Killing It

Bethesda announces DOOM Eternal surpassed the previous franchise record for opening weekend sales, reports VG247. They say sales figures weren't provided, but the publisher says the new installment in id's shooter series doubled the launch revenue of Doom 2016.
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38.
 
Re: DOOM Eternal Killing It
Mar 27, 2020, 04:23
38.
Re: DOOM Eternal Killing It Mar 27, 2020, 04:23
Mar 27, 2020, 04:23
 
Razumen wrote on Mar 26, 2020, 10:09:
bigspender wrote on Mar 25, 2020, 23:48:
I thought they were doing invasions (like dark souls) where other players can screw with your campaign by controlling the heavy demons. And for some reason I thought it would have coop thru the story mode. And no mods sucks.

I believe they're adding invasion mode after release, and mods are something they want to do in the future, that's specifically why they removed megatextures for DE. I think it'll happen eventually, the tools looked pretty cool from what we've seen in the developer reports.

OH nice!
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
37.
 
Re: DOOM Eternal Killing It
Mar 27, 2020, 00:08
37.
Re: DOOM Eternal Killing It Mar 27, 2020, 00:08
Mar 27, 2020, 00:08
 
aka_STEVE wrote on Mar 26, 2020, 14:39:
I've played enough now to agree with the people saying , 'overall' it just isn't as much fun as it could be. It's almost like work. No replayability , because there's not enough mindless, shooting - running around rooms having fun blasting away on end.
Play DOOM 64 that came with it and you will notice the difference of playing & having fun with a game almost 25 years old versus the newer one.
I would pretty much say that Doom 2016 was a 'better game' ... No stupid, overly complex story, no swinging like a russian gymnast or climbing walls endlessly -- it just had a lot of good killing action , over and over.

I still like Doom Eternal , I just wish it had more of that DOOM shooting & less of the rest they added .

This is a classic case of "Damned if you do and damned if you don't."

What you described as ideal is closer to Doom 2016, which was mostly arenas of combat over and over. regardless of what you think of arenas, it was fun, but people complained there was too many arenas. So in DE they changed maps up now to be more varied and a little closer to the original's, while still keeping the arena format for a lot of sections. But because of that people are now complaining there's not enough action.

It's too bad they didn't include Arcade Mode in DE, because I think that would be right up your alley.
36.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 23:56
36.
Re: DOOM Eternal Killing It Mar 26, 2020, 23:56
Mar 26, 2020, 23:56
 
Cram wrote on Mar 26, 2020, 17:52:
The Marauders are the worst part of DE for me.

They can be downed with some strats, somewhat easily. But when they show up randomly, you can often kiss all your one-ups goodbye especially if they're surrounded by mobs. So that leaves you with nothing for the rest of the mission, unless you restart from the beginning.

The Marauders are the definition of interruption to game flow. Again, before anyone retorts me, yes they can be killed somewhat simply in ideal conditions without losing a single life. However, ideal conditions is rare/non existent in this game and a few of the Marauders spawn points are random.

If they spawn in a group, they are still vulnerable to damage from AOE damage (Shottynade, RL, etc), BFG tendrils hurt them as well. Do that and as long as you keep moving you'll be able to kill the rest of the big demons, and if he's still alive at the end he should be weakened and easier to take down 1v1.
35.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 17:52
Cram
 
35.
Re: DOOM Eternal Killing It Mar 26, 2020, 17:52
Mar 26, 2020, 17:52
 Cram
 
The Marauders are the worst part of DE for me.

They can be downed with some strats, somewhat easily. But when they show up randomly, you can often kiss all your one-ups goodbye especially if they're surrounded by mobs. So that leaves you with nothing for the rest of the mission, unless you restart from the beginning.

