CIG's Star Citizen Rebuttal to Crytek

Eurogamer reports on a new court document (which inspires a warning from Google, so use caution) filed by Cloud Imperium Games in response to Crytek's recent motion to dismiss their own lawsuit (thanks Korrd). The suit concerns whether CIG properly licensed the CryENGINE for Star Citizen and Squadron 42, their upcoming space games. Crytek asked the suit be dismissed without prejudice so it can be reopened in the future. Cloud Imperium is seeking a dismissal with prejudice, which would end the case for good and force Crytek to compensate them for some of their legal costs. Here's some of Eurogamer's summary of the new filing:
Following Crytek's motion to dismiss its own lawsuit, CIG has had its say, and in a strongly-worded court document moved to discredit Crytek's lawsuit. It described it as "meritless in light of CIG's separate licence with Amazon", and insisted GLA expressly grants CIG the right to use CryEngine and to develop Squadron 42.

CIG said in May 2019, Crytek "sheepishly and belatedly" emailed Amazon to ask if it had truly granted CIG a licence covering prior versions of CryEngine as well as Lumberyard. According to CIG, in that email, "Crytek conceded that an affirmative answer would likely tank its Squadron 42 claim." Amazon confirmed it licensed Lumberyard to CIG in 2016 - and that it included CryEngine in that licence.

"CIG's separate licence with Amazon operates as a complete defense against Crytek's remaining claims so they too never should have been brought," CIG says.

"Instead of acting responsibly even at that late moment, Crytek persisted, fought the bond motion, and dithered another seven months before bringing this motion."
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Re: CIG's Star Citizen Rebuttal to Crytek
Jan 19, 2020, 19:40
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Re: CIG's Star Citizen Rebuttal to Crytek Jan 19, 2020, 19:40
Jan 19, 2020, 19:40
 
I can kinda see a damages argument for Crytek as CIG has been quite open about the amount of rewriting they had to do to try to fit the ever evolving game into it. There are a lot of youtube cig videos with the programmers mentioning they had to rewrite most of the coding to do what they needed. Eventually changing engine to lumberyard to fulfill the job, and I sense they wished they started with something else. That is CIGs fault as the engine was likely fine for its very initial idea of a wing commander space sim. If you are a developer you would at least start second guessing using the crytek engine after that, especially with the pressure epic is making. True or not that is a bit of PR damage.
Crytek cant compete at the moment on its engines, and have lost most of its talented peoples to other companies. They dumped a lot of their studios and are in freefall until they can get their name back. Star citizen was supposed to do it for them.

I think the fact that the lumberyard engine exists does show how bad a state the cryengine is in. Amazons Lumberyard website mentions nothing of crytek. Lumberyard is a heavy rewrite of the cryengine with crytek licence but gives away for free*(but have to use amazons web services) . and any mention of lumberyard in the crytek forums is removed immediately.

Panic stations at crytek.



This comment was edited on Jan 19, 2020, 20:00.
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