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30. Re: Morning Tech Bits Jan 12, 2020, 13:36 JeffD
 
Hah yeah I have several mods already to make it more comfortable. But this would not have effected sales me thinks. I had to choose quest over rift because of ipd. From what little I could beta test, the compression from the link was no where near as noticable as the increase in visual detail. And the refresh rate is a non issue, at least if you are new to vr.  
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29. Re: Morning Tech Bits Jan 12, 2020, 10:21 Verno
 
JeffD wrote on Jan 12, 2020, 02:37:
I see a lot of people throwing out the $1000 goggles and $2000 pc out there in this thread. Those are not even close to entry points any more.. your argument is not just old, but ancient.

This season one VR headset took off.. the Oculus Quest. It wasn't VR that was sold out.. it was ONE VR headset. The quest has minimal setup, no extra hardware, full 6dof and full featured controllers, and just enough horsepower to power most of the hit software available for VR. And it cost just $400.

And then later when you want to step up in visual fidelity, you can plug in a USB3 chord and get access to everything on pc. We may not be at the turning point where VR takes over everything, but it is a wonderful time to start. I really like the chat room apps on the quest, hanging out and talking shit over youtube videos while visually seeing other people is great.

Nah the Index and Rift S were sold out across the board as well. In fact the Index seems to sell out as fast as they can stock it. The Quest is decent but has a lot of downsides - its compression is noticeable, it has a lower refresh rate and its very uncomfortable without user modding. In fact its by far the most uncomfortable VR headset, sits very front heavy by necessity (battery, etc) and this is well documented by even the most ardent supporters on Reddit. Even with the Link you are still not getting a great experience in terms of fidelity either, it's just merely okay.

That being said what it has going for it is that its relatively inexpensive and removes friction - no wires, no bullshit. That's worth A LOT and for many people arguably outweighs everything I noted above. I really like the Quest but it definitely needs to be weighed properly against other VR options, it's not all roses.

I might get a Quest for the missus who just wants to play Beat Saber and use the Rift S for myself.
 
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28. Re: Morning Tech Bits Jan 12, 2020, 02:37 JeffD
 
I see a lot of people throwing out the $1000 goggles and $2000 pc out there in this thread. Those are not even close to entry points any more.. your argument is not just old, but ancient.

This season one VR headset took off.. the Oculus Quest. It wasn't VR that was sold out.. it was ONE VR headset. The quest has minimal setup, no extra hardware, full 6dof and full featured controllers, and just enough horsepower to power most of the hit software available for VR. And it cost just $400.

And then later when you want to step up in visual fidelity, you can plug in a USB3 chord and get access to everything on pc. We may not be at the turning point where VR takes over everything, but it is a wonderful time to start. I really like the chat room apps on the quest, hanging out and talking shit over youtube videos while visually seeing other people is great.
 
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27. Re: Morning Tech Bits Jan 11, 2020, 07:35 Armengar
 
I couldnt get into dcs in vr as there are too many keys to press. I couodnt remember everything on my hotas that i had bound. Dcs is too much of a simulator for my tiny brain (in VR, im ok outside of VR with a checklist)  



Its not the cough that carries you off but the coffin they carry you off in.
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26. Re: Morning Tech Bits Jan 11, 2020, 01:36 Hoop
 
Cutter wrote on Jan 10, 2020, 12:10:
Uh because there's virtually zero software for a $1000 of hardware which needs a $2000 PC to run well. Maybe one day VR will be an actual thing but that isn't anytime soon.
This.
Also I will add, after the initial novelty wares off the brain loses enthusiasm to enter back into a state of spatial disorientation with so much potential for TV breakage & the cat's early demise.
But we solved this problem Hoop, a framed tread mill walking simulator at a cost of $1200.00.
loading appropriate response ……….Fu*k off.
 
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Um .. Behind you...
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25. Re: Morning Tech Bits Jan 11, 2020, 00:28 jdreyer
 
Cutter wrote on Jan 10, 2020, 14:52:
jdreyer wrote on Jan 10, 2020, 14:03:
Cutter wrote on Jan 10, 2020, 12:10:
Uh because there's virtually zero software for a $1000 of hardware which needs a $2000 PC to run well. Maybe one day VR will be an actual thing but that isn't anytime soon.