The Marauders are the definition of interruption to game flow. Again, before anyone retorts me, yes they can be killed somewhat simply in ideal conditions without losing a single life. However, ideal conditions is rare/non existent in this game and a few of the Marauders spawn points are random.
34.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 16:04
34.
Re: DOOM Eternal Killing It Mar 26, 2020, 16:04
Mar 26, 2020, 16:04
 
Quinn wrote on Mar 26, 2020, 03:18:

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.
Poe's Law doesn't "work" or "not work." It simply observes that in our current time, dialog has ramped up to such a point that it is not possible to discern a serious post from a satirical one. Thus Razumen's understandable confusion. The only reason I could tell is because I'm familiar with Riahderymnmaddog's posting history.
"Blizzard fucked up what should have been the easiest pile of free money ever." - NKD
Avatar 22024
33.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 14:39
33.
Re: DOOM Eternal Killing It Mar 26, 2020, 14:39
Mar 26, 2020, 14:39
 
I've played enough now to agree with the people saying , 'overall' it just isn't as much fun as it could be. It's almost like work. No replayability , because there's not enough mindless, shooting - running around rooms having fun blasting away on end.
Play DOOM 64 that came with it and you will notice the difference of playing & having fun with a game almost 25 years old versus the newer one.
I would pretty much say that Doom 2016 was a 'better game' ... No stupid, overly complex story, no swinging like a russian gymnast or climbing walls endlessly -- it just had a lot of good killing action , over and over.

I still like Doom Eternal , I just wish it had more of that DOOM shooting & less of the rest they added .
Avatar 58495
32.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 13:53
32.
Re: DOOM Eternal Killing It Mar 26, 2020, 13:53
Mar 26, 2020, 13:53
 
Beamer wrote on Mar 26, 2020, 11:05:
Quinn wrote on Mar 26, 2020, 10:52:
Beamer wrote on Mar 26, 2020, 08:34:
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.

When have sales figures ever not meant fuck all?

Anyway, the core combat loop of this game is the same as the original, so I'm still loving it. Literally every thing they added to it is bad, except for the ability to meaningfully replay levels (which really should have been there in the original), but everything else is detrimental.

Since the core is so much fun, I'm still loving the combat. Though I also find this much, much, much easier than the original. Just beat the first boss, and did it without sweating. I'm not on Nightmare, one down from it, but it shouldn't have been that easy. Nearly everything is that easy. You only die if you accidentally run into something very large.

I played Ultra-Violence or something, you too? I died quite a lot actually, but not before where you seem to be right now. I wonder what your thoughts will be later into the game.

As for your initial question: I guess sales mattered when the majority of the development budget (pardon the hyperbole I guess) wasn't spent on marketing.

I mean, most of my favorite games didn't sell well. Some of them sold very poorly. Usually, there isn't a great correlation between sales and subjective quality.

I did a rant on DE earlier. Like I said, I feel like it's overburdened (there are so many actions you can ask me to do before I have to move a finger off of strafe, which is death in this game), I feel like the multiple upgrade systems are way too complicated and things like suit upgrades don't feel very meaningful (partially because they tend to either make exploration moot or deal with the things that require me to stop strafing and therefore die), and I feel like the level design kind of sucks because it's a spatially-vague Hell-like environment instead of things we know, or it's a non-sensical but stereotypical huge base in Antarctica that has a layout not even demons would find useful.

But I still just really like killing demons.

I hear the Marauders coming up suck a lot of fun out, though.

Oh yes, the Marauders suck. I own them now after some rancid trial and error, but that doesn't make them alright. They fuck with the flow in a way you can't imagine yet.

But anyway, what I meant with that I wonder what your thoughts will be later into the game despite you having had your rant already, is that longevity was the issue for me. I was bored with the same shit every fucking time far before the end of the game. Because this game lacks proper story-telling and immersion, the only thing you have is combat. Combat combat combat, and even that became a hellish chore for me.

phinn wrote on Mar 26, 2020, 13:14:
Doom Eternal has been awesome so far, I'm about 5 hours in, I *highly* recommend it. id Tech 7 is a work of art too. Been running 1080p/120fps ish high settings on my 3 year old 9600K/1080 rig. So fast and smooth.

