DOOM Eternal More Than Doubles DOOM (2016) Player Count

The SteamDB listing for DOOM Eternal shows the peak player count on Steam for the shooter sequel reached 104,891 concurrent users this weekend. This is a good start for the shooter sequel, and this is all the more impressive since the game is not a Steam exclusive. By comparison, the 2016 version of DOOM, which is exclusive to Steam, topped out at a peak of 44,271 players. Thanks VG247.
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Re: DOOM Eternal More Than Doubles DOOM (2016) Player Count
Mar 25, 2020, 08:56
22.
Re: DOOM Eternal More Than Doubles DOOM (2016) Player Count Mar 25, 2020, 08:56
Mar 25, 2020, 08:56
 
Cram wrote on Mar 23, 2020, 15:43:
I would be very interested (or maybe not) to know if the console version was dumbed down difficulty wise. Not, because if it's the same game and people are destroying it with a controller...well then I really do suck.

I have absolutely no idea how you could play this game on a controller, not referring just to the platforming. How the hell do you fight a Marauder on a controller, never mind one that's surrounded by an army of demons. As others said, tons of systems and chaos.

I think some things would be easier with a controller.

You need buttons for movement, obviously. On top of that, you need:

Fire
Secondary Fire (which sometimes needs to be held down with Fire)
Grenade
Flame Thrower
Jump
Dash
Chainsaw
Punch

This is ignoring things like switching weapons, or grenade, or mods.
So you need all of this while moving, because taking your finger off strafe right to do a flamethrower likely means death, since the flamethrower only works within enemy-punching-your-face range.

You run out of buttons. Mouse1 fire. Mouse2 Secondary Fire. Mouse3 Flame Thrower. Mouse4 punch. Mouse5 chainsaw. Oh, shit, now I'm out of mouse buttons and there's still grenade. I now have to move my hand in some way, probably taking a finger off of a movement key, to use grenades.

Too much.
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Mar 25, 2020Mar 25 2020
 Re: DOOM Eternal More Than Doubles DOOM (2016) Player Count