Cut those by half, easily. My excellent Samsung Odyssey can be had for under $300 on sale, and you can build a VR-ready PC for well under $1000.

What games do you have for it, or any other software you use? How much do you actually use it, and when you use it, how long do you use it for at a time?
Elite Dangerous is the game I have the most time in: over 100 hours all in VR. The sense of presence is amazing. You feel like a star pilot.

DCS World: Flight sims are great in VR. Seated VR is best, IMO.

Super Hot VR is also great, with the bullets, swords, and fists flying right at your face.

Moss is a puzzle game navigating a little mouse through 3D fantasy environments in VR. Great atmosphere and sense of being in that world.

Space Pirate Trainer is a cool VR shooter where you have to duck and dodge incoming projectiles while shooting drones.

Subnautica - Need I say more?

Some great experiences that aren't really games:
Apollo 11: you experience the first moon landing. There are a few things to do like dock the command module. Approaching the moon and having it fill your entire view really communicated the size of it in a way no other format can.

TheBlu: As close to scuba diving as you'll get in VR.

Things I didn't really like in VR:
Project Cars - thought it would be more fun and interesting than it was. As much as I loved E:D in VR, I didn't like PC in VR.

Doom VR: It just didn't work for me.
 
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"I survived the 2020 removedpocalypse."
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24. Re: Morning Tech Bits Jan 11, 2020, 00:18 Verno
 
Ironwolf VR is fucking amazing btw. The open world stuff is well done and you can crew a sub together with buds, dialing up or down the sim aspects as necessary.  
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23. Re: Morning Tech Bits Jan 10, 2020, 21:20 VaranDragon
 
I dont get why people keep saying there are no games for VR. The games are out there, it's just that they are not the kind of thing that was ever mainstream. If youre into simulators, whether driving or flying VR is the way to go.  
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22. Re: Morning Tech Bits Jan 10, 2020, 21:15 Cutter
 
Riahderymnmaddog wrote on Jan 10, 2020, 18:32:
Cutter wrote on Jan 10, 2020, 12:10:
Uh because there's virtually zero software for a $1000 of hardware which needs a $2000 PC to run well. Maybe one day VR will be an actual thing but that isn't anytime soon.

So then stop being all poor and shit!

Okay, than you pay for my trip to Europe. And buy me a new PC and VR system while you're at it, sugar daddy.
 
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"I've got an emo streak. It's part of what makes me so rad." - Rick Sanchez
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21. Re: Morning Tech Bits Jan 10, 2020, 19:18 Riahderymnmaddog
 
Orogogus wrote on Jan 10, 2020, 18:55:
Riahderymnmaddog wrote on Jan 10, 2020, 18:32:
Cutter wrote on Jan 10, 2020, 12:10:
Uh because there's virtually zero software for a $1000 of hardware which needs a $2000 PC to run well. Maybe one day VR will be an actual thing but that isn't anytime soon.

So then stop being all poor and shit!

Well, nowadays it's more like a $300 headset (Samsung Odyssey+ on Amazon, or Rift S when it's on sale) and a $500 PC, and there's a fair library of games to play.

Stop with this Samsung Odyssey+ stuff, I just bought an Index in November and I don't particularly care to read that I could have paid $700 less

God, its like my bother telling me about his new AMD build that was only $6000 less then my Intel build... Cool story bro...

I am just trying to pay to win here, but I keep getting fucked..
 
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20. Re: Morning Tech Bits Jan 10, 2020, 18:55 Orogogus
 
Riahderymnmaddog wrote on Jan 10, 2020, 18:32:
Cutter wrote on Jan 10, 2020, 12:10:
Uh because there's virtually zero software for a $1000 of hardware which needs a $2000 PC to run well. Maybe one day VR will be an actual thing but that isn't anytime soon.

So then stop being all poor and shit!

Well, nowadays it's more like a $300 headset (Samsung Odyssey+ on Amazon, or Rift S when it's on sale) and a $500 PC, and there's a fair library of games to play.
 
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19. Re: Morning Tech Bits Jan 10, 2020, 18:32 Riahderymnmaddog
 
Cutter wrote on Jan 10, 2020, 12:10:
Uh because there's virtually zero software for a $1000 of hardware which needs a $2000 PC to run well. Maybe one day VR will be an actual thing but that isn't anytime soon.