I noticed a downgrade in graphics from the first minute in and the confetti coloured pick-ups were very foreboding, but even I still enjoyed the first 5 hours. Everyone with my criticism I've heard/read so far did. I hope you'll continue to love it until the end.
"F!#& YOU, MISSILE!"
Avatar 57334
31.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 13:14
31.
Re: DOOM Eternal Killing It Mar 26, 2020, 13:14
Mar 26, 2020, 13:14
 
Doom Eternal has been awesome so far, I'm about 5 hours in, I *highly* recommend it. id Tech 7 is a work of art too. Been running 1080p/120fps ish high settings on my 3 year old 9600K/1080 rig. So fast and smooth.
30.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 11:05
Beamer
 
30.
Re: DOOM Eternal Killing It Mar 26, 2020, 11:05
Mar 26, 2020, 11:05
 Beamer
 
Quinn wrote on Mar 26, 2020, 10:52:
Beamer wrote on Mar 26, 2020, 08:34:
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.

When have sales figures ever not meant fuck all?

Anyway, the core combat loop of this game is the same as the original, so I'm still loving it. Literally every thing they added to it is bad, except for the ability to meaningfully replay levels (which really should have been there in the original), but everything else is detrimental.

Since the core is so much fun, I'm still loving the combat. Though I also find this much, much, much easier than the original. Just beat the first boss, and did it without sweating. I'm not on Nightmare, one down from it, but it shouldn't have been that easy. Nearly everything is that easy. You only die if you accidentally run into something very large.

I played Ultra-Violence or something, you too? I died quite a lot actually, but not before where you seem to be right now. I wonder what your thoughts will be later into the game.

As for your initial question: I guess sales mattered when the majority of the development budget (pardon the hyperbole I guess) wasn't spent on marketing.

I mean, most of my favorite games didn't sell well. Some of them sold very poorly. Usually, there isn't a great correlation between sales and subjective quality.

I did a rant on DE earlier. Like I said, I feel like it's overburdened (there are so many actions you can ask me to do before I have to move a finger off of strafe, which is death in this game), I feel like the multiple upgrade systems are way too complicated and things like suit upgrades don't feel very meaningful (partially because they tend to either make exploration moot or deal with the things that require me to stop strafing and therefore die), and I feel like the level design kind of sucks because it's a spatially-vague Hell-like environment instead of things we know, or it's a non-sensical but stereotypical huge base in Antarctica that has a layout not even demons would find useful.

But I still just really like killing demons.

I hear the Marauders coming up suck a lot of fun out, though.
29.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 10:59
29.
Re: DOOM Eternal Killing It Mar 26, 2020, 10:59
Mar 26, 2020, 10:59
 
Quinn wrote on Mar 26, 2020, 10:42:
Razumen wrote on Mar 26, 2020, 06:08:
Quinn wrote on Mar 26, 2020, 04:05:
Kosumo wrote on Mar 26, 2020, 03:53:
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.

So what made you buy it?

My almost obsessive love for DOOM 2016

I knew this was going to be a gamble. I've been saying it here before Doom Eternal's release multiple times, that I was afraid it would suck for me.

Doom 2016 was the same, that required your best as well. DE just has more of everything really.

Maybe this is true but I enjoyed that game even on highest difficulty. The problem with DE is that it wants to tell me what gun I should use. If I want to meathook shotgun every mofo for 20 hours with abandon, you can't do it because even with the recharging chainsaw fuelyou'll run out of shells.

As for Story difficulty... What story? I replayed DOOM 2016 like 5 times because of the combat flavored by atmosphere and immersion. DE doesn't have that and therefore has no replayability, I think. To me at least.

2016 had me changing weapons a lot as well, maybe not as much, but really, using SSG for everything isn't efficient or smart anyways.

