Op Ed

  • Ars Technica - What the CEO of Epic Games gets wrong about video games and politics.
    "Sweeney is trying to walk a thin tightrope here, allowing for wide-ranging individual expression as a platform holder while trying to maintain political silence as a corporate entity. But those dueling principles can come into inherent conflict because producing and selling games, like producing and selling any other work of art, involves any number of inherently political choices and expressions."
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Re: Op Ed
Feb 14, 2020, 14:27
Re: Op Ed Feb 14, 2020, 14:27
Feb 14, 2020, 14:27
Prez wrote on Feb 14, 2020, 11:00:
Again, a company maintaining political neutrality doesn't mean the employees who work there can't express their political views. But when you are in the business of selling an entertainment product to as many people in your diverse market as possible, keeping said entertainment products appealing to all portions of your market is wise. Alienating a significant portion of your potential market just to forward your own personal politics seems stupid to me.

That said, lots of people still maintain a game is "being political" simply by virtue of including homosexual or minority characters, which seems weird to me.

On a personal level I WILL NOT play a game that pushes an agenda, regardless if it's one I agree with or not. That's not why I play games. I game to get away from all that pointless, incessant, back-and-forth shit. Fortunately for me the vast majority of games are made to be entertainment, not recruitment tools, so I rarely run into this.

"Republicans buy shoes, too." -- Michael Jordan.
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