RELIVE HALF-LIFE
Black Mesa is the fan-made re-imagining of Valve Software’s Half-Life.
SINGLE PLAYER
You are Gordon Freeman, a theoretical physicist at the Black Mesa Research Facility. When a routine experiment goes horribly wrong, you must fight your way through an interdimensional alien invasion, and a bloodthirsty military clean-up crew in order to save the science team... and the world!
- Nineteen chapters of fighting through top-secret labs, running atop harsh desert landscapes, sneaking into abandoned railways, and leaping across dimensions
- Mind-Blowing graphics and effects, never before seen on the Source Engine
- Face off against an army of classic enemies, updated with new features and engaging AI
- Wield an arsenal of military hardware, scientific prototypes, and the iconic crowbar through incredibly detailed environments
- The all-new soundtrack and voice acting create a more immersive experience than ever before
MULTIPLAYER
Frag your friends across ten iconic maps from the Half-Life universe, including:
- Bounce
- Gasworks
- Stalkyard
- Undertow
- Crossfire
jdreyer wrote on Mar 9, 2020, 16:00:I can’t remember if I had two 8 meg cards or 12 in splendiferous sli.Drayth wrote on Mar 8, 2020, 17:19:
What? Are you saying the ratio of people not playing raytraced Minecraft is equivalent to those who played Q2 in software render? I doubt it's anywhere close.
No, I literally knew of no one onlline or off who played Q2 in software mode. Q1, obviously yeah.. but everyone I knew who do Q2 had Voodoo.
Pretty sure that most of us bought Voodoos just to play Quake2.
Drayth wrote on Mar 8, 2020, 17:19:
What? Are you saying the ratio of people not playing raytraced Minecraft is equivalent to those who played Q2 in software render? I doubt it's anywhere close.
No, I literally knew of no one onlline or off who played Q2 in software mode. Q1, obviously yeah.. but everyone I knew who do Q2 had Voodoo.
Slick wrote on Mar 8, 2020, 00:46:
I guess I'm the weird one because I totally remember the blocky models. The trailer does almost nothing to me for nostalgia. We didn't have that lighting, wtf is a "shader" anyways lol.
There are 2 kinds of people in the world: those who played quake 2 on software renderer, and those who played it on openGL. I'm the former. The static lighting baked into every surface, being able to see every texture because shadows didn't really exist, appreciating the blocky almost voxel-like models is what made those early 3D games so memorable.
To me Black Mesa looks like a great remaster, but it's lacking the emotional palette that's drilled into my memory. Still gonna beat it once I get back from this cruise tho.
VaranDragon wrote on Mar 7, 2020, 10:48:The heights that hl3/Alex need to reach will be insurmountable.Drayth wrote on Mar 6, 2020, 19:03:Xero wrote on Mar 6, 2020, 18:48:
Just caught the trailer. For anyone that has never played Half Life through should sure be in for a treat! What's mind blowing is that if you never did, imagine, we had this in 1998? WHERE tf where you?
I remember playing the Half-Life: Day One leak (thanks Creative Labs!) the night it hit the net. I was completely glued to my monitor.
When the biggest 3d games you had played up to that point were Quake, System Shock and Sin.. HL was on another level entirely.
Yeah, HL basically set the standard for a FPS narrative driven experience. Probably the best single-player FPS I have ever played. HL2 was pretty good too, but it only sporadically reached the heights of the first one.
Drayth wrote on Mar 6, 2020, 19:03:Xero wrote on Mar 6, 2020, 18:48:
Just caught the trailer. For anyone that has never played Half Life through should sure be in for a treat! What's mind blowing is that if you never did, imagine, we had this in 1998? WHERE tf where you?
I remember playing the Half-Life: Day One leak (thanks Creative Labs!) the night it hit the net. I was completely glued to my monitor.
When the biggest 3d games you had played up to that point were Quake, System Shock and Sin.. HL was on another level entirely.
Tipsy McStagger wrote on Mar 6, 2020, 22:10:Memories upgrades take time. The original Fallout is now a VR fps in 4k on 144hz, it only took 20+ years.jdreyer wrote on Mar 6, 2020, 21:38:Tipsy McStagger wrote on Mar 6, 2020, 18:15:The trailer looks like how I remember Half Life looking, not how it looks if I went to play the original today.
Is this what a flashback feels like?
It's like this tapped into a part of my brain that was secluded 20 years ago.
Your memory doesn't remember blocky and jagged models. It kind of fills in the rough parts. The scene where you come out of the air vent and see the air strike brought back a flood of memories.
It was so crazy good for 1998...
jdreyer wrote on Mar 6, 2020, 21:38:Tipsy McStagger wrote on Mar 6, 2020, 18:15:The trailer looks like how I remember Half Life looking, not how it looks if I went to play the original today.
Is this what a flashback feels like?
It's like this tapped into a part of my brain that was secluded 20 years ago.
Tipsy McStagger wrote on Mar 6, 2020, 18:15:The trailer looks like how I remember Half Life looking, not how it looks if I went to play the original today.
Is this what a flashback feels like?
It's like this tapped into a part of my brain that was secluded 20 years ago.
Xero wrote on Mar 6, 2020, 18:48:
Just caught the trailer. For anyone that has never played Half Life through should sure be in for a treat! What's mind blowing is that if you never did, imagine, we had this in 1998? WHERE tf where you?