So then stop being all poor and shit!
 
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18. Re: Morning Tech Bits Jan 10, 2020, 17:01 HoSpanky
 
I have a 4970k and a gtx1080, running a Vive. I replaced the controllers with Index controllers recently, HUGE difference. It's less that the Index controllers are amazing and more than the Vive controllers were....unique, and not particularly well-made.
I routinely break out Beat Saber...it's a crowd pleaser for sure.
I had to wait on the new controllers to finish playing Moss, due to the Vive controllers being basically worthless in that game. It's not a long game, but it's incredibly well done.
I'm currently working through Budget Cuts and Apex Construct.
A Fisherman's Tale is another short-but-great game, with a unique gameplay feature that it uses wonderfully.
I occasionally fire up To The Top, a game that puts your fear of heights to quite a test. It's not even SORT of uncomfortable to play, even if you don't like artificial locomotion. It's one of the first "you're moving!!" games I'd suggest, simply because you're flung about and yet you'll be oddly comfortable. Except when you fall. Oh man.
 
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17. Re: Morning Tech Bits Jan 10, 2020, 17:01 wtf_man
 
Most folks are not enthusiasts of the tech.
Just like 3D TVs / Movies.

It's a niche market. Is it doing better than 3D TVs / Movies?

I'm not following it enough to know.... but I don't think VR will be mainstream any time soon.

So, Im going to say the only thing "wrong" with it, was the overhyped prediction of how quickly it would become mainstream.
 
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Get your games from GOG DAMMIT!
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16. Re: Morning Tech Bits Jan 10, 2020, 16:28 Armengar
 
I have a rift s and a 1660ti and a 6600k (soon to be 9600k), its hard to put a price on my pc as it has continually evolved over the years. Runs vr really well. Games I play are elite dangerous, payday 2, beat saber, fallout 4, skyrim, star trek bridge commander, lara croft. I play between 1 and 4 hours per session - i can get into some really long ED sessions.  



Its not the cough that carries you off but the coffin they carry you off in.
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15. Re: Morning Tech Bits Jan 10, 2020, 15:49 theglaze
 
VR or AR will go mainstream the minute someone develops a Pokemon GO experience that can be played on the streets… followed by the massacre of thousands as AI-driven electric cars plow through players that are oblivious pedestrians with erratic behavior to which no algorithm can predict.  
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14. Re: Morning Tech Bits Jan 10, 2020, 15:37 Beamer
 
Beat Saber was almost enough to get me to buy one of those standalone Oculus devices. Almost. $400 feels too much for one game right now.  



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13. Re: Morning Tech Bits Jan 10, 2020, 15:00 Verno
 
Cutter wrote on Jan 10, 2020, 14:52:
What games do you have for it, or any other software you use? How much do you actually use it, and when you use it, how long do you use it for at a time?

You didn't ask me but I'm taking a break at work anyway so:

- I have like 30+ games for it, the Steam Sale was very kind to me. Most games are $20. If you are going for the stuff that Oculus subsidized by AAA devs like Lone Echo or etc then those are $45. I'm using Canuck dollars for you btw

- I use mine constantly. Just Beat Saber alone is endlessly fun thanks to mods and custom songs.

- About an hour to two hours per session most of the time. I find more than that you start to get antsy. It depends on the game though too, I can play Star Trek Bridge Crew for like 4 hours since its a sitting game.

 
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12. Re: Morning Tech Bits Jan 10, 2020, 14:53 RedEye9
 
the inquisition  
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Vaccines Cause Immunity
Welcome to the Anthropocene
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11. Re: Morning Tech Bits Jan 10, 2020, 14:52 Cutter
 
jdreyer wrote on Jan 10, 2020, 14:03:
Cutter wrote on Jan 10, 2020, 12:10:
Uh because there's virtually zero software for a $1000 of hardware which needs a $2000 PC to run well. Maybe one day VR will be an actual thing but that isn't anytime soon.

Cut those by half, easily. My excellent Samsung Odyssey can be had for under $300 on sale, and you can build a VR-ready PC for well under $1000.

What games do you have for it, or any other software you use? How much do you actually use it, and when you use it, how long do you use it for at a time?
 
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"I've got an emo streak. It's part of what makes me so rad." - Rick Sanchez
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30 Replies. 2 pages. Viewing page 1.
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