Metro Exodus on Steam

Metro Exodus has concluded its Epic Games Store exclusivity, and is now also available on Steam, offering another way to buy 4A Games' first-person shooter sequel. This is offered at 40% off. You can also pick up the game's previous post-release content there as well as the new Sam's Story DLC. Here's a refresher on the game:
The year is 2036.

A quarter-century after nuclear war devastated the earth, a few thousand survivors still cling to existence beneath the ruins of Moscow, in the tunnels of the Metro.

They have struggled against the poisoned elements, fought mutated beasts and paranormal horrors, and suffered the flames of civil war.

But now, as Artyom, you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East.

Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created.

Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter.

Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.

Features

  • Embark on an incredible journey - board the Aurora, a heavily modified steam locomotive, and join a handful of survivors as they search for a new life in the East
  • Experience Sandbox Survival - a gripping story links together classic Metro gameplay with new huge, non-linear levels
  • A beautiful, hostile world - discover the post-apocalyptic Russian wilderness, brought to life with stunning day / night cycles and dynamic weather
  • Deadly combat and stealth - scavenge and craft in the field to customize your arsenal of hand-made weaponry, and engage human and mutant foes in thrilling tactical combat
  • Your choices determine your comrades’ fate - not all your companions will survive the journey; your decisions have consequence in a gripping storyline that offers massive re-playability
  • The ultimate in atmosphere and immersion - a flickering candle in the darkness; a ragged gasp as your gasmask frosts over; the howl of a mutant on the night wind - Metro will immerse and terrify you like no other game…

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29.
 
Re: Metro Exodus on Steam
Feb 16, 2020, 15:54
29.
Re: Metro Exodus on Steam Feb 16, 2020, 15:54
Feb 16, 2020, 15:54
 
Acleacius wrote on Feb 16, 2020, 11:57:
No idea where your getting that info because epic pays each pub/dev differently.

While they are obviously two different styles of games, Remedy's Control seems to disprove your info. Additionally Control is reported to be much more creative and have amazing gameplay.
Despite critical success from the media, sales were hampered. Also means a massive loss of PR dollars. All wasted because it couldn't reach a diverse audience.

Control didn't sell well on consoles either, not just PC. That likely wouldn't have changed even if the game launched on Steam. It would have sold better on Steam than it did on EGS but probably not enough to offset Epic's bribe money.

Developers and publishers know that their games will sell less on EGS than on Steam. That's why these exclusivity deals are timed and why Epic is paying out millions to get them.

Bhruic wrote on Feb 16, 2020, 09:52:
Wait, you start off by saying you can't say without actual sales data, and then make all sorts of conclusions about the financials of the situation without sales data. How do you know the "bribe money" more than covers potential losses? How do you know if developers/publishers care about how their games sell on EGS? If you're going to make lots of claims that rely on having good data, maybe don't start off by saying you don't actually have that data, because then all your claims look really stupid.

Developers and publishers aren't stupid. They base their budgets on estimated sales and as such, have expectations for many copies they can sell within the first year. They also know that their games aren't going to sell much on EGS compared to Steam, hence the timed exclusivity as opposed to permanent exclusivity. Permanent exclusivity would cost Epic a whole lot more than timed exclusivity because the potential losses would be far greater.

You don't need exact numbers to make logical deductions.

This comment was edited on Feb 16, 2020, 16:05.
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