DE has much more varied levels, and is just as immersive, so I don't get those complaints at all.
28.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 10:52
28.
Re: DOOM Eternal Killing It Mar 26, 2020, 10:52
Mar 26, 2020, 10:52
 
Beamer wrote on Mar 26, 2020, 08:34:
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.

When have sales figures ever not meant fuck all?

Anyway, the core combat loop of this game is the same as the original, so I'm still loving it. Literally every thing they added to it is bad, except for the ability to meaningfully replay levels (which really should have been there in the original), but everything else is detrimental.

Since the core is so much fun, I'm still loving the combat. Though I also find this much, much, much easier than the original. Just beat the first boss, and did it without sweating. I'm not on Nightmare, one down from it, but it shouldn't have been that easy. Nearly everything is that easy. You only die if you accidentally run into something very large.

I played Ultra-Violence or something, you too? I died quite a lot actually, but not before where you seem to be right now. I wonder what your thoughts will be later into the game.

As for your initial question: I guess sales mattered when the majority of the development budget (pardon the hyperbole I guess) wasn't spent on marketing.
"F!#& YOU, MISSILE!"
Avatar 57334
27.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 10:42
27.
Re: DOOM Eternal Killing It Mar 26, 2020, 10:42
Mar 26, 2020, 10:42
 
Razumen wrote on Mar 26, 2020, 06:08:
Quinn wrote on Mar 26, 2020, 04:05:
Kosumo wrote on Mar 26, 2020, 03:53:
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.

So what made you buy it?

My almost obsessive love for DOOM 2016

I knew this was going to be a gamble. I've been saying it here before Doom Eternal's release multiple times, that I was afraid it would suck for me.

Doom 2016 was the same, that required your best as well. DE just has more of everything really.

Maybe this is true but I enjoyed that game even on highest difficulty. The problem with DE is that it wants to tell me what gun I should use. If I want to meathook shotgun every mofo for 20 hours with abandon, you can't do it because even with the recharging chainsaw fuelyou'll run out of shells.

As for Story difficulty... What story? I replayed DOOM 2016 like 5 times because of the combat flavored by atmosphere and immersion. DE doesn't have that and therefore has no replayability, I think. To me at least.
"F!#& YOU, MISSILE!"
Avatar 57334
26.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 10:30
Beamer
 
26.
Re: DOOM Eternal Killing It Mar 26, 2020, 10:30
Mar 26, 2020, 10:30
 Beamer
 
Razumen wrote on Mar 26, 2020, 10:09:
bigspender wrote on Mar 25, 2020, 23:48:
I thought they were doing invasions (like dark souls) where other players can screw with your campaign by controlling the heavy demons. And for some reason I thought it would have coop thru the story mode. And no mods sucks.

I believe they're adding invasion mode after release, and mods are something they want to do in the future, that's specifically why they removed megatextures for DE. I think it'll happen eventually, the tools looked pretty cool from what we've seen in the developer reports.

Invasions are definitely in the options. You can turn them off for your campaign.
25.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 10:09
25.
Re: DOOM Eternal Killing It Mar 26, 2020, 10:09
Mar 26, 2020, 10:09
 
bigspender wrote on Mar 25, 2020, 23:48:
I thought they were doing invasions (like dark souls) where other players can screw with your campaign by controlling the heavy demons. And for some reason I thought it would have coop thru the story mode. And no mods sucks.

I believe they're adding invasion mode after release, and mods are something they want to do in the future, that's specifically why they removed megatextures for DE. I think it'll happen eventually, the tools looked pretty cool from what we've seen in the developer reports.
24.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 10:03
24.
Re: DOOM Eternal Killing It Mar 26, 2020, 10:03
Mar 26, 2020, 10:03
 
Quinn wrote:
Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor.

