One year ago, we were preparing to launch Anthem – a game that represented a big leap into new territory for us as a studio. It was an exhilarating and terrifying experience to go out to the world with something new and different, and we are grateful to all the players who have come along with us on the journey. It has been a thrill for us to see the creativity of our players in designing customized Javelins, and watching them master Anthem’s flying and fighting gameplay. I am so proud of the work the team has put into this game, and at the same time there’s so much more that we – and you – would have wanted from it.
Over the last year, the team has worked hard to improve stability, performance and general quality of life while delivering three seasons of new content and features. We have also heard your feedback that Anthem needs a more satisfying loot experience, better long-term progression and a more fulfilling end game. So we recognize that there’s still more fundamental work to be done to bring out the full potential of the experience, and it will require a more substantial reinvention than an update or expansion. Over the coming months we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards – while preserving the fun of flying and fighting in a vast science-fantasy setting. And to do that properly we’ll be doing something we’d like to have done more of the first time around – giving a focused team the time to test and iterate, focusing on gameplay first.
In the meantime, we will continue to run the current version of Anthem, but move away from full seasons as the team works towards the future of Anthem. We’ll keep the game going with events, store refreshes, and revisiting past seasonal and cataclysm content – starting with our anniversary towards the end of the month.
Creating new worlds is central to our studio mission, but it’s not easy. Sometimes we get it right, sometimes we miss. What keeps us going is the support from players like you. Your feedback gives us guidance on how we can improve, and your passion inspires us with the courage to create. I look forward to working together with your involvement and feedback towards the best possible future for Anthem.
Tipsy McStagger wrote on Feb 12, 2020, 17:18:Goodness, I hope not. I'd hate to have to wade though that many Anthem posts...
Good luck to them fixing it. Maybe it'll be another No Man's Sky?
Jonjonz wrote on Feb 11, 2020, 06:38:
I wonder if the housing industry will try to get millenials, when they eventually start buying houses, to pre-order them.
jdreyer wrote on Feb 10, 2020, 21:26:nopesean_murray wrote on Feb 10, 2020, 20:02:
Thank you, Kxmode.
Thank you so much.
LOL.
Redeye, is that you?![]()
Kxmode wrote on Feb 10, 2020, 19:17:jdreyer wrote on Feb 10, 2020, 19:00:Kxmode wrote on Feb 10, 2020, 14:47:
Actually, because of this, I'm going to forgive Hello Games and Sean Murray. Wow!
It's for real.
Now my beady eyes peer upon Epic Games and their shopping-cart-free, spackle store of exclusives.![]()
Mr. Tact wrote on Feb 10, 2020, 19:57:The doomsday clock just moved one and a half hours closer to the final solution.Kxmode wrote on Feb 10, 2020, 14:47:That's it! It is the end times!
Actually, because of this, I'm going to forgive Hello Games and Sean Murray. Wow!![]()
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Kxmode wrote on Feb 10, 2020, 14:47:That's it! It is the end times!
Actually, because of this, I'm going to forgive Hello Games and Sean Murray. Wow!
jdreyer wrote on Feb 10, 2020, 19:00:Kxmode wrote on Feb 10, 2020, 14:47:
Actually, because of this, I'm going to forgive Hello Games and Sean Murray. Wow!
DarkCntry wrote on Feb 10, 2020, 18:33:Kxmode wrote on Feb 10, 2020, 15:02:Creating new worlds is central to our studio mission, but it’s not easy. Sometimes we get it right, sometimes we miss. What keeps us going is the support from players like you.
That doesn't fly with people who dropped $60 (or more) on the game, and then more on microtransactions! Imagine if Toyota released a car that had "over the last year, the team [working] hard to improve stability, performance and general quality of life," only to conclude, "will require a more substantial reinvention than an update or expansion." They would be forced to do a recall. EA needs to do a recall on Anthem in the same way Blizzard did a no-questions-asked refund for Warcraft 3 Reforged.
Not to defend either EA, Bioware, or Anthem...the analogy is nowhere near accurate...
You're comparing something that is less of a luxury these days, can cost several 10s of thousands of dollars, and can easily kill you/others if there are serious defects even with "comfort" items with a luxury item that at launch was at most $120 US and can't physically harm you....
Shit like this does nothing to help, it just creates more people who really think that EA is the worst company in America when at the time people were going homeless because of bad bank loans....learn fucking perspective.
Carcifier wrote on Feb 10, 2020, 15:36:
This is why people need to stop pre-ordering video games. Stop buying games in "early access". If you let them, they will sell you alpha's and tech demos forever. Finished games will cease to exist.
HorrorScope wrote on Feb 10, 2020, 18:45:This situation isn't a pre-order, an at-launch, or a post-three-month thing! Anthem's been out for almost a year (launched 2/22/19). The developer effectively concluded, "Meh, it is too hard to make better. We're done. But, thanks for your support! Toodles." I don't care who you are, nobody (probably not even EA) knew Anthem would end up like this. Anthem's lead director(s) likely knew this was the game's trajectory six-eight months ago, which is why most left BioWare beforehand. They probably figured if they left before that occurred, it would be easier to claim the game's current state didn't happen under their watch.
People get what they deserve, plenty of feedback. The combat is good, it just needs everything else around it done right. As said, this memo is crafted to really promise nothing in the end. I was waiting for a day Anthem news is dialed up here to me and had tons of details and a huge pending release. This reads like something we should have seen at least 6 months ago and we sort of did, probably doing the minimum to satisfy the legal dept.
Kxmode wrote on Feb 10, 2020, 14:47:.
Wow. So Bioware admits people spent the last year playing a very polished tech demo. They should let EVERYONE get a refund on the game purchase, NOW (Bioware can keep the microtransactions). As much I dislike Sean Murray and No Man's Sky, at least Hello Games worked on it until it became a feature-complete, robust experience. What Bioware is doing here is beyond lame; it's borderline criminal, and in many ways worse than Warcraft 3 Reforged.![]()
Actually, because of this, I'm going to forgive Hello Games and Sean Murray. Wow!