Path of Exile: Delirium
A mysterious affliction has infiltrated your mind. As you touch the Mirror of Delirium, reality turns to mist and your worst nightmares emerge before your eyes. Our March expansion contains the Delirium challenge league, the new Cluster Jewel system, new skills and support gems, powerful new items and further improvements to the Atlas endgame.
Defeat the Nightmare
As the mists of Delirium consume you, new enemies emerge and existing foes gain savage talents. Delirium introduces dozens of lethal monster modifiers, many new bosses, and horrifying demons lurking within rare and unique monsters.
Plunge into the Horror
As you travel deeper into the Delirium, you'll experience more numerous and challenging enemies with greater rewards. Will you let greed and hubris draw you into the madness?
Terror Permeates Wraeclast
Nowhere is safe. Encounters you once mastered can now be played under the effects of Delirium, substantially ramping up their difficulty and rewards. If you're daring, you can exploit Delirium to amplify past conflicts.
Mr. Tact wrote on Feb 27, 2020, 16:15:VaranDragon wrote on Feb 27, 2020, 15:36:Cool. Although I have to admit I don't know anything about the Conquerors, it is something added since I last played. When you say deep into the Altas, you mean 12+? -- I assume so at level 88...
Well I've finished the game with an Arc Witch, and by finished I mean cleared conquerors up to AL5 on the Atlas and taken out Sirius.
Now playing with a second char this season, A Cyclone Slayer (Dualist initially). Already lvl 88 and deep into the Atlas.
VaranDragon wrote on Feb 27, 2020, 15:36:Cool. Although I have to admit I don't know anything about the Conquerors, it is something added since I last played. When you say deep into the Altas, you mean 12+? -- I assume so at level 88...
Well I've finished the game with an Arc Witch, and by finished I mean cleared conquerors up to AL5 on the Atlas and taken out Sirius.
Now playing with a second char this season, A Cyclone Slayer (Dualist initially). Already lvl 88 and deep into the Atlas.
Mr. Tact wrote on Feb 26, 2020, 08:44:VaranDragon wrote on Feb 26, 2020, 05:11:Just out of curiosity, what kind of build are you playing and how far into the end game have you gotten?
...The game has made huge leaps and bounds since I last played it. Yeah it looks like it can be a bit overwhelming at first but overall it's still better than any other ARPG on the market.
jacobvandy wrote on Feb 26, 2020, 13:02:I guess, maybe. But I mean, I am nowhere near that level and I've spent more on this game than any other game besides WoW. If they could keep people like me more engaged, I'd spend more. And there are a lot more people like me, than the guys who are gouging others and ignoring anyone who isn't buying in bulk...
I say again, this is a free to play game. The developers are beholden to their minority of most active, most paying customers if they want to keep making money.
jacobvandy wrote on Feb 26, 2020, 12:45:
A central trading network with standardized pricing determined by true supply and demand would destroy them. They might say it'd suck the fun out of trading, but really it's just because the prices of everything would crash hard.
jacobvandy wrote on Feb 26, 2020, 12:45:Could be. However you'd think that group would be a minority and the majority's voices would rise up and convince GGG to implement one anyway. The unfortunate thing is doing this would probably make getting to the mid-endgame a lot easier. And I as I said, my biggest gripe is the difficulty of getting to that content...
That's easy. The most active traders, the richest ones, have gotten where they are by haggling and gouging people who don't know or don't care what things are really worth. A central trading network with standardized pricing determined by true supply and demand would destroy them. They might say it'd suck the fun out of trading, but really it's just because the prices of everything would crash hard.
Mr. Tact wrote on Feb 26, 2020, 12:20:
While trading helps (in fact, is nearly required), it is rather a pain most of the time. They need a static away to do it. A "store" or "trading post" where someone can put an item up for a set price and anyone can go in and buy it without direct interaction with the other person. But for some reason, even though trading is acknowledged as a pain, the community doesn't seem to want that option. I don't quite understand the thought process...
Mr. Tact wrote on Feb 26, 2020, 08:44:VaranDragon wrote on Feb 26, 2020, 05:11:Just out of curiosity, what kind of build are you playing and how far into the end game have you gotten?
...The game has made huge leaps and bounds since I last played it. Yeah it looks like it can be a bit overwhelming at first but overall it's still better than any other ARPG on the market.
The Pyro wrote on Feb 26, 2020, 08:41:
I don't enjoy leveling a new character, even if it "only" takes 8-10 hours for me.
VaranDragon wrote on Feb 26, 2020, 05:11:Just out of curiosity, what kind of build are you playing and how far into the end game have you gotten?
...The game has made huge leaps and bounds since I last played it. Yeah it looks like it can be a bit overwhelming at first but overall it's still better than any other ARPG on the market.
eRe4s3r wrote on Feb 26, 2020, 00:37:
PoE has another problem, a far bigger one... Wolcen turned out to be a game you could actually play (after such a long time, kinda surprising I know ,p) and while the campaign is something I wish I could forever forget (kinda lackluster and stupid) Wolcen has a solid base and support for mods. Now all I need is a Diablo 2 TC in Wolcen.
MoreLuckThanSkill wrote on Feb 25, 2020, 22:17:Two reasons I stopped playing:
Lol, expanding the passive tree even further, adding 200 more passive socketables, what are they trying to do?
And of course more skill/support gems, etc. etc.
I may check this out eventually, but this game seems to be just turning into an even denser pile of errata at this point.
Not being able to easily respec hurts this game worse the more they add to it, it feels like. I know, the answer is to 'make another character' but be realistic, there are only so many hours in a human life, let alone a day.