I know it hurts the pride, but 'Story' difficulty was made for those who don't want the combat to be as challenging.
23.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 08:34
Beamer
 
23.
Re: DOOM Eternal Killing It Mar 26, 2020, 08:34
Mar 26, 2020, 08:34
 Beamer
 
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.

When have sales figures ever not meant fuck all?

Anyway, the core combat loop of this game is the same as the original, so I'm still loving it. Literally every thing they added to it is bad, except for the ability to meaningfully replay levels (which really should have been there in the original), but everything else is detrimental.

Since the core is so much fun, I'm still loving the combat. Though I also find this much, much, much easier than the original. Just beat the first boss, and did it without sweating. I'm not on Nightmare, one down from it, but it shouldn't have been that easy. Nearly everything is that easy. You only die if you accidentally run into something very large.
22.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 07:05
22.
Re: DOOM Eternal Killing It Mar 26, 2020, 07:05
Mar 26, 2020, 07:05
 
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.
https://www.youtube.com/watch?v=7Q8hAb230OE
About to give up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
21.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 07:03
21.
Re: DOOM Eternal Killing It Mar 26, 2020, 07:03
Mar 26, 2020, 07:03
 
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.
Youre right, satire is very hard to tell nowadays, since reality surpassed it 10 fold on a lot of topics.
But not on this.
About to give up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
20.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 06:08
20.
Re: DOOM Eternal Killing It Mar 26, 2020, 06:08
Mar 26, 2020, 06:08
 
Quinn wrote on Mar 26, 2020, 04:05:
Kosumo wrote on Mar 26, 2020, 03:53:
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.

So what made you buy it?

My almost obsessive love for DOOM 2016

I knew this was going to be a gamble. I've been saying it here before Doom Eternal's release multiple times, that I was afraid it would suck for me.

Doom 2016 was the same, that required your best as well. DE just has more of everything really.
19.
 
Re: DOOM Eternal Killing It
Mar 26, 2020, 04:05
19.
Re: DOOM Eternal Killing It Mar 26, 2020, 04:05
Mar 26, 2020, 04:05
 
Kosumo wrote on Mar 26, 2020, 03:53:
Quinn wrote on Mar 26, 2020, 03:18:
Razumen wrote on Mar 25, 2020, 23:51:
Drayth wrote on Mar 25, 2020, 23:26:
Razumen wrote on Mar 25, 2020, 22:41:
jdreyer wrote on Mar 25, 2020, 21:36:
Razumen wrote on Mar 25, 2020, 21:33:
Riahderymnmaddog wrote on Mar 25, 2020, 19:24:
BULLSHIT! Physical copy's are down proving that DOOM is a failure. If there counting digital sales they are cheating and lying

Ok boomer.
Check the ol' satire detector there.

Eh, too hard to tell on this site, and there wasn't anything particularly satirical about his post anyways.

Till you realize all his posts are satirical.

Just saying something is satire doesn't make it satire.
I can write all my posts as negations and call them jokes, but they wouldn't be.

It's this "Poe's Law" people like RedEye get excited about everytime Riah-etc posts something. I made the case earlier that that just doesn't work in online communities, because stupidity knows no bounds in this area.

As for Doom Eternal: biggest waste of money for me this year so far. I've literally had more fun playing Niffelheim, which cost me 2 bucks. Doom Eternal makes me think of Jedi Fallen Order somehow -- with that game, too, I expected a cool action game that had me slice through unfortunate stormtroopers, mechanics and creatures but instead I got this every-battle-demands-your-best-effort labor. Oh, and the flamethrower reminds me of those YT videos where someone holds a lighter at their asshole when they fart.
Fuck me I hate Doom Eternal.
Sales figures mean fuck all these days.

So what made you buy it?

My almost obsessive love for DOOM 2016

I knew this was going to be a gamble. I've been saying it here before Doom Eternal's release multiple times, that I was afraid it would suck for me.
"F!#& YOU, MISSILE!"
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