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Re: Evening Interviews
Mar 17, 2020, 02:12
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Re: Evening Interviews Mar 17, 2020, 02:12
Mar 17, 2020, 02:12
 
Eirikrautha wrote on Mar 16, 2020, 19:40:
There is an inverse relationship between the "accessibility" of the design tools and the long-term quality of the games made by them. Sure, you can make PUBG, DotA, or other lightning-in-a-bottle games using only modding tools. But you can only do it once. After that, it's just another PUBG or DotA clone. The first team to make an innovative game with the assets available in Core will reap the rewards. Everyone else will just be making a game that looks like that one...

Yup, if you want to make an FTL, Into the Breach, Rogue Legacy, or BroForce, you gotta know how to code.
To prevent CV-19, avoid the Serious Seven: weddings, funerals, faith-based activities, bars, gyms, house gatherings and other small events.
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Re: Evening Interviews
Mar 16, 2020, 19:40
1.
Re: Evening Interviews Mar 16, 2020, 19:40
Mar 16, 2020, 19:40
 
There is an inverse relationship between the "accessibility" of the design tools and the long-term quality of the games made by them. Sure, you can make PUBG, DotA, or other lightning-in-a-bottle games using only modding tools. But you can only do it once. After that, it's just another PUBG or DotA clone. The first team to make an innovative game with the assets available in Core will reap the rewards. Everyone else will just be making a game that looks like that